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Bungie Talks About Why Destiny 2 Character Transfers Aren’t Happening

It’s not every day an MMO (which is what Destiny fundamentally is) announces a sequel and for a developer like Bungie, there are a number of decisions that have to be made including what will happen to the progress of players of the first title. In the case of Destiny 2, Bungie has decided to wipe the slate clean and have players start from scratch. In a talk with VG247, Destiny 2 Project Lead Mark Noseworthy explained the company’s decision to force everyone to start their journey again. This allows us to really break some bones with the game design. It also creates this excellent conversion point for new people, and the people who are playing Destiny 1 the day before Destiny 2 comes out, they can all play together. We think it’s more important that everyone starts from a clean slate. We want everyone in the same spot. Going on that journey, becoming powerful again, getting knocked down and building yourself back up, it’s really compelling. By making that brave decision it allows everyone to have that compelling journey. While many may be upset at the notion of leaving three years’ worth of grinding and leveling READ FULL STORY…

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Call of Duty: WWII Won’t Have Playable Axis Characters in Campaign, Will Include Battle of the Bulge

Call of Duty: WWII developers Sledgehammer Games hosted a “Making of Call of Duty” livestream yesterday, revealing some of the aspects of the upcoming first-person shooter. First off, the developers answered the question of playable Axis characters in the single-player campaign by saying that COD: WWII’s story “follows the 1st Infantry Division and Allied effort. We feature a diverse and multinational cast, but no playable Axis characters.” Whether Axis characters will be playable in the game’s multiplayer mode though is a whole other deal as the developer has confirmed that players will be able to fight as German soldiers, although it has said that the studio is trying to handle it in a respectful way. The developer also revealed that one of the many battles featured in the game will include the Battle of the Bulge, which was one of the most significant battles during the war. The next major reveal for COD:WWII will be at E3 where we’ll hopefully find out more about the game’s multiplayer mode and other new features the single-player campaign will introduce. [Source: Call of Duty (Facebook) via Charlie Intel, Sledgehammer Games (Twitter)] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

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Crash Bandicoot: N. Sane Trilogy Gets New Artwork; Warped Gameplay Teased For Friday

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Destiny Gunsmith Armsday Orders and Test Weapons for May 24, 2017 Listed

It’s Wednesday, which means it’s time for another Destiny Armsday Foundry Orders and Test Weapon list here on PlayStation LifeStyle. Grind your Gunsmith reputation to level 1 or higher using the weapon bounties for access to new cool weapons. These will be delivered the following Wednesday. Each order costs 2,500 glimmer. In other Destiny news, Bungie has given us a taste of Destiny 2 gameplay. More info on the new game can be found here and here. The sequel’s expansion schedule has reportedly leaked by a GameStop employee. Destiny update 2.6.0.2 is live, addressing the Trials of Osiris match issues. We unboxed our invite to the Destiny 2 gameplay reveal on May 18th. What are you picking up from the Gunsmith this week? Has he finally got what you were searching for? Or have you chosen another package to try your luck again next week? Join us again next Wednesday for all of the Armsday details and new weapons up for grabs, and don’t forget to watch out for Xur this Friday. We’ll have the full details of his location and items as soon as he arrives! READ FULL STORY AT PLAYSTATIONLIFESTYLE!

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Call of Duty: Black Ops III Gets New Weapons; PC Version Updated with New Patch

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Call of Duty: Infinite Warfare Update 1.16 Adds Support for the Ken Jeong VO Pack

Weighing in at 2GB, Call of Duty: Infinite Warfare update 1.16 is now available to download on PlayStation 4, Xbox One, and PC, players have revealed. Official patch notes for the update haven’t been posted by Infinity Ward yet, but the PlayStation Store has revealed that there’s a new Ken Jeong VO Pack, which the update added support for. The VO pack is priced at $3.99 USD/£3.29 and carries this description: Listen up as Ken Jeong, the hilarious comedian, lends you his voice for Multiplayer combat! The actor, comic, and writer brings his sarcastic style to Call of Duty, calling out killstreaks and enemy activity, delivering an extra-heavy dose of dry humor to every MP firefight. We’ll update this post when patch notes are available. The second DLC pack for Infinite Warfare, Continuum, launched last week on Xbox One and PC. The third DLC pack will launch first on PS4, but a release date hasn’t been announced yet. This year’s Call of Duty title, WWII, launches on November 3. [Source: PlayStation Store, Steam, Reddit (1), (2) via Charlie Intel (1), (2)] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

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Top 5 Destiny 2 Features We’re Thankful to See Implemented

