Articles by Jason Dunning


NHL 18 Releases on September 15 for PS4 & Xbox One, Connor McDavid Is the Cover Athlete

[embedded content] EA has announced that NHL 18 is releasing worldwide on September 15 for PlayStation 4 and Xbox One, with Edmonton Oilers center Connor McDavid on the cover. By pre-ordering the Young Stars Edition or Young Stars Deluxe Edition, you’ll receive three days early access to the full game on September 12 and some digital Connor McDavid content. Prior to launch, an NHL 18 beta will begin on July 25, offering these three modes: NHL Threes, EA Sports Hockey League, and Online Vs. You can sign up for the beta over here. Here’s what to expect from NHL 18, including the new Defensive Skill stick, the new 3-on-3 NHL Threes mode, the Expansion Draft feature in Franchise Mode, and more: New Creative Attack skill moves give players the control to execute jaw-dropping plays. On offense, creative dekes include between-the-legs moves, one-handed dekes, back-handed toe-drags and much more – like the ability to branch moves together for moment-to-moment decision making. On defense, the new Defensive Skill Stick delivers the tools to counter attacks with poke check targeting, extended pokes, and controlled stick sweeps to cover zones of the ice and take away lanes. New Creative A.I. systems mean teammates now leverage the same tools READ…

God of War

God of War Director: There Won’t Be a Situation Where We Cut Away and Show You What Someone Else Is Doing

As we learned last year at E3 2016, God of War’s camera is placed over Kratos’ shoulder and can be controlled with the right stick, and there are no load screens, cinematics, or fades to black. It’s presented as a single, uninterrupted shot. At this year’s E3, Game Director Cory Barlog told Eurogamer that “God of War is traditionally known for these cinematic, pull back cameras, which I think are fantastic,” but he realized it’d be interesting if we got closer to know Kratos a little more. Barlog continued by revealing that God of War won’t feature any situations where they cut away and show what someone else is doing: The vocabulary of film is camera cuts, it’s how they communicate. But games are different. We don’t really need to do that. We do it because it’s a language that we’re familiar with. It’s hard to not do it, I’m realizing that now, but it’s a challenge that I really wanted to take on. I’d been looking for a project that I could do this on and I felt like this was the one. There was big resistance, but I have probably one of the best teams in the business, so as much as READ FULL…


Adventure RPG Lili: Child of Geos Now Out on PS4

[embedded content] Lili: Child of Geos, a “quirky adventure RPG hybrid with stunning visuals, silky-smooth graphics, fun writing, and approachable gameplay,” was released digitally yesterday for PlayStation 4, priced at $14.99 USD/£14.99. If you buy it within two weeks of launch in North America, you’ll receive a free dynamic theme. A physical version of Lili: Child of Geos will be available through Limited Run Games on July 14. The standard edition with a physical copy of the game and art book will be limited to 5,000 copies, while the larger Collector’s Edition will be limited to 2,000 copies. Panic Button’s Adam Creighton said: Playing the titular Lili, explore lush environments on the mysterious island Geos, meet eclectic locals, solve puzzles, and maybe even fight a bit with some of the less-than-friendly folks. There is also an all-new, collector-journal-style user interface for PS4 we hope you enjoy (let us know; we thrive on positive reinforcement). The game is designed to be broadly accessible to multiple ages and levels of gamers, the writing from BitMonster is fun (with nods to past and current pop-culture tropes), and the visuals are pretty great. Whether you snag the digital or physical release, we really hope you enjoy READ…


The Gold & Silver PS4 Slim Consoles Hit Europe on June 28 for £279.99

[embedded content] Sony has announced that the limited edition Gold and Silver PlayStation 4 Slim consoles will hit Europe on June 28. Each include a 500GB HDD and two DualShock 4 controllers. According to Sony’s pre-order page in the UK, the Gold PS4 is only available at Argos, while the Silver PS4 is available at several retailers. The regular price of each console is £279.99. Here’s what the descriptions say about the new PS4s: New Design to the Range – Silver/Gold joins the range of smaller, slimmer, lighter PS4 consoles alongside Jet Black and Glacier White. High Dynamic Range (HDR) – Visuals closer to what the human eye sees in the real world. Slick Interface – Fast, personal and easier to use. Exclusive PS4 Features – Stream gameplay to your PC with Remote Play and bring a friend into your game with Share Play. More Connections – Features 2.4GHz/5GHz Wi-Fi mode options and HDMI 2.0 output. Two Consoles, One PS4 Family – All games are fully cross-compatible with players on PS4 and PS4 Pro consoles Works with: DualShock 4 wireless controller – the intuitive design and precise controls that defines the new generation of play. PlayStation VR – put yourself READ…

