Kingdom Hearts III Director Says It's Square's Fault The Game Is Taking So Long

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Kingdom Hearts III director Tetsuya Nomura says the extended development cycle is “out of his hands.” The third Kingdom Hearts is taking this long, he says, because of technology changes and decisions made by higher-ups at Square Enix.

Speaking to my good buddy Mike Rougeau over at GameSpot, Nomura blamed a switch to the third-party Unreal Engine 4 and a personnel shortage for Kingdom Hearts III’s drawn-out development. “A lot of people have been mentioning and making it sound like ‘Oh, Nomura’s taking too much time,’” he said. “There was a decision made to change to an external [engine]…Unreal Engine 4… So we switched over to that. Unfortunately there was a bit of time that needed to be rewinded and started over. So there was a bit of a setback there, but it was a decision that the company had to make, so it was inevitable.”

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Nomura added that he’d submitted a proposal detailing how many staff he needed to make Kingdom Hearts III and that Square Enix’s bosses had approved that proposal, but other projects took priority. “We had to make due with the timing that was appropriate for

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