Perhaps my favorite thing about the speedrunning community is how often they find clever, ridiculous ways to play games. Take Diablo II. Instead of simply doing a quick run through Blizzard’s iconic action game, a man going by the handle DrCliche decided to blaze through the game without attacking anything. It is perhaps the most passive-aggressive speedrun we’ve ever seen. Advertisement To kill monsters, DrCliche equipped “of Thorns” gear that automatically counter-attacks any enemy that does damage to him. He also used his sorceress’s Shiver Armor, a skill that does passive frost damage to enemies, as well as some other specific gear that’s all laid out here. You can watch the (~8-hour run) above if you’re feeling masochistic, but DrCliche’s Reddit breakdown is far more entertaining. His rules include: “You may not take aggressive action toward any creature or animated construct, nor may you summon an entity or hire a mercenary to do so on your behalf” and “There’s a bug that sometimes causes your mouse buttons to revert to attack when any of your equipment changes. As a result, it’s easy to unwittingly swing at an enemy… If that happens, simply apologize and READ FULL STORY AT KOTAKU!
Years after Diablo III’s seasons first started, they’re finally coming to consoles. Just as PC players begin clicking their way through the game’s 10th season, those who decided to go with the superior version of Diablo III will get to start seasonal characters on Friday, March 31. Advertisement Seasons, of course, are limited periods (usually lasting around three months) in which every player can start a “seasonal character” from scratch and use it to get loot, overcome challenges, and compete for points with other seasonal characters on a big, addictive leaderboard. After each season ends, your seasonal character will transform into a normal non-seasonal character. That’s in addition to character armories for snapshotting builds, “primal ancient” gear that comes with perfect stat rolls, and a bunch of other new tweaks that come with this week’s new Diablo III patch. Of course, it’s still safe to wonder whether Diablo III is winding down (or even whether it’s been winding down for the past two years) given the lack of new expansions or significant content. Later this year, Blizzard will put out the Necromancer character pack, and then, well, who knows? At READ FULL STORY AT KOTAKU!
[embedded content] Blizzard has announced that Diablo III update 2.5.0 is now live in the Americas across all platforms. The developer hasn’t released console patch notes yet but users are reporting that it’s a rather small update. If you want an idea of what to expect then watch the video above or head over here to see the PC patch notes, some of which will be applicable to the PlayStation 4 and Xbox One versions as well. Those outside the US may have to wait a little bit longer for the patch to go live in their regions. Elsewhere, Blizzard has fulfilled its promise of offering full details on Diablo III‘s console Seasons. In a lengthy blog post, the studio explains what the feature is all about, how to make a character, the Season Journey, rewards, and more followed by an FAQ section. So if you’re new to the feature or not sure how it’ll work on consoles, click here. We’ll update our readers when we have update 2.5.0 console-specific patch notes. READ FULL STORY AT PLAYSTATIONLIFESTYLE!
In Diablo III, a good deal of high level play revolves around entering farming runs with random strangers and marching through content to try and get the most items and gear in the shortest amount of time. It’s fun, but it’s disappointing that it seems to exist in a cone of silence. Advertisement You can easily enter public games with up to three other players in one of the world’s most popular games, and no one will talk. People join together to get loot, because Diablo III makes it more likely that you’ll get more loot if you’re battling the more difficult enemies that spawn when playing with others. But they don’t talk, because it seems that Blizzard just didn’t design this installment of Diablo to be social enough for strangers. Advertisement You might join a group that is labeled as “Bounties” or “Rift. The label will tell you something about the group’s purpose, but once you get in there is essentially no communication between players. Nothing is said. No directions are given. No one asks for help or offers advice. Players just run READ FULL STORY AT KOTAKU!
Blizzard announced last November that Diablo III‘s seasons will arrive on consoles sometime this year. The developer has now confirmed on Twitter that they’ll go live starting Friday, March 31, when Season 10 starts on PC. In a post on Battle.net, Blizzard wrote: If you’ve been waiting to experience a fresh start for your console characters, you’re in luck! For the first time, those who own the PS4 and Xbox One versions of the game will be able to discover the fun of Seasons, including unique rewards and the Season Journey. We’re told to expect complete details on this soon. In other Diablo III news, Blizzard has offered players a preview of update 2.5.0 (2.4.3 released early January). Alongside quality of life updates, the patch will bring with it new features including The Armory. The studio wrote: We’re happy to present a long-awaited feature we know you’ve been eager to get your hands on! The Armory enables players to store up to five complete character builds on each character, allowing you to swap seamlessly between set items, skills, runes, and gems with the click of a button. For further details, head over to the source link READ FULL STORY AT PLAYSTATIONLIFESTYLE!
In video games, we’re used to being heroes, saving hapless innocents from villains, monsters, and their own demons. Sometimes, though, we need a hero to save us. Here are stories of daring rescues that happened in video games. Advertisement Earlier this week, I asked readers to tell me their best stories of when somebody came to their rescue in their darkest video game hour. I received a deluge of words about human kindness and even a couple tales that ended in real-life friendship. Also, one involved a talking dog. ‘He said he left his game on for 6 hours a day waiting for someone to rescue him’ Summer loving happened so fast Lean on me, when you’re not strong Old school justice ‘The guy I’d saved from the ledge bug shows up to save me’ ‘This is really nice gear’ [ominous pause] ‘I had been playing a multiplayer game and didn’t even realize it’ ‘I had 15 minutes of life support oxygen before it was gone’ They’re good dogs, Bront of the Frozen Wastes Hell yeah And lastly, here’s one that was emailed to me by Daniel Czarny: READ FULL STORY AT KOTAKU!
