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Skyrim on Nintendo Switch May Be a Last Gen Port

It Looks Like Skyrim for the Nintendo Switch Will Not Be a Port from Xbox One/ PS4 Just 2 days ago, Nintendo officially announced that The Elder Scrolls 5: Skyrim will be coming to the Nintendo Switch console in Fall of 2017. We all knew Skyrim was coming to the Switch from several promotional images, but we didn’t know what version of the game (originally released in 2011) would arrive on the system. To be clear, we still don’t know exactly what the Switch version of Skyrim will contain, but from the description on the official Nintendo website, it looks like it’s safe to assume that it won’t be the most current PS4/ Xbox One version. Skyrim was released in November 2011 on PC, Xbox 360, and PS3. Then the game got three expansions in the form of DLC, which were all bundled together and sold with the original game as the Legendary Edition in June of 2013. Just a few months ago, the game got a current gen face-lift, and additional features on top of all the DLC and was hyped as The Elder Scrolls 5: Skyrim Special Edition. The version of Skyrim that will be released on the…

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In the UK: FIFA 17 Was The Top Selling Game at Retail for 2016; Hardware and Software Sales Fall for the Year

Research institute GfK has released its information and full year figures for the UK physical games market in 2016. …Read More The post In the UK: FIFA 17 Was The Top Selling Game at Retail for 2016; Hardware and Software Sales Fall for the Year by Tyler Fischer appeared first on DualShockers.

Arkane Studios

Dishonored 2’s Second Update Adding Custom Difficulty and Mission Select Arrives January 23rd

Yesterday, developer Arkane Studios announced that Dishonored 2’s second free update — titled Game Update 2 — is set to arrive first on PC as a Steam Beta on January 18th, before releasing in full on PC, …Read More The post Dishonored 2’s Second Update Adding Custom Difficulty and Mission Select Arrives January 23rd by Tyler Fischer appeared first on DualShockers.

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Dishonored 2 Update on January 23 Adds Mission Select, Custom Difficulties

On Monday, January 23, Arkane and Bethesda will deliver Dishonored 2 Game Update 2 on PlayStation 4, Xbox One, and PC, adding Custom Difficulty settings and Mission Restart/Select. PC players will be able to download a beta version of the update on January 18. With Mission Restart/Select, you’ll be able to replay any mission you unlock. As Bethesda notes, “These selectable missions will retain the status of your playthrough at the start of that mission (character, chaos, runes, money, choices, etc).” With Custom Difficulty settings, you’ll find more than 20 different sliders that adjust things like how quickly Sleep Darts take effect, how many active enemies are likely to attack you at once, and how effective you are leaning from behind a barrier when skulking around. Additionally, you’ll be able to select Iron Mode when starting a new game in Dishonored 2. Featuring permadeath and removing the ability to manually save or load, Lead Designer Dinga Bakada said of the new mode, “Iron Mode adds even more teeth to Dishonored 2. You will have to live with the consequences of your actions, or die permanently because of them.” Game Update 2 will also include other new and improved features based on player feedback. Expect full READ…

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The Pressures of Business on Gaming; Thoughts from Bethesda

Bethesda VP: “Half-Baked” Games Are Just Not an Option  Every gaming veteran(veteran veteran) will have a grasp on how the industry has evolved. We’ve come a long way since cartridges, and farther since shelf prices started hitting $59.99. But from thereon, developers have noted a struggle. Many games, memorable titles and those that retain legendary status, take a long time to make. As a matter of fact, games are taking longer and longer to make. Unfortunately, business pressures have left many devs without the time they need to make their intended product. And Bethesda Vice President Pete Hines recently chimed in about the stigma. “We do believe that, ultimately, if the game isn’t good and isn’t right, then this has all been for nothing,” Hines told Gamesradar. “If it’s not ready, if it’s not what it needs to be, then we don’t feel like we have any other choice. We don’t feel like it is an option or a choice to put out something that is half-baked or not all the way there.” His words are pretty much backed by Bethesda’s history. Part of what makes Bethesda itself come under scrutiny, is that they keep trying to top themselves. Objectively, one could argue for days that all their games are rich…

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Bethesda’s Pete Hines Says Cancelling DOOM 4 Was the Right Decision

One of the biggest surprises in 2016 was just how good DOOM was. Indeed, there was actually a plethora of reasons to be hesitant about the game’s launch. However, as we now know, those reasons of worry …Read More The post Bethesda’s Pete Hines Says Cancelling DOOM 4 Was the Right Decision by Tyler Fischer appeared first on DualShockers.

