dark souls

b a n a n a s

Guy Finds Totally Bananas Way To Beat Dark Souls 3

Every Dark Souls game is actually two games: 1) the game itself and 2) an ongoing competition to beat it with every completely unsuited object known to man, up to and including the kitchen sink. Honestly, though, I think a sink would make for a more intuitive controller than bananas. Advertisement ATwerkingYoshi, whose handle is Really Quite Something, has dedicated himself to playing through games with all sorts of oddball controllers. In fact, he’s already beaten Dark Souls 3 with a DDR dance pad, a steering wheel controller, Donkey Kong bongos. It naturally follows, then, that it was only a matter of time before he got around to bananas. [embedded content] He wired up the bananas using what appears to be a Makey Makey kit and somehow avoided mashing them to mush over the course of his run. Also worth noting: he only died 62 times in the process. Many people are lucky to make it through a regular run of the game with their sanity and dignity so intact, let alone while attempting what I’m now officially christening the Edward Bananahands route. Advertisement READ FULL STORY AT KOTAKU!

dark souls

Dark Souls 3 Patch 1.13 Rolling Out on April 12, Patch Notes Released

The release date for the latest patch of From Software’s Dark Souls 3, Patch 1.13, has been announced for April 12 and the developer has released the update’s full patch notes. The new update adds a new arena called Round Plaza to the Undead Match, fixes several bugs and issues, and applies a few balance changes to the game’s weapons and enemies. Here are the list of changes coming to Dark Souls 3 when Patch 1.13 rolls out: Addition of the arena “Round Plaza” to the Undead Match Fixed a bug where players could invade hosts during a boss fight Fixed a bug where disabled items could be used Fixed a bug where “Spear of the Church” would be summoned outside the boss battle area Fixed a bug where red phantoms could be summoned after the appearance of a “Darkmoon Blade” or “Blue Sentinel” Fixed a bug where Resins and Spell Buffs could be applied to unbuffable weapons Up to a total of two “Darkmoon Blades” or “Blue Sentinels” can now be summoned during online multiplayer When a white phantom dies during an invasion, the host will now be unable to summon subsequent white phantoms for a certain READ FULL…

dark souls

Salt And Sanctuary's Claustrophobic Exploration Is Perfect For The Vita

It took Ska Studios just over a year to get its side-scrolling action game onto the Vita, but the wait was worth it. Salt and Sanctuary takes the best of Metroidvania-style games and Souls-likes and condenses it into the idea portable experience. Thanks to Sickhead Games, a developer who has ported games like Axiom Verge and Darkest Dungeon to the Vita in the past, Salt and Sanctuary found its way onto a platform that’s been mostly abandoned, even by its creators. The Vita deserves more games than it gets, and Salt and Sanctuary is proof of why. The game’s often compared to Dark Souls because of its underlying currency: packets of salt that can be used to level up your character but which are also lost upon death. Like souls in FromSoftware’s series, the game’s economy makes the cost of failure two-fold. Instead of just dying and failing to progress, the player also loses what little advantages they accumulated along the way. The farther you venture into the Salt and Sanctuary’s world, the more you run the risk of having the rug pulled out from underneath with an untimely death. READ FULL STORY AT KOTAKU!

dark souls

Dark Souls Trolling Hits New Peak With Giant Door Deaths

This is what it looks like when a Dark Souls 3 gangsquad double-doors you to death. Advertisement The troop was led by Iron Pineapple, well known for his antics trolling players in Dark Souls games. Their weapon of choice? The Great Door Shield, a bizarre new artifact available in the game’s latest DLC, The Ringed City. It’s found just beyond the game’s Earthen Peak Ruins bonfire. If players venture down a path to the right of a nearby flying hollow, they’ll encounter a corpse that can be looted to retrieve the weapon, which in the game’s flavor text is referred to as a “protector of the meek” that can “block nearly all damage.” After getting the weapon, Iron Pineapple decided to join up with a friend who also had one and look for bewildered victims to torture. He made a ridiculous video of their exploits and its worth every moment, especially around a minute and a half in when they encounter a third player who decides to switch out their gear and roll six shields deep with them. The doormen cometh. Dark Souls 3 is game about READ FULL STORY AT KOTAKU!

