Articles by Zarmena Khan

Capcom

Watch 25 Mins of Monster Hunter World Gameplay

[embedded content] Capcom recently showcased 25 minutes of Monster Hunter World gameplay during a Japanese livestream event, which you can check out above (from 46:36 to 1:11:17). Here’s an official overview of the game: Monster Hunter World introduces a living, breathing ecosystem in which players take on the role of a hunter that seeks and slays ferocious beasts in heart-pounding battles. Venture on quests alone or with up to three other hunters in a newly designed online drop-in multiplayer system which allows cross-region cooperative play between Japan and the West, uniting the global player base for the first time ever. Monster Hunter World sees players gear up to venture on quests to battle against fearsome monsters, progressively improving their hunting abilities as they play. Loot collected from fallen foes can be used to create new equipment and armor upgrades as players seamlessly move across map areas that comprise the living ecosystems. The landscape and its diverse inhabitants play a critical role as players strategically use the surrounding environment to their advantage. Hunters must use their cunning and abilities to survive the intense and evolving fights as they battle to become the ultimate hunter! Monster Hunter World will release in READ FULL…

call of duty

Call of Duty, Minecraft and Mario Are Some of the Most Popular Brands Among Kids in USA

An NPD Group report reveals that Call of Duty, Minecraft and Mario Brothers are some of the most popular brands among kids in the USA. The US Kids License Report tracked dollar sales of licensed products that take the highest share among kids aged 2-14, and found that video games alone claimed 27 percent of sales among boys aged 10-14, with the share increasing “substantially” among girls as they grow older. Here are the top 10 licenses (in alphabetical order) among kids in the US market alongside industry: Batman (clothing) Call of Duty (video games) Disney Frozen (toys) Mario Brothers (video games) Mickey & Friends (clothing) Minecraft (video games) Paw Patrol (toys) Pokemon (video games) Star Wars (toys) Teenage Mutant Ninja Turtles (toys) NPD Group analyst Juli Lennett said: While licenses remain important to kids throughout the phases of their youth, they are engaging with licenses in new and different ways as they get older, and simultaneously become more technologically mature. Technology in the form of video games, electronics, and mobile apps poses an opportunity to extend the life of a license among kids where it makes sense. You can find the full report below. [Source: NPD] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

EA Tiburon

Madden NFL Developer Shot Dead Following Altercation Outside a Restaurant Last Weekend

EA Tiburon developer Jon Sullivan has passed away after being shot multiple times last weekend in a parking lot outside a restaurant in Ocala, Florida. According to news reports, 27-year old Sullivan and 23-year old Robert Bavle got into an argument following which the developer waited for the shooter outside the restaurant and attacked him when he stepped out. Initially, Bavle may have acted in self-defense but it turned into a second-degree murder charge because Sullivan walked away and was chased down and shot. It’s unclear what sparked the argument. Witnesses say Bavle was held at gunpoint by another member of the public following the shooting until police arrived. “Sullivan ran and Bavle ran after him and continued shooting while standing over Sullivan, who had fallen to the ground,” writes the Ocala StarBanner. While the developer succumbed to his injuries, Bavle was arrested and his bail was set at $50,000, which has since been denied by a judge. In a statement to Polygon, an EA Tiburon spokesman said: We are all shocked and deeply saddened by Jon Sullivan’s passing. Our thoughts and prayers are with his family and loved ones. Sully was a much-loved member of our team READ FULL…

gran turismo

Gran Turismo Sport Release Date Seemingly Outed By Official PlayStation Magazine UK

The latest issue of the Official PlayStation Magazine UK (July, #137 – page 14) lists Gran Turismo Sport‘s release date as November 16, 2017. Spotted by Wccftech, the date makes sense in light of Jim Ryan’s recent statement about releasing Uncharted: The Lost Legacy and GT Sport “within three months of each other.” Considering Naughty Dog’s expansion is out in August, a release date of November 16 doesn’t sound like a stretch. It’s also worth noting that the magazine has previously outed release dates, with Wccftech noting that it recently revealed Shadow Warrior 2‘s release date before it was officially announced and while the publication didn’t get the exact date right, it was only off by a few days. Do take this with a grain of salt because we don’t have an official statement yet. Whatever the case, we’ll find out in due course and will update our readers when we have more info. [Source: OPM UK via Wccftech] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

DLC & Patches

Shadow of Mordor Gets an Update Without Any Info, Players Think It Might Be for Transferring Saves