[embedded content] With Bungie finally lifting the curtains of Destiny 2 last week, the studio got on stage to show off Destiny 2 gameplay and what players can expect from the much-awaited sequel. For this week’s Top 5 Tuesday video, we take a look at the top five Destiny 2 features that were confirmed by Bungie at the reveal that we’re thankful to see. Bear in mind that we’re only listing features that were confirmed by Bungie, so there’s a chance that better new features could be announced at a later date once more of Destiny 2 has been revealed. More Destiny 2 Reading: Agree with our top five choices? What did like most about the Destiny 2 reveal? Let us know what you think in the comments below, Guardians!  Stay tuned for more Destiny 2 coverage, including an upcoming interview with Bungie, very soon! Enjoyed this video? Don’t forget to subscribe to the PlayStation LifeStyle YouTube channel for your weekly dose of top five videos, as well as for other original content. Essential Reading: READ FULL STORY AT PLAYSTATIONLIFESTYLE!

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Call of Duty: WWII Getting New Info in Behind-the-Scenes Livestream Series; Starts Today

Developer Sledgehammer Games is taking players behind-the-scenes for Call of Duty: WWII in a series of new livestreams that will kickoff today, May 23rd. …Read More The post Call of Duty: WWII Getting New Info in Behind-the-Scenes Livestream Series; Starts Today by Ryan Meitzler appeared first on DualShockers.

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Destiny 2 Is Dropping Grimoire Cards Because Bungie Wants to “Put the Lore in the Game”

To learn more about Destiny’s lore, you had to collect Grimoire Cards, then go on Bungie’s website or use the Destiny Companion App to read them. With Destiny 2, Bungie has left Grimoire Cards behind and the lore will be in the game. Speaking with Forbes, Bungie World Lead Steve Cotton responded to the question of whether Grimoire Cards would be back in the upcoming sequel: The answer to that question is no and the reason it’s no is because we want to put the lore in the game. We want people to be able to find the lore. All the story is told through the Adventures, it’s told through the characters in the world, it’s told through the campaign and it’s told through scannables you find throughout the world. In a separate interview with Glixel, Cotton talked about how they approached the social space in Destiny 2: I don’t want to oversell how much civilization there is in all the different worlds, but absolutely, the Tower gets destroyed and you need a new place to call home for a little while. We also don’t want to divide the community up when they are in that home. When you go back to READ FULL STORY AT…

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Destiny 2 Will Not Feature Grimoire Cards

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New Crash Bandicoot N. Sane Trilogy Trailer Shows Off Its Villains

[embedded content] As the much-awaited Crash Bandicoot N. Sane Trilogy inches closer to release, Activision has been releasing new trailers for the upcoming title. The latest one above offers us a brief look at the game’s villains. Check it out. Developed by Vicarious Visions and built from the ground up with brand new animations, Crash Bandicoot N. Sane Trilogy releases on June 30 for the PlayStation 4 with the following features: Unified checkpointing & save game system. This includes manual and auto-saving. (Yes, the first game now has a proper save game system!) Unified menu system. Here an example of the Pause menu for Crash Bandicoot Time Trials in all three games! Rebuilt levels, based on the original geometry Rebuilt characters, following the original designs Rebuilt cinematics, inspired by the originals The game will also support PS4 Pro. For more on the upcoming title and to see our previous coverage, head over to our dedicated game hub. READ FULL STORY AT PLAYSTATIONLIFESTYLE!

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Destiny 2: Check Out 16 New Guns and How They Work

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Destiny 2 Gets More Gameplay from Activision Showing Crucible PvP and The Inverted Spire Strike

Activision shows off more Destiny 2 gameplay, including the Crucible’s Countdown game mode and more of The Inverted Spire strike. …Read More The post Destiny 2 Gets More Gameplay from Activision Showing Crucible PvP and The Inverted Spire Strike by Giuseppe Nelva appeared first on DualShockers.

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Latest Call of Duty: Infinite Warfare Update Adjusts the R-C8, Fixes Issues

Infinity Ward has released a new update for Call of Duty: Infinite Warfare with the aim of adjusting the R-C8 and addressing some general issues. Here are the patch notes: • Adjusted the R-C8 – Meteor variant no longer deals mid-air fall damage (aside from the initial drop) when boosting in the air. Also fixed a bug where ground pounds for the Meteor were not always successfully activating • Fixed an issue that caused the Trinity Rocket side missiles to move too slowly • Various map fixes • Drone Package – Fuse: We now remove any disowned crates when the owner disconnects from the match. Also reduced the lifetime of the crate to 60 seconds • Uplink: Throwback – Added collision to bounce the drone back instead of resetting in 15 potential spots around the Press Box (areas where the player would be unable to reach the drone) • Adjusted the Synaptic sprint out fire times for the LMGs and Snipers to be in line with all other Rigs (time it takes to shoot the weapon when the fire button is pressed while sprinting) • Fix for an issue where assist scores would not add to scorestreak progress READ FULL…