One year ago, popular streamer Jaryd “Summit1g” Lazar dropped the proverbial ball off a cliff when, while subbing on a pro CSGO team, he managed to lose a round he’d basically won by walking into his own molotov. The moment became infamous overnight. Now, though, Summit has redeemed himself. With his face. Advertisement This year, Summit ended his hiatus from pro CSGO and joined a team called Mythic. During a match the team streamed, Summit once again came face-to-face with his old nemesis, on the same map as the comically unfortunate Molotov Incident, no less. This time, though, Summit prevailed: [embedded content] Skip to 1:29:30 to see the moment unfold. Advertisement A member of the other team hurled a molotov intended to give Summit’s team a lot of trouble. They did not, however, count on Summit barreling down the hallway and blocking the molotov with his face. Neither did Summit, for that matter. “I think I blocked a molly,” he shouted as he took out the person who threw it. “I did! That was a complete accident.” Then he referenced the 2016 molotov incident, which READ FULL STORY AT KOTAKU!
On Monday, a legally blind and deaf Counter-Strike: Global Offensive player was bullied off a match. In response, the CSGO community rallied around him. Advertisement Adam “Loop” Bahriz is a 17 year-old Counter-Strike: Global Offensive player who got hooked on the game in 2013 while he was with his Algerian family overseas. In 2015 he started streaming for fun, and after realizing he was gaining some traction, he decided to pursue as a hobby while still in school. On Monday, he was doing something that wasn’t unusual at all—playing a pickup game with strangers. As soon as he entered the lobby, he told his teammates the same thing he says before every game: that he has a genetic condition which has lead to the removal of teeth, which makes him sound different. Bahriz has hereditary sensory and auditory neuropathy, or HSAN. It’s a degenerative disease that affects the nervous system. It can manifest in a lot of different ways—for Bahriz, this means he has vision and hearing problems and has had teeth removed. “HSAN does not mean you are born blind, or half deaf, or whatever, there are some people with READ FULL STORY AT KOTAKU!
Gaming can be categorized in several different forms. Just as we have people who derive great pleasure playing video games all by themselves, going through story lines, and maps, so do we have those that like to play slots with no deposit. Irrespective of which category you fall, you sure would find one that would interest you in the list… READ FULL STORY AT THEGG!
In Counter-Strike, nobody’s entirely certain how molotov cocktails are supposed to work when smoke grenades enter the picture. Sometimes smokes put out molotovs when they land on top of them, but not always. Other times, smokes magically douse flames through walls. Recently, it even happened in a pro game. Advertisement During a StarSeries Season 3 match between NiP and G2, NiP benefited big time from the notorious glitch. One G2 player hurled a molotov to block NiP’s push out of a narrow corridor, but smoke from a smoke grenade clipped through the wall and immediately extinguished the fire. Whoops! [embedded content] Fast forward to 10:15:23 to see the moment unfold. Advertisement No longer pressured by what should’ve been a reliable counter, NiP sprang into action and took G2 by surprise. They went on to narrowly take the round. Obviously, it shouldn’t have happened that way, but this bug has been around for ages—more than a year, by some players’ estimates—and there’s simply no accounting for it. In fact, during the same tournament, another team, FaZe Clan, fell victim to the same bug, except this time, READ FULL STORY AT KOTAKU!
Press release: Kajaani, Finland 27.3.2017 – Critical Ops is a competitive first person shooter (FPS) predicted to be the next breakthrough game in eSports. The game, which has seen a soft launch for Android and iOS, has already achieved massive success via 15 million downloads and over half a million daily gamers. Critical Ops’ ideological forefather is the hugely popular… READ FULL STORY AT THEGG!