Illustration: Angelica Alzona With pure luck and a crappy costume, I met my significant other at a sci-fi convention. Our relationship blossomed around our shared passion for nerdy things, and we got engaged at WonderCon. Thus started our next adventure: planning, and paying for, a wedding. Surprisingly, Diablo played a big role in the process. Advertisement Planning a wedding is incredibly stressful. You’ve got to decide on flowers, tastings, dresses, mothers, plane tickets, venues, parking, down payments, suits, rehearsals, guest lists, DJ’s, and so much more. They say that the first year of marriage is the first big test on a relationship, but that’s a lie. The first big test is not killing each other as you plan a wedding. As soon as we set our wedding date, we started to get snippy with each other. Date nights and wedding-free discussion meals weren’t cutting it. We needed an outlet to destroy our stress just so we could sleep soundly. Some of our normal hobbies, like cosplay, had to be shelved for a while because we were footing the bill for our wedding. Gaming started to take over, as it was relatively cheap, and we could both had enormous backlogs to…
The cow level has been ensconced in gaming lore since the hoary old days of Diablo, when it was a ridiculous rumor, and Diablo II, when Blizzard gave it life. It’s a gag that evolved into a rallying cry, a reminder of good times long-passed. Now, as part of Diablo’s 20th anniversary, it’s been added to World of Warcraft. Advertisement According to players on the WoW subreddit, reaching the cow level involves killing treasure goblins throughout the Broken Isles. Here’s what it looks like, courtesy of Wowhead: Cows! If you can’t watch the video, rest assured that they’re everywhere, mooing and dying, as cows do. Killing the Cow King will get you a twelve-string guitar item that plays the Tristam theme from Diablo. If your nerdy youth was spent in the warm, sporadically moo-ing embrace of Blizzard games like mine, you probably just got embarrassingly excited about a glorified button that plays an MP3 file. Advertisement Seriously, though, who kills the Cow King? The event runs until January 11. READ FULL STORY AT KOTAKU!
A 598MB download, Diablo III: Reaper of Souls Ultimate Evil Edition update 1.15 today on PlayStation 4 added 4K PS4 Pro support, the 20th Anniversary Event, and more. The update (aka Patch 2.4.3) is also available for PC and Xbox One. The 20th Anniversary Event is only available in January and carries this description: “A mysterious group of Cultists is stirring up trouble! Hunt them down in Adventure Mode to uncover clues that reveal a portal into Tristram’s past, and rediscover the terrifying darkness that took hold of the town so many years ago…” Here’s some of the other changes you’ll find with today’s update: Classes Barbarian Overpower: Now has 3 charges. Cooldown per charge remains 12 seconds with a chance to be reduced slightly by critical strikes Bug Fixes Several bug fixes have been applied to Monk and Wizard skills Items Legendary Items Red Soulstone Shard – New Legendary Gem Periodically struggle for control, unleashing a ring of Fire that inflicts 12,500% weapon damage to enemies it passes through: With the above change, the primary effect of the gem deals significantly more damage at the gem’s base level, but scales more slowly with additional levels After gaining a level, your resource costs…
It´s kind of hard for me (and many others I bet) to grasp the fact that it´s now been over 20 years since Blizzard released their ARPG/hack-and-slash game “Diablo”. However, that is 100% true, as Blizzard celebrated Diablo´s 20th anniversary on the 31st of December last year (I´m sorry that I wasn´t able to cover this story earlier). Yes, that´s… READ FULL STORY AT THEGG!
Today Blizzard Entertainment released a new trailer featuring its “The Darkening of Tristram” event that that will be implemented in Diablo III to celebrate the 20th anniversary of the release of the first Diablo. …Read More The post New Diablo III Trailer Shows Diablo Remake for 20th Anniversary “The Darkening of Tristram” Event by Giuseppe Nelva appeared first on DualShockers.
Cosplay by Alvin & Alexis | Photo by Mezame Alvin Lau (a Crusader) and Alexis Loo (a Demon Hunter) met online while they were playing Diablo III. Their online friendship blossomed into a romance, and the pair got married last year, celebrating the whole thing with an elaborate Diablo-themed cosplay photo shoot. This wasn’t the big day itself, just a pre-wedding shoot—it’s tough dancing in those shoulder pauldrons—but it’s still pretty great. Cosplay by Alvin & Alexis | Photo by Mezame Mezame and his crew handled photography, while the Neo Tokyo Project helped out with weapon and prop construction. Advertisement Advertisement Because the couple are from Singapore, getting a proper Diablo-themed shoot was a lot harder than it would be for someone living in a place where classic European ruins and cemetaries are more common. So Mezame shot the pair in front of a green screen, then got creative with some locations like a church and dropped them in later. Cosplay by Alvin & Alexis | Photo by Mezame You can see READ FULL STORY AT KOTAKU!
[embedded content] Yesterday marked the 20th anniversary of Blizzard Entertainment’s Diablo franchise, which saw its first release in 1996. To mark the occasion, the developer released a video (above), in which some of those who worked on the series share their favorite memories. Diablo‘s 20th anniversary will be celebrated across all of Blizzard’s current titles including Overwatch. While we already know about Diablo III‘s in-game events including The Darkening of Tristram, Overwatch is set to receive in-game sprays representing Diablo III classes as well as a new player icon modeled after the Lord of Terror. Over on its website, Blizzard wrote: Whether you first played Diablo two days or two decades ago, we want to thank you for bringing your unrelenting passion to the franchise. Your support and feedback continue to help us shape the world of Sanctuary, and it’s a true honor and privilege to walk alongside you on this journey. Happy 20th, Diablo! [Source: Battle.net(1)(2)] READ FULL STORY AT PLAYSTATIONLIFESTYLE!
Earlier today, Eurogamer compiled a report claiming that Blizzard is on the verge of unveiling Diablo 4 at the imminent BlizzCon 2016. Citing a rather peculiar Diablo-themed die