boss fight

Dark Souls 3’s Newest DLC Has The Best Boss Fight In the Series

The Ringed City offers one final hurrah for Dark Souls 3. The most stunning moment involves a surprising boss fight with a creative twist. Advertisement Dark Souls 3‘s last piece of DLC is remarkably strong. Environments rip and tear previous games to cobble together a beautiful world, involved quest lines weave fascinating tales, and exciting boss fights provide a satisfying challenge. The second boss fight is not just the best of the DLC, it is the most intelligent encounter in the series. SPOILERS AHEAD After defeating the Demon Prince, players make their way into the Ringed City. It is a beautiful setting that weaves together the design of Dark Souls kingdoms past like Anor Londo and Drangleic. The Ringed City is where Gywn’s youngest daughter resides, guarded by a fell dragon and loyal servants called Spears of the Church. A major focal point in the level design is a lone church at the bottom of a valley. You can see where this is going. Advertisement The church in the valley houses the next boss and it seems likely that you will have to fight a servant READ FULL STORY AT KOTAKU!

dark souls

With Dark Souls 3's Newest DLC, The Series Finally Says Goodbye

Dark Souls 3‘s final DLC, The Ringed City, seeks to close the curtain on the series. With some of the best environments in the series and imaginative boss fights, it feels like a fitting end. Even as I shed no tears at the passing. Advertisement The Ringed City is the last piece of content for the Dark Souls franchise and it’s a suitable send off. The preceding DLC, Ashes of Ariandel, felt light and aimless. Its snow-swept world was confusing and while it culminated in a strong final boss fight, it couldn’t compare to stronger outings like Artorias of the Abyss or Dark Souls 2‘s stellar DLC collection. The Ringed City is a gorgeous and surprisingly intelligent entry into the series. It is exactly what Dark Souls 3 needed. Players find themselves descending into the Ringed City in search of the elusive dark soul of man. Along the way, they will explore a setting that takes previous games and throws them into a blender. The world is the real star here. It is evocative and grabs attention far more than any boss. Advertisement The first READ FULL STORY AT KOTAKU!

Bandai Namco Entertainment

Dark Souls III Director’s Next Game Not Necessarily Similar to Dark Souls

In an interview with Famitsu, Dark Souls III Director Hidetaka Miyazaki spoke about his thoughts on Dark Souls III, its second and final expansion The Ringed City, and what’s next for him and From Software. Apart from sharing that the studio is already working on several projects, he said that the studio’s stance on game production has not changed in that it doesn’t concern itself with the thought of making a game that resembles Dark Souls or making a game that doesn’t resemble Dark Souls. He explained that he plans on making the “game that he wants to make now,” without being concerned about whether it is or isn’t similar to Dark Souls. Miyazaki didn’t share any details on what the studio is currently working on but it’s been previously rumored that the company is working on a spiritual successor to Dark Souls, a reboot of the Armored Core series, and a new game for PSVR. [Source: Famitsu via Gematsu] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Bandai Namco

Dark Souls 3 PS4 Pro Patch Is Pretty Minor

From Software recent patch for Dark Souls 3, Patch 1.11, brought with it the promised support and performance upgrades for the game on the PS4 Pro. But surprisingly, it looks like the upgrades turn out to be quite minor or basic. According to Eurogamer, the update only unlocks the framerate of the game from its previously locked framerate of 30fps. While that means the framerate can go beyond 30fps, it doesn’t mean that it’ll reach all the way up to 60fps. On the contrary, the update only brings the game’s framerate somewhere in the mid-40s with only a few instances of it reaching 60fps, such as “highly constrained areas, or looking at the sky.” But in actual gameplay, the mid-40s framerate is what’s standard. It’s a bit disappointing that From Software didn’t do more with the update to bring the game to run at a consistent 60fps framerate to really bring out the power of the PS4 Pro. With the way it is now, it seems like they barely made an effort to support the PS4 Pro. Hopefully, this isn’t the last patch the company will release to improve the performance of Dark Souls 3 on the PS4 Pro. READ…

Bandai Namco

Dark Souls 3 Update 1.12 Now Out, First 13 Minutes of The Ringed City Revealed

[embedded content] The Ringed City, the second and final expansion for Dark Souls 3, releases tomorrow, March 28, and IGN has uploaded the first 13 minutes of gameplay. You can check out the DLC’s launch trailer over here. “Journey to the world’s end to search for the Ringed City and encounter new lands, new bosses, new enemies with new armor, magic and items,” the DLC’s description says. “Experience the epic final chapter of a dark world that could only be created by the mind of Hidetaka Miyazaki. A New World. One Last Journey.” To prep for The Ringed City, FromSoftware has released Dark Souls 3 update 1.12. Here’s the patch notes: Added system compatibility to the DLC, The Ringed City. Fixed issue where an item could be used simultaneously with the Dragon Head Stone if the player performed a quick turn while changing the item display. Fixed issue where a currently equipped item would be replaced with an item taken out from the character’s inventory box if the items had the same name. Update 1.11 launched last week and included PlayStation 4 Pro support, two new maps, and more. If you don’t mind minor spoilers, Fextralife has uploaded a video showing how READ FULL…