Arkane Studios

Bethesda’s Pete Hines Reflects on Canned Prey 2, Discusses Reboot’s Similarities to Dishonored

Pete Hines, Vice President of Bethesda Softworks, has spoke more about the fate of Arkane’s scrapped Prey 2, and why sometimes you “just have to call a spade a spade.” Chatting to Official Xbox Magazine (via GamesRadar), Hines recalled the moment during production where the Powers That Be came to the decision to cancel Prey 2 altogether. Much of that comes down to the fact that, upon reviewal, development had all but stalled, with Hines revealing that “at some stage in Prey 2’s development, we had to say, ‘Look, this is not going to get there and we don’t have a good path going forward, so we’re just going to have to call a spade a spade and say this isn’t going to proceed anymore.’” Arkane Studios was brought in to overhaul the project, and so we arrive at 2017’s Prey. Bearing no connection to Bethesda’s scrapped project — story or otherwise — Pete Hines went on to highlight the need for new blood. “What they’re [Arkane] working on has nothing to do with the other stuff that has preceded it. They had no involvement in Prey 2 whatsoever. And that game has nothing to do with what they’re making.” READ FULL…

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Skyrim Special Edition Update 1.05 Now Available on PS4

A 476MB download, The Elder Scrolls V: Skyrim Special Edition update 1.05 (aka Update 1.3) is now available on PlayStation 4. It previously released on PC, and will come to Xbox One in the near future. There isn’t much included with this update, but you will find general stability and performance improvements, a fix for an issue where Slow Time effects weren’t behaving properly, and a fix for an issue with being unable to log into Bethesda.net. If you haven’t checked them out yet, there’s over 1,600 mods available for PS4. Here’s a look at some of the most popular ones to come out recently: Alidon’s Ultimate Armory – A custom armory full of unique spells, armors, weapons, enchantments, a teleport room, and Skyrim’s most powerful vanilla and custom followers. Auriel’s Weaponry: The Holy Bow Shield and Sword – Give to Auriel’s artifacts the power they deserve! Infused by the Magicka of the Aetherius, the Bow and the Shield of the Sun God are strengthened and his Sword is revealed! Phenderix Magic World DLC – Phenderix Magic World is one of the largest mods available for The Elder Scrolls V: Skyrim Special Edition. The new features added by this mod will completely enhance your experience and READ FULL…

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CNN Shows Fallout Computer Terminal In A Video About Russian Hacking

In a video from December 30, 2016, CNN used footage from Fallout’s hacking mini-game as B-roll to illustrate reports of recent, real-life hacks committed by the Russian government. Advertisement The similarity appears to have been first spotted by one Poofylicious on Reddit, who put together the following explainer: The footage in question occurs right around a minute into the video while the presenter discusses President-elect Trump’s reaction to Moscow’s alleged involvement in what the White House has called “Significant Malicious Cyber-Enabled Activities.” Because if anything indicates the severity of cyberwar and the importance of international norms against digital espionage, it’s a command prompt from one of Bethesda’s post-apocalyptic role-playing games. Advertisement In that part of the video is immediately proceeded by a soundbite from Trump in which soon-to-be President of the United States said, “I think we ought to get on with our lives. I think the computers have complicated lives very greatly. The whole age of computer has made it where nobody knows exactly what’s going on.” Indeed! Of course, reporting the news is READ FULL STORY AT KOTAKU!

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Bethesda’s Pete Hines Pokes Fun at Elder Scrolls VI Prediction

And in Doing So Kills Our Elder Scrolls Hopes and Dreams So how close are we to seeing an Elder Scrolls VI? Well some people tend to make their predictions, and according to Bethesda Vice President Pete Hines, others just totally miss the mark. Per usual, GamesIndustry.biz published an analytical piece, this time for 2017 predictions. And Wedbush security analyst Michael Pachter had his own prediction concerning the next Elder Scrolls. “The next Elder Scrolls installment comes out, the next Half-Life installment does not. I think Bethesda is close, and think that Valve is not. However, I’d like to be half wrong on this one.” How very peculiar for him to say. Perhaps his overwhelming anticipation informed his prediction. We’ve all been spurred by excitement in the gaming industry, after all, and Bethesda has already informed us that Elder Scrolls VI is years away. That’s just how it is. However, Pete Hines felt compelled to address this remark and did so via tweet: Sorry @michaelpachter but you totally punted this one. You should listen to me (and Todd) more often. https://t.co/PBodzub2sv — Pete Hines (@DCDeacon) December 27, 2016 Exactly as stated, Pete Hines already claimed there won’t be a new Elder Scrolls for years.  And Todd