Middle-earth: Shadow of Mordor has received a mysterious update for consoles (v1.10) and PC, patch notes for which Monolith Productions has yet to reveal. It’s unusual to not have any official information, which has paved way for speculation about what the update does but what we do know so far is that it varies in size across platforms. Over on Reddit, users are reporting a wide range of download sizes, from 50MB to 6GB on PlayStation 4 alone. The common assumption is that the patch might have been released to allow players to transfer their save data over to the upcoming sequel, Shadow of War, when it launches this October. Back in March, GamesRadar quizzed Monolith’s Michael de Plater about allowing players to import save files but he wasn’t able to comment at the time. We’ll find out what the update does in due course and will keep our readers posted. [Source: Reddit(1)(2) via Destructoid, WB Games Community] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Battlefield

Battlefield 1 Nivelle Nights Update Rolls Out Tomorrow, Downtimes Revealed

Battlefield 1‘s Nivelle Nights map and base game update will begin rolling out tomorrow, June 20, and although access to the map is restricted to Premium Pass and They Shall Not Pass owners, the download is required for all players. The update will be deployed automatically. You just need to note the following downtimes: PC: Multiplayer will be offline for 2h starting 07.00 UTC / 12.00 AM PT. PS4: Multiplayer will be offline for 2h starting 9.00 UTC / 2.00 AM PT. Xbox One: Multiplayer will be offline for 2h starting 11.00 UTC / 4.00 AM PT. In case you missed it, here’s an overview of Nivelle Nights: Chemin des Dames, 1917. As darkness falls over the muddy battlefields around Malmaison and Soupir, French and German batteries prepare to yet again support their troops on the contested ground. The moon, the searchlights, and the artillery lights up the night skies, exposing the vast network of trenches. Bite and hold as your foe will fight for every inch of ground. Strategy and teamwork will overcome those who have neither. Patch notes will be available tomorrow and we’ll be sharing them here so check back for more info. [Source: READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Capcom Strikes Cross-Licensing Agreement With Bandai Namco to Improve Online Play

Capcom Co. Ltd. announced today that it has entered a cross-licensing agreement with Bandai Namco Entertainment for online matching in properties such as the Street Fighter series. According to the company, this deal “contributes to a healthier industry” and will help to improve user experience. In a press release, Capcom explained: The purpose of this agreement is to improve the user experience while accelerating the production of titles and reducing development costs for both parties. Further, with this cross-license for online matching, Capcom aims to effectively utilize the patents it has been granted in game series such as Street Fighter in order to deliver even more exciting content to game players. With this agreement as a starting point, Capcom will continue to explore cross-licensing opportunities in order to safeguard its patents while improving the user experience and contributing to a healthier game industry. What do our readers think of this? READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Jim Ryan

Sony Looking Forward to “Selling a Lot of PS4 Pros” This Christmas, Says It Underestimated Demand

Sony’s Jim Ryan has said that the company expects to be in a “positive inventory situation” this Christmas and is looking forward to selling “a lot” of PlayStation 4 Pros during the holiday. In an interview with Games Industry, Ryan revealed that Sony had underestimated demand for the console and as a result, it has largely been out of stock since launch. “It is only now that it is starting to come back into free supply, and only now are we really getting a sense of things,” explained Ryan while noting that “broadly speaking,” 40 percent of Pro customers are people who are upgrading their existing console but the supply constraint has been a “distortion” when making estimates. Elsewhere in the interview, Ryan seemed confident about the coming months, stating that Sony will be releasing Uncharted: The Lost Legacy and Gran Turismo Sport within a span of a few months, which the company feels “pretty good” about. “We’ve never done that before,” he said. In terms of competition, Sony isn’t worried about Microsoft’s Xbox One X and thinks that a “resurgent Nintendo back” is a good thing for the games industry as a whole. You can check out the full interview by READ…

Devil May Cry

Devil May Cry, Dragon’s Dogma Dev Apologizes for Not Bringing New Game to E3

Hideaki Itsuno, known for his work on Capcom titles including Devil May Cry and Dragon’s Dogma, revealed back in January that he was working on a new game, which he plans to announce this year. Many fans were looking forward to hearing something at E3 but unfortunately, Itsuno had nothing to share this past week. Over the weekend, the developer took to Twitter to apologize for not turning up to the event but also added that his project is “progressing smoothly.” Sorry to not announce anything at E3.Please wait as my project is progressing smoothly. E3は発表無しでゴメンなさい。プロジェクトは順調なので発表までお待ち下さい。 — Hideaki Itsuno (@tomqe) June 18, 2017 Fans have been hoping for a new Devil May Cry game for quite some time but we don’t have any info on Itsuno’s upcoming work so we have nothing further to share at this time. We’ll update our readers as soon as we have the details. Tokyo Game Show, maybe? What do you think? READ FULL STORY AT PLAYSTATIONLIFESTYLE!