L.A. Noire

Report: Rumored L.A. Noire Remaster for PS4 Could Get PSVR Support

According to a new report from ComicBook, an L.A. Noire remaster for PlayStation 4 could be getting PlayStation VR support. Hearing the information from three separate sources related to Rockstar Games, ComicBook says VR features have been prototyped for the PS4 version of the remaster. Additionally, they say a first-person mode will be added to the remaster on all platforms, similar to how Grand Theft Auto V received a first-person mode when it came to the new consoles. Earlier this year, rumors of an L.A. Noire remaster popped up, suggesting that it would come to PS4, Xbox One, and Nintendo Switch in late summer 2017: According to what I heard, Rockstar might be releasing a remastered version of L.A. Noire on the Nintendo Switch. — Yan2295 (@Yan2295) January 15, 2017 Regarding LA Noire Remaster, the title is sounding like it’ll come to Switch, PS4, and Xbox One. Release slated for late summer. — Direct-Feed Games (@DirectFeedGames) January 25, 2017 If these reports prove to be true, would you buy an L.A. Noire remaster? [Source: ComicBook via VG247] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Naughty Dog

Uncharted: The Lost Legacy Director Highly Doubts the Series Is Done

Uncharted: The Lost Legacy Creative Director Shaun Escayg doesn’t think that Chloe and Nadine’s adventure will be the final entry in the series. In an interview with Eurogamer, Escayg was asked if The Lost Legacy is considered the end of its characters’ stories. He replied: I wouldn’t say it’s the end. This thieving world is huge. There’s so many characters. Even before we settled on this particular story we were exploring Sullivan, we were exploring Cutter, and pairing each other up, thinking what would be right, what would have conflict, growth, something new, something fresh. And Chloe was the one that kept jumping out. But to say the Uncharted world is done… I doubt that highly. Escayg added that Naughty Dog explored “almost every character in that world and we do have spines and storylines to explore with them,” but the story with Chloe and Nadine is what they chose to settle on. With The Lost Legacy two months away from release, Escayg says the entire team at Naughty Dog is working on it right now. “We have a truly ambitious schedule,” he continued. “The Last of Us is working but at a lot slower pace right now. The entire team is on Lost Legacy READ FULL STORY…

Pillars of Eternity: Complete Edition Launches on August 29 for PS4 & Xbox One

[embedded content] Pillars of Eternity: Complete Edition is coming to PlayStation 4 and Xbox One on August 29, Paradox Interactive announced today. You’ll be able to pick it up either physically or digitally. An RPG inspired by titles like Baldur’s Gate and Planescape: Torment, Pillars of Eternity for PC was successfully funded by more than 75,000 backers in 2012. With the Complete Edition on consoles, you’ll find the base game, The White March Part I and The White March Part II expansions, and an enhanced UI and redesigned controls. Here’s the full list of features for the Complete Edition: Award-winning writing, story and artwork of Pillars of Eternity, along with the expanded world and content of The White March: Parts I & II Countless character creation options, from races and classes to character backgrounds which drive your personal story An epic universe to explore, filled with intriguing party members and companions, a variety of in-game factions, and a lovingly rendered world to traverse New UI and controls designed from the ground up, presenting the Pillars of Eternity experience like never before Discussing the console versions of Pillars of Eternity and Cities: Skylines, Paradox CPO Johan Sjöberg said: Paradox is renewing its commitment to fans everywhere, no matter where and how they play games. Experiences like the ones contained in Pillars of Eternity and…