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Dishonored 2’s New Game Plus Is Really Good

I finished Dishonored 2 last weekend and immediately jumped into a New Game Plus. Turns out it’s a fantastic, downright essential addition to the game. Advertisement New Game Plus (NG+) was added to the PC version in a beta patch late last week, and the update just went live for everyone today. Provided you’ve finished at least once, NG+ lets you start a new game at any difficulty with either of the two main characters while carrying over the runes, learned bonecharm traits and blueprints from your completed first playthrough. Crucially, it also gives you access to all of the character-specific powers, letting you build one ur-character with every ability in the game. How it works: Your learned bonecharm traits, assigned runes, and available blueprints all carry over. Coins, held bone charms, inventory items, upgrades and whale bones do not. Here, let’s do a little guide. How to get ready for NG+ in Dishonored 2: Assign all of your runes before ending the game. At the start of mission 2 in NG+, you get access to every rune you had assigned when you saved at the end of your last playthrough. You don’t, however, carry over any unassigned runes. So…

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Free New Game plus Update for Dishonored 2 Goes Live

Dishonored 2 gets NG+ Update, Ads Hours of Unique Gameplay to Already Huge Title Despite a few slight launch stumbles that we covered here, Dishonored 2 has really been raising the bar for what it means to support a game post launch.  Updates and patches have already fixed many of the initial problems and today, December 19, 2016, Bethesda brings players an update that not only ads depth and gameplay, but is also completely free. Get ready to cause a whole lot more mayhem in Dishonored 2, because new game plus is now available for Xbox One, PS4, and PC. New game plus is a mechanic that is becoming more common in games lately, and usually means that once you finish a play through, you can start over at the beginning of the story, but retain all the gear and levels you collected in your first go. Generally, enemies will be tougher and you can make different story decisions in NG+ but Dishonored goes further than that. Whether you chose to play as Emily or Corvo, the game’s two protagonists, NG+ will start you back at the beginning of the game with access to all the abilities of both characters!

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Huge Skyrim Mod Enderal Gets A 20-Hour Expansion Pack

The massive total conversion mod for Skyrim, Enderal, is getting DLC that will add 10 to 20 hours of quest content. It’s scheduled to arrive sometime in 2017. Advertisement Enderal is less a Skyrim mod and more a completely new game built upon the bones of Skyrim, taking place in its own world with its own lore. Enderal: Forgotten Stories will offer even more of that world, adding two new guild quest lines, new bounty missions, new weapons as well as a “secret ending” to the main quest line. Forgotten Stories is being developed largely by Nicolas Samuel, the writer for Enderal, as the rest of SureAI’s team are involved with other projects at this time. “This does not mean that SureAI doesn’t exist anymore or is somehow compromised,” Samuel said in the announcement post for the DLC. “It simply means that Forgotten Stories is more of a private side-project by me as Enderal’s writer.” READ FULL STORY AT KOTAKU!

Arkane Studios

Dishonored 2 Update Today Adds New Game Plus, Quick-Access Wheel

Bethesda has announced that the Dishonored 2 update adding New Game Plus is now live on PlayStation 4, Xbox One, and PC. However, no players are saying they’ve received the update yet, so it could be a couple of hours before it’s fully available to everyone. Provided you’ve beaten Dishonored 2, you’ll be able to try New Game Plus after installing today’s update. With NG+, you start the story with either character, “but this time you’ll have access to the full suite of abilities from both of the game’s heroes,” allowing you to create custom combos of multiple powers. “You’ll also start your new playthrough with all the Runes and Bonecharm Traits you’ve collected from your previous game, but you’ll be able to re-assign those Runes so you can choose the powers you want,” Bethesda adds. Here’s the full list of patch notes for the latest Dishonored 2 update: New Features New Game Plus mode! New Quick-Access Wheel option for hiding/unhiding items Improved Features Fixed Oraculum false-kill count in Royal Conservatory AI detection tweaks to clarify when players are detected or not AI locomotion improvement for running Fixed various Bonecharm effects (Strong Arm, Spiritual Pool, etc) Fixed a problem in slow-motion where some inputs were ignored…