DLC & Patches

Friday the 13th: The Game Dev Announces Free Content Update as Apology for Rocky Launch

[embedded content] Friday the 13th: The Game‘s release has been marred by issues including, but not limited to, server crashes that left people unable to play. Developer Illfonic and publisher Gun Media have now issued an apology for the rocky launch in form of a free content update that comes with retro Jason and music courtesy of Mitch Murder alongside new clothing for counselors and 13,000 Customization Points for everyone. You can check out a preview above. “You guys broke our expectations and our severs, and we are very thankful for your support and love,” wrote Gun Media. “Here’s some free stuff to apologize for our rocky launch, and so that you might give us a slight reprieve as we continue to improve and fix!” That’s not all! There will be a double XP weekend starting Friday, June 23, until Sunday, June 25 so you might want to avail that as well. For more on the game, check out our review. READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Bandai Namco Entertainment

Bandai Namco Aiming to Release Identical Version of Code Vein in All Regions Simultaneously

Producer Keita Iizuka and director Hiroshi Yoshimura have revealed that Bandai Namco is aiming to release the same version of Code Vein across the globe and that the developers want to accommodate a global audience. In an interview with Dengeki Online (translation via Gematsu), the duo also revealed that they want to release the game worldwide on the same date. “We want to make a game that will excite and be enjoyed by players around the world,” said the developers. “Moreover, we took the recent game market into account and thought we should make a title that will launch us into worldwide recognition.” When asked if there were any aspects of the game they considered adjusting for players outside Japan, Iizuka and Yoshimura said that they don’t think there’s any difference between Western and Japanese gamers in terms of “the nature of dungeon crawling RPGs and their experience with them.” “And so based on that, we will make final adjustments for the overall direction based on a single standard,” they explained. Code Vein is headed to the PlayStation 4, Xbox One and PC in 2018. [Source: Dengeki Online via Gematsu] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Days Gone

Graphics Analysis of Days Gone’s E3 Demo Highlights Dynamic 4K and More

[embedded content] Digital Foundry has released a new video, offering a tech and graphical analysis of Days Gone‘s E3 2017 demo, which you can check out above. The video, which shows the game running on the PlayStation 4 Pro in 4K mode, reveals that the game’s utilizing dynamic 4K. In the past, Sony Bend said that it was using the checkerboarding technique. “Presumably checkerboarding is still there but we’re also looking at a dynamic resolution that scales depending on rendering load,” notes Digital Foundry. We’re also told that in a previous demo, Sony Bend showed up to 300 zombies, aka Freakers, on the screen and in its own internal tests, the studio has had up to 1,000 Freakers on screen at one point. Considering this, Digital Foundry says that a dynamic resolution is expected as the game could do with “a bit of flex in rendering resolution.” Watch the full analysis for more info. Days Gone is in development for the PlayStation 4. You can check out our E3 2017 preview here. READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Insomniac Games

Spider-Man Is “Definitely” a Peter Parker Story But Miles Morales Will Play a Role, Says Insomniac

[embedded content] In case you missed it, Marvel’s Spider-Man teased Miles Morales during the game’s E3 2017 demo, following which fans flocked to Twitter to quiz Insomniac Games about his involvement. To quell misconceptions, the developer has clarified that the upcoming title will “definitely” be a Peter Parker story but added that Miles Morales is part of the universe and will have a role to play. “We wanted to tease that fact,” said the studio. Elsewhere, some fans expressed concerns about the speed at which Spider-Man web-swings, and asked Insomniac if the character could move faster. The developer responded by saying that players with skill will be able to move faster. it’s skill based, skilled players can move faster than we showed there, we wanted to keep copter in view 🙂 — Insomniac Games (@insomniacgames) June 16, 2017 Marvel’s Spider-Man is scheduled for release in 2018 on the PlayStation 4. Insomniac has said that it’ll share more details about the game in due course so stay tuned. READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Report: Shadow of the Tomb Raider Artwork Leak Hints at Possible Locations and More

Shadow of the Tomb Raider was missing from this year’s E3 but the game has managed to make an appearance online albeit via an apparent leak. Folks over on NeoGAF discovered artwork for the game on a marketing studio’s website (it seems to have been removed since), which hints at possible in-game locations, weapons and more. The company, called TAKEOFF Creative, is based in Los Angeles with design studios in several locations. It has worked with Square Enix among a number of other developers in the past. Without further ado, check out the artwork below (click or open in new window to enlarge) but do note that the top right image has been reused from Rise of the Tomb Raider. More importantly, we can see pyramids, a spear, machete, sword, and more. Shadow of the Tomb Raider was leaked in a rather unusual way when a Reddit user posted a photo, which he took on a subway in Montreal, that outed the game’s existence. Following the discovery, Kotaku confirmed that it was legit and we’ve heard that Eidos Montreal is developing the title. We’ll update our readers when we have more info. [Source: TAKEOFF via NeoGAF] READ FULL STORY AT…