Image credit: Valve Valve’s anti-cheating software, known as VAC, monitors public Counter-Strike matches for evidence of cheating, like aim assist or changing value modifiers. Traditionally, any pros found cheating have been barred from competing in tournaments, but one organizer has decided to let them back in. Advertisement ESL, originally Electronic Sports League, updated its Counter-Strike rulebook today, to allow VAC-banned players to compete in ESL-sanctioned events after serving two year bans. ESL runs several major tournaments in the Counter-Strike circuit, including the Intel Extreme Masters series, ESL One and Pro League tournaments. Players like Joel “emilio” Mako, Hovik “KQLY” Tovamassian, and Gordon “Sf” Giry—who have all VAC-banned in the past for cheats ranging from X-ray wall vision to possibly using aim assists—will now be allowed back into tournaments, as they have been banned for over two years. ESL’s new rules only apply to VAC-banned players; it specifies that players with standing bans from either the game publisher (Valve) or ESIC (Esports Integrity Coalition) will still stand in ESL. Match-fixers, for example, will still be barred from competing in ESL events. Additionally, Valve has confirmed to us that the Valve majors will still enforce VAC bans, so if ESL hosts a…
Welcome back to 1999, a year when phones were bigger, jeans and cars were the same size (as each another), and men larger than phones or jeans or cars were prancing around in outer space. Advertisement Facing Worlds is one of the best maps to come out of the Unreal Tournament series, and arguably one of the best multiplayer maps ever. A pitched battle between two towers, the map was open and terrifying. Mounting an assault meant you were exposed to enemy snipers and ground troops, a feeling heightened by the fact that there were no walls around you, nor was there even a sky above you. All you had was the vacuum of space, looming and licking its bulbous lips. You were so naked and afraid that the show Naked And Afraid ought to be paying royalties to Epic Games. Recently, one unnamed modder ported the Unreal Tournament 1999 map into Counter-Strike: Global Offensive, and another, who goes by the handle Jeisen cleaned it up (it was apparently “horrible” before) and put it on the Steam Workshop. Here’s a video of the map in action, courtesy of Mr. Error: READ FULL STORY AT KOTAKU!
Yesterday, Counter-Strike received its first new Valve-developed map in quite some time. It’s called Canals, and it’s based on a (conspicuously unnamed) “historic Italian city” that is definitely Venice. The initial reaction, however, has not exactly been love at first sight. Advertisement Canals, you see, is not a typical CSGO map. It’s got multiple weird routes to the B bomb site for both teams, and the site itself is dangerously enclosed. The A site, meanwhile, is almost the polar opposite: open and surrounded by cover. Many, however, feel like Canals is a poorly balanced first draft, rather than a polished execution of something new. For example, players like DrakePHOSE have pointed out that the terrorist team can reach the B bomb site too quickly, in a way that can deny the counter-terrorist team of precious preparation time: Other players, like Cruxal, have taken issue with how exposed CTs are on the fastest route to the B bomb site, the small size of said bomb site (which makes it perhaps overly susceptible to molotovs), and the general feel and pace of the map: Again, though, Canals is, in many ways, not READ FULL STORY AT KOTAKU!
You do not have to look back to far to find a time when E-Sports was still an unknown quantity to most around the world, however the electronic sports gaming market has grown a huge amount over the past two years, with players competing via computers rather than on a field, with popular games such as StarCraft, League of Legends… READ FULL STORY AT THEGG!
When Astralis bested Virtus.Pro in the grand finals of the ELEAGUE Major in January, Markus “Kjaerbye” Kjærbye tweeted that his team “underperformed” in its 2-1 victory. A member of Virtus.Pro took offense, and promised to crush Astralis when they next met. That meeting happened today, in the semifinals of DreamHack Masters Las Vegas 2017. Over three rounds, Virtus.Pro did exactly what Wiktor “TaZ” Wojitas said it would: crush. On the first map, a 12-3 advantage going into the half for VP led into an undefeated four rounds in the second half. Paweł “byali” Bieliński put up 24 kills total in both of Virtus.Pro’s won rounds, and in total, the team dominated on the maps it won on: 16-3 on Nuke, and 16-4 on Train. In the post-game interview, Wojitas was asked about his tweet and replied, “What can I say? I told you. I told you this would happen.” He added that he was already eyeing SK as a potential opponent in the grand finals, saying “I want to play against SK. They are probably very sure they will win. I want to destroy them as well.” Advertisement Wojitas READ FULL STORY AT KOTAKU!