Bandai Namco

Dark Souls 3 The Ringed City DLC Launch Trailer Released

[embedded content] The second and final DLC expansion for FromSoftware’s Dark Souls 3, The Ringed City, is only a few days away from release and publisher Bandai Namco has published a launch trailer for the DLC featuring several of the expansion’s new areas, enemies, bosses, and more. The beginning of the trailer gives reference to the game’s first DLC expansion, Ashes of Ariandel, including visual and voice cameos of several of its characters, seemingly hinting that the storyline featured in the first DLC will be featured as well as concluded in The Ringed City. We then get a sneak peek tour of game’s titular location as well as some of its gruesome enemies, bosses, and flashy weapons. Aside from the new area with new enemies, bosses, and weapons, The Ringed City will also introduce a whole set of new maps for PvP. Dark Souls 3 The Ringed City will be officially released on March 28, 2017, for the PS4 and other platforms. The DLC will be priced at $14.99 while Season Pass holders will get it for free. [Source: Bandai Namco (YouTube)] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

First 4 Figures Announces Three Editions of Dark Souls’ Solaire

All of your praise was indeed successful! Solaire of Astora statuette pre-orders are available now, including a very special “Praise the Sun Edition” in clear resin. …Read More The post First 4 Figures Announces Three Editions of Dark Souls’ Solaire by Jordan Loeffler appeared first on DualShockers.

Bandai Namco

Dark Souls 3 Update 1.11 on Thursday Adds PS4 Pro Support, Two New Arenas & More

[embedded content] Before The Ringed City DLC goes live on March 28, From Software will release Dark Souls 3 update 1.11 on Thursday, March 23 at 7pm PT/10pm ET for PlayStation 4, Xbox One, and PC. Adding PlayStation 4 Pro support (expect an improved frame-rate), two new maps to Undead Match (Season Pass or Ashes of Ariandel owners only), team password for Undead Match, lots of balance changes, and plenty of bug fixes, here’s the translated patch notes for update 1.11: General Made system updates for The Ringed City. Increased frame rate for gameplay on PlayStation 4 Pro. 2 New maps added to Undead Match, Dragon Ruins and Grand Roof. Added function to Undead Match where, if password matching is used, players can split into teams. Added function to Undead Match that allows one team of players to match with one password, and the other team to match with another password. Added function where various hosts could be displayed on the bonfire warp menu. Added warning text that advised player if he/she has dropped too many items in a single location on the field. Balance Changes Improved attack power for Daggers. In accordance with this fix, critical hit is decreased in order to make critical READ…

cosplay

Praise The Dark Souls Cosplay

This Dark Souls cosplay by Cosarmor & Props won top prize at the Emerald City Comic Con earlier this month with this Dragon Slayer Ornstein ensemble, and for good reason: it’s practically an actual suit of armour. Advertisement Cosarmor tells me the suit “is 100% scratch built using primarily heat-formed expanded PVC (Sintra/Komatex), and most of the detailing was done with Magic Sculpt epoxy putty”, while a small portion of the armor ncludes EVA foam and black Worbla. The costume also uses weathered aluminium chainmail, “wet-felted wool dreadlocks, weathered silk fabric, and over 100 neodymium magnets”. The helm’s visor is also able to lock in position, as well as be removed. As you can see, he won $1500 for his work! READ FULL STORY AT KOTAKU!

Bandai Namco Entertainment

Bandai Namco Showcases Tekken 7 and Dark Souls III: The Ringed City Gameplay at PAX East

Bandai Namco Entertainment made an appearance at PAX East 2017, during which the publisher showcased some gameplay from its upcoming fighter, Tekken 7, and Dark Souls III DLC, The Ringed City. Videos of both have now appeared online courtesy of YouTube user MKIceAndFire. We’re embedding them here for your viewing pleasure. First up is Tekken 7 walkthrough with commentary: [embedded content] Next, we have Dark Souls III: The Ringed City gameplay, showcasing a boss fight. Again, this one also comes with commentary. [embedded content] The Ringed City is Dark Souls III’s final DLC, and is scheduled to release on March 28. Here’s what it’s about: At the close of the Age of Fire, as the world ends and all lands converge upon themselves, a lone adventurer descends into the madness of the earth and uncovers the secrets of the past. As players make their way to the fabled Ringed City they will encounter ancient beasts, a new cast of characters teetering on the edge of insanity, new armor, weapons, magic, and at the bottom of it all, a long lost city filled with new horrors for players to overcome. For Tekken 7, you’ll have to wait a little bit READ FULL STORY…