Cities: Skylines

Cities: Skylines Releases on August 15 for PS4

[embedded content] Paradox Interactive has announced that they’re bringing Cities: Skylines to PlayStation 4 on August 15. It will be available through both physical and digital retailers. A city-building game that set sales records for Paradox when it launched on PC, Cities: Skylines PlayStation 4 Edition will include the base game and After Dark expansion, as well as “controller-friendly gameplay and UI.” Here’s the full list of features: Build the city of your dreams – Plan road networks, bus lines and parks. Bring education, healthcare and safety to your citizens. Build it your way! Extensive local traffic simulation – Managing traffic and the needs of your citizens to work and play will require the use of several interactive transport systems – use careful road planning alongside buses, trains, subways, and much more. Districts and policies – Ban heavy traffic in your downtown area, assign free public transport to your waterfront, or ban pets in suburbia. Designate parts of your city as a district in order to set policy at the local level, and give different parts of town their own personalities. After Dark included – Watch your city become an entirely different place at night: a day-night cycle will have your citizens seeking out places to unwind after work. Add in READ…


Japanese Sales Chart: Strong Arms Launch Helps Switch Win the Week

The only notable new release last week in Japan was Arms for Nintendo Switch, which sold more than 100,000 copies and easily topped the software chart. Thanks to the big new game, Switch hardware sales rose by more than 10,000 week-over-week, giving it another 1st place victory. As for Tekken 7 on PlayStation 4, sales fell from 12,460 in its second week to 5,407 in its third week, but it still managed to finish in 5th. Lifetime sales are now sitting at 76,600. According to Media Create, here’s the 20 best-selling retail games, along with how each system sold in Japan from June 12 to June 18, 2017: Games (Lifetime) Arms (Switch) – 100,652 Mario Kart 8 Deluxe (Switch) – 16,822 (522,091) The Legend of Zelda: Breath of the Wild (Switch) – 10,200 (504,726) Monster Hunter XX (3DS) – 8,638 (1,521,453) Tekken 7 (PS4) – 5,407 (76,603) Ys VIII: Lacrimosa of Dana (PS4) – 4,697 (47,964) Dragon Ball Heroes: Ultimate Mission X (3DS) – 3,598 (167,050) Grand Theft Auto V (Low Price Version) (PS4) – 3,588 (349,575) NieR: Automata (PS4) – 3,198 (344,841) Pokemon Sun/Pokemon Moon (3DS) – 2,971 (3,275,414) Minecraft: PlayStation Vita Edition (PS4) – 2,940 (1,164,180) Seiken Densetsu Collection (Switch) READ FULL…

DLC & Patches

Final Fantasy XIV Servers Hit by DDoS Attack, New Update Fixes Game Issues

If you picked up Final Fantasy XIV: Stormblood and have been having problems accessing the game, Square Enix revealed that the game has been the target of several DDoS attacks over the last few days. They explained: We have confirmed that since Jun. 16th, we have been experiencing DDoS attacks from an anonymous third-party targeting the Final Fantasy XIV game servers on the NA data center. Our technical staff is taking every possible measure to address this issue but the attack is still continuing to take place by changing their methods at every moment. We will continue to monitor and work on recovery from every possible angle. Due to the DDoS attack, which attempts to flood the network, players will experience disconnects and login difficulties. Square Enix says their “technical staff is continuing to work on countermeasures for this issue,” and add: However, with the attack we are currently experiencing, only a massive number of access attempts are being made, so character data and personal information registered to our customers’ accounts are not in danger of being exposed. While these issues are taking place, Square Enix has released a new Final Fantasy XIV hotfix designed to fix several other problems: READ FULL STORY AT PLAYSTATIONLIFESTYLE!

DLC & Patches

Friday the 13th: The Game Update 1.05 Is Live on PS4, Adds Retro Jason Skin & Fixes

[embedded content] 818MB on PlayStation 4 and 1.8GB on PC, Friday the 13th: The Game update 1.05 launched late yesterday, delivering free content to players as an apology for the launch issues. However, the Xbox One version of the update failed certification due to some instability of the new content and a memory leak issue, and the developers don’t know when it’s going to launch. Here’s the patch notes for the update, according to the PS4’s Update History: Various bugs were fixed Various reported crashes Various reported exploits Added Retro Jason skin Added new counselor colors Added support for double XP For the Retro Jason skin, the developer says, “Retro Jason is a selectable skin swap on Part 3 Jason when searching for him. He is a skin swap, not a unique Jason other than music.” If you’re wondering about the 13,000 CP, that will arrive on Friday, June 23 to coincide with the start of the Double XP weekend. Asked if they can change Quick Play so that, if the host leaves the whole session doesn’t end, the devs said, “We are indeed working on this.” For a chance to win a copy of the game, check out our giveaway. [Source: READ FULL…

