Ghost Recon’s New DLC Is A Goofy Mess

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It’s safe to say that I wasn’t impressed with Ghost Recon Wildlands. The game’s first DLC Narco Road tries to take the game down a wackier, more adrenaline filled path. After all, Tom Clancy games are well known for monster trucks.

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Spending time with Wildlands revealed a solid tactical core underneath the uninspired world design and jingoistic narrative. Taking down an outpost without detection is an exhilarating experience and the game is blast with a squad of friends. But it was caught in a tonal limbo. It had all the serious aspirations of Far Cry 2 married with a love of big explosions that would make Just Cause blush. Narco Road opts to explore the latter concerns, offering high octane action that ultimately falls flat.

Here’s the thing: I want to like this game. I really do. The early Rainbox Six titles were challenging tactical outings with serious grit and Splinter Cell managed to turn labyrinthine plots into gorgeous pulp. Narco Road starts with an interesting concept. You’re tasked with infiltrating a dangerous cartel and earning their trust before dispatching the high ranked lieutenants. The stakes feel higher than the base

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