Image credit: DreamHack CS:GO A fevered back-and-forth series between Gambit Gaming and North took game two of the DreamHack Masters Las Vegas quarterfinals match to double-overtime. Advertisement After North established a 10-5 advantage during the first half, Gambit surged back in the second with a 10-5 of its own, forcing the game into the first OT. A tied 3-3 in the first brought up 2OT, and on match point, it was Kristian “k0nfig” Wienecke and René “cajunb” Borg who came up big for the win. North, a squad of former Dignitas and FaZe Clan pros picked up by football club F.C. Copenhagen, took 5th-8th in its first showing at the ELEAGUE Major. After the win over Gambit, the squad will move on to the semifinals and its highest-ever placing in a tournament after only a few weeks together with the current roster. READ FULL STORY AT KOTAKU!
There’s nothing worse than going on a tear in Counter-Strike, only to get gunned down by some asshole who’s spinning around, one-tapping everybody. He’s obviously cheating. Why hasn’t he been caught? According to Valve, it’s complicated, but they’re working on a new system to bust fun-killers. Advertisement First, here’s the reason Valve hasn’t augmented their Overwatch (not to be confused with the game) anti-cheat system—which has qualified players review reports of suspected cheaters after the fact—with auto-detection software for obvious cheats like spinbots: “Some bad news,” said Valve on Reddit. “Any hard-coded detection of spin-botting leads to an arms race with cheat developers–if they can find the edges of the heuristic you’re using to detect the cheat, the problem comes back.” Advertisement Valve’s solution? Machine learning. Reason being, machine learning, unlike other automated solutions, isn’t static. It’s a kind of AI that parses data and, well, learns from it over time, adapting its behaviors in the process. So, why isn’t this system busting every cheater already? Because it’s extremely complicated in a game like Counter-Strike. “The process of parsing, training, and classifying player data READ FULL STORY AT KOTAKU!
In a ban spanning several lifetimes and then some, third-party Counter-Strike tournament service ESEA has banned a user until 3016 for allegedly harassing a minor. Advertisement This story originally appeared on Kotaku Australia. The ban was dolled out to Reece “bloominator” Bloom, whose ESEA account will remain banned until June 6 in 3016, or 365,000 days to be precise. The official reason listed on the account is “Malicious Activity”, although the specifics come down to a series of chat logs and photos between Bloom and an alleged 15 year old. Advertisement The chat logs, which are still available online, show Bloom saying things like “there’s just something about being able to influence young minds” and “I just don’t care that I’m a paedophile”. Bloom was announced as a member of Armor Esports, although most of his profile in the Counter-Strike community was courtesy of his time on the ESEA Invite team Exertus. Exertus has since disbanded, but it once sported players that would go on to gain prominence in other teams, including Mike “shroud” Grzesiek and Jaryd “summit1g” Lazar. Bloom’s ban makes him the READ FULL STORY AT KOTAKU!
On Friday, Valve announced it was removing the CS:GO’s Dust2 from the Active Duty group. While the beloved map will still be playable in casual matches, it’s been replaced by Inferno for tournaments, making it the end of an era for the biggest shooter in esports. Advertisement Valve made the switch in the aftermath of the ELEAGE Major 2017, stating, “Inferno has returned to Active Duty, replacing Dust2, and will be featured at the next CS:GO Major. As in the past, the updated Active Duty pool is automatically selected when you enter Matchmaking.” Dust2 was instead given its own category, meaning players can select to only play that map in casual and deathmatch modes—a testament to the level’s popularity and iconic status. But while teams in qualifying for the upcoming IEM Katowice 2017 tournament still played on the map this weekend, going forward they will need to be prepared to compete on its replacement: Inferno. Featuring a village with narrower streets and busy architecture, Inferno is a big departure from the sand blasted compound feel of Dust2. Advertisement Advertisement READ FULL STORY AT KOTAKU!