Media Remote

New PS4 Media Remote Hits North American Store Shelves in July

Sony has announced that a new, officially licensed PlayStation 4 Media Remote from PDP will be available in July 2017. PDP’s website says it will cost $24.99, and Amazon and GameStop say it will launch on July 18. Featuring a more compact design than the $29.99 USD Universal PS4 Media Remote, here’s what to expect from the PS4 Media Remote: Enjoy a convenient and intuitive way to navigate and control your favorite PS4 entertainment apps and Blu-Ray Disc player right from your couch. The remote uses Bluetooth to control your PS4 systems. The sleek and compact design with improved ergonomics allows you to access all essential controls under one thumb. Keep it simple with this effortless remote. Simple, Intuitive Control – A PS4 media remote perfect for the whole family. Sleek and compact design – Access all essential controls under one thumb. Connects via Bluetooth – Uses Bluetooth to control your PS4 system. Dedicated PS4 Buttons – Includes the most important buttons for navigating system menus and apps including the Action buttons, Share, Options, and PS buttons. App Control – At launch, the Media Remote will be fully compatible with most apps on PlayStation 4 Systems The remote requires two AAA batteries, READ FULL STORY…

Insomniac Games

Marvel’s Spider-Man Will Run at 4K/30fps on PS4 Pro, There Won’t Be an Option for 60fps

Asked on Twitter about the specs for Marvel’s Spider-Man on PlayStation 4 Pro, Insomniac Games revealed that it will run at 4K via temporal injection and 30 frames-per-second. When someone asked for the possibility of 1080p/60fps on PS4 Pro, Insomniac said the option won’t be included: 4K via temporal injection, 30 fps — Insomniac Games (@insomniacgames) June 18, 2017 nope, not really an option there. We will optimize for best experience on PS4 and PS4 Pro. — Insomniac Games (@insomniacgames) June 18, 2017 no, 4K/30fps on Pro. If you use 1080p you’ll get a supersampled image that should look very nice. — Insomniac Games (@insomniacgames) June 19, 2017 no, it’s 4K / 30 on Pro — Insomniac Games (@insomniacgames) June 20, 2017 We’re continuing to optimize towards release but we’ll provide that when it’s locked. — Insomniac Games (@insomniacgames) June 20, 2017 That said, our implementation on Ratchet & Clank is best-in-class, and DF agrees. — Insomniac Games (@insomniacgames) June 20, 2017 If you watched the gameplay debuted at E3 2017, that was running on a PS4 Pro. Addressing why the new footage looked different than the E3 2016 trailer, Insomniac said, READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Micro Machines World Series Delayed to June 30, Retro Trailer Brought Out

[embedded content] First scheduled for April 21, then pushed to June 23, Micro Machines World Series is now releasing on June 30 for PlayStation 4, Xbox One, and PC, Deep Silver has revealed. No reason was given for the week delay. In the new Retro trailer brought out today, Deep Silver gives you a look at gameplay as the world’s fastest-talking man explains what the game is. Speaking with WCCFTech, Codemasters said Micro Machines World Series won’t include HDR support, and there won’t be any PS4 Pro support at launch. “Beyond that, there’s nothing we can announce at this time,” they added. “But we’re not ruling anything out!” Exophase revealed the Trophy list for World Series, and these are some of the highlights from the entire list of 44: Platinum Micro Master – Get all other Trophies Gold Prestigious – Prestige for the first time Perfect Record – Win a race without being destroyed on 10 different tracks Silver Dr. Richard Move – Push 3 opponents into hazards in one round of an elimination skirmish First Responder – Destroy an opponent within 1 second of them picking up your flag Evil Mastermind – Destroy an opponent by pushing them into a laser gate Zookeeper –…