Capcom

Capcom

New School Costumes Heading to Street Fighter V June 27th

Capcom

Street Fighter II charity album features 20 hip-hop artists – Street Fighter: The RVA Warrior

Richmond music community comes together to benefit public schools with Street Fighter: The RVA Warrior and streaming charity event on Twitch. Press release: Richmond, VA – June 20, 2017 – Twenty producers, DJs, and emcees from Richmond, Virginia are excited to present a collaborative hip-hop tribute charity album featuring the iconic melodies from Street Fighter II. Street Fighter: The RVA… READ FULL STORY AT THEGG!

Capcom

Watch 25 Mins of Monster Hunter World Gameplay

[embedded content] Capcom recently showcased 25 minutes of Monster Hunter World gameplay during a Japanese livestream event, which you can check out above (from 46:36 to 1:11:17). Here’s an official overview of the game: Monster Hunter World introduces a living, breathing ecosystem in which players take on the role of a hunter that seeks and slays ferocious beasts in heart-pounding battles. Venture on quests alone or with up to three other hunters in a newly designed online drop-in multiplayer system which allows cross-region cooperative play between Japan and the West, uniting the global player base for the first time ever. Monster Hunter World sees players gear up to venture on quests to battle against fearsome monsters, progressively improving their hunting abilities as they play. Loot collected from fallen foes can be used to create new equipment and armor upgrades as players seamlessly move across map areas that comprise the living ecosystems. The landscape and its diverse inhabitants play a critical role as players strategically use the surrounding environment to their advantage. Hunters must use their cunning and abilities to survive the intense and evolving fights as they battle to become the ultimate hunter! Monster Hunter World will release in READ FULL…

1TB PS4

Monster Hunter World Getting New High Quality Footage and Details on Quest Structure Soon

Capcom

Monster Hunter World Will Have Multiple Maps, No Underwater Hunting, Damage Display Toggle and More

Monster Hunter World Producer Ryozo Fujimoto answers questions from the fans about the upcoming hunting action games for PS4, Xbox One and PC. …Read More The post Monster Hunter World Will Have Multiple Maps, No Underwater Hunting, Damage Display Toggle and More by Giuseppe Nelva appeared first on DualShockers.

Capcom

Monster Hunter World Gets First Gameplay Showing Spectacular Hunt and Multiplayer

Capcom Strikes Cross-Licensing Agreement With Bandai Namco to Improve Online Play

Capcom Co. Ltd. announced today that it has entered a cross-licensing agreement with Bandai Namco Entertainment for online matching in properties such as the Street Fighter series. According to the company, this deal “contributes to a healthier industry” and will help to improve user experience. In a press release, Capcom explained: The purpose of this agreement is to improve the user experience while accelerating the production of titles and reducing development costs for both parties. Further, with this cross-license for online matching, Capcom aims to effectively utilize the patents it has been granted in game series such as Street Fighter in order to deliver even more exciting content to game players. With this agreement as a starting point, Capcom will continue to explore cross-licensing opportunities in order to safeguard its patents while improving the user experience and contributing to a healthier game industry. What do our readers think of this? READ FULL STORY AT PLAYSTATIONLIFESTYLE!

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E3 2017 – Marvel vs. Capcom: Infinite Preview – Breaking the Mold (PS4)

The demo of Marvel vs. Capcom: Infinite I got to check out at Capcom’s E3 2017 booth is the same one that’s publicly available on the PlayStation Store for free, so make sure to give it a download if you’re interested in the latest game to pit Mega Man against Iron Man. It’s a good thing that it is available for free download, as my initial impressions were rather poor. I was confused about the fighting game’s inner mechanics as I watched all of my Marvel vs. Capcom 3 skills fail to translate over. I managed to give the demo a second chance, though, and I actually had a much better time with the game when playing it on my own couch. A lot of my initial disappointment was due to the fundamental changes that Capcom has made to the core fighting. No longer do characters have a weak, medium, heavy and special attack, as attacks are now divided in a more Street Fighter-like manner. In Infinite each of the face buttons on the DualShock 4 correspond to a punch or kick button. That’s why none of my established combos were landing, and why I came away frustrated at the Capcom booth. Now that I’ve had READ…

Capcom

Hands-On: Mega Man Legacy Collection 2 is a Blast of Pure Nostalgia

In case you didn’t know, I’m a rather big fan of the classic Mega Man games. I could never finish any of the old games when I was a kid, but I always enjoyed playing as the Blue Bomber. After the disappointment that was Mighty No. 9, I’ve found myself playing Mega Man Legacy Collection quite often. The games are still super challenging, but playing them provides a nice respite from the glut of open world games being released. When I was told there would be a Mega Man Legacy Collection 2, I became extremely excited. The original Mega Man Legacy Collection featured all six of the brutally difficult NES-era Mega Man titles. Mega Man Legacy Collection 2 features everything that came afterward — namely Mega Man 7-10. These titles don’t have the same unified look as that of the original collection since they were made for systems like the SNES, Sega Saturn, and PlayStation 3. Despite being very different titles from one another, each is a solid entry in the classic franchise. I’ve never played Mega Man 7 or Mega Man 8 so I began the demo with those. Despite each being over 20 years, both READ FULL STORY…

E3 2017 – Monster Hunter: World Preview – Back Home (PS4)

As someone who put a lot of time into the recent Monster Hunter games for Nintendo 3DS, there was always one thought in the back of my mind that kept me from feeling like I was getting the best experience possible. From the fluidity of the gameplay to the cool monsters I was fighting, it seemed like every aspect could’ve been better if it was on a console instead of a handheld. I got my wish, and now Capcom’s next main entry in the series, Monster Hunter: World, will be coming to PlayStation 4, Xbox One and PC. World isn’t just a catchy subtitle, as there’s plenty of significance that it carries with it. One of the biggest new features is drop-in multiplayer that’ll allow players across regions to team up and hunt monsters together. That’s a big first for the series. The other reasoning behind the name is that MHW will feature a “fully functioning ecosystem” for players to explore. Wildlife will constantly be interacting with each other, and it’s a far more connected experience than previous games. I was lucky enough to sit in on a live gameplay demonstration on the game, and got to see about 20 minutes of the world…

Capcom

Hands-On: Marvel vs Capcom Infinite Story Mode Leaves a Lot to be Desired

Marvel vs. Capcom games have always been enjoyable because they have characters from both companies duking it out. However, as great as it was to have Ryu and Mega Man facing off against Cyclops and Wolverine, there was no real explanation for why these characters came together. This is something the upcoming Marvel vs Capcom Infinite will address in its story mode. I got to try some of it out for myself while at E3. Though I can’t say I was fully impressed by what I experienced, I’m just glad there’s a story in there at launch (I’m looking at you, Street Fighter V). Using the power of the Infinity Stones, Ultron and Sigma have combined the Marvel and Capcom universes into one. The two androids have also merged into a singular being: Ultron-Sigma. Marvel and Capcom heroes have banded together in order to overthrow the robotic tyrant, but things aren’t going so well. Thanks to the power of the stones, Ultron-Sigma is virtually unstoppable and his control absolute. This is the sort of wild, comic book-y story this sort of game requires. It may not be elegant, but it works. The demo begins 88 days after the convergence of…

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Devil May Cry Director Says His New Project Is Going Well; Apologizes for not Announcing at E3

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Resident Evil 2 Remake Will Be Out “Soon,” Says Capcom’s Hiroyuki Kobayashi

Officially confirmed to be in development back in August 2015, Resident Evil 2 Remake should be out “soon.” That’s according to Capcom’s Hiroyuki Kobayashi, who served as a programmer on the 1998 release and recently worked as a producer on the CG animated movie, Resident Evil: Vendetta. In an interview with Collider, Kobayashi was asked if there were any upcoming projects that fans could look forward to, and he responded with the following: The only thing I can tell you is about something that’s already out in the public. Resident Evil 2, a remade version, the game, will be out from Capcom soon. How “soon” is anybody’s guess but we do have quite a few events coming up this year so stay tuned. The idea of Resident Evil 2 Remake was first discussed back in 2012 when Capcom said that it’d be willing to consider it should there be enough fan demand but the project was officially approved in 2015. It was recently revealed that Capcom also has an unannounced Resident Evil project in the works. We’ll update our readers when we have more info. [Source: Collider] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

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Unannounced Resident Evil Project in the Works at Capcom

It looks like Capcom is currently working on an unannounced Resident Evil project, according to an interview with Resident Evil 7 Director Koshi Nakanishi and Resident Evil: Revelations 2 Director Yasuhiro Anpo. In the interview, Nakanishi mentions that there are a number of creators at Capcom who love the Resident Evil franchise and that Anpo has something in development for the franchise as well to which Anpo responded affirmatively. It might be awhile until we actually hear more significant information on this unannounced Resident Evil project. There’s a chance that it might not actually be a full Resident Evil game but a piece of DLC for a currently available game like Resident Evil 7 or a remaster/remake of a previously released title instead. We’ll just have to wait and see what Capcom has up its sleeve in the next year or so. In the meantime, Capcom already has the Resident Evil 2 remake, the PS4 port of Resident Evil: Revelations, and Resident Evil 7’s “Not a Hero” DLC confirmed for release sometime in the future. [Source: Capcom via Stevivor] READ FULL STORY AT PLAYSTATIONLIFESTYLE!