Fresh on the heels of the Blizzard’s latest Rise of the Necromancer expansion for Diablo III, it would make sense for the PlayStation’s budding isometric RPG stable to get the hell out of the way. But what fun would that be? Last week, the newly released AereA stared down the crosshairs of one of the most storied franchises in the genre and refused to blink. Can its decidedly more adorable presentation lead to success simply through counterprogramming, or is this a case of the wrong place at the wrong time? String up your cello, because this arpeggio is about to play an interesting tune. A New Tune “Music Makes the World Go ‘Round” isn’t just a song by the Hamilton Brothers. It turns out that it’s the entire focus of AereA, on a fundamental level. Everything in the world itself has an orchestral bent in some way, shape or form, and it’s up to the player to help restore harmony to humanity. So how does one battle against the forces of dissonance, you ask? Apparently the game’s forefathers pioneered a way to weaponize musical instruments, resulting in protagonists that are armed with either a cello, harp, lute or trumpet. READ…
The fine folks at Soedesco unveiled a launch trailer for the music-inspired RPG, AereA, which releases tomorrow on the Xbox One and the PS4. …Read More The post AereA Gets Launch Trailer For Xbox One & PS4 Release: Does Not Play the Same Backwards as Forwards by Leif Conti-Groome appeared first on DualShockers.
Soedesco’s new magically themed ARPG AreA was surprisingly released early on Steam today, although it is still slated to come to PS4 and Xbox One both digitally and physically later this month. …Read More The post Musical Action RPG AereA Now Available on PC; Still Coming to PS4 and Xbox One June 30 by Tomas Franzese appeared first on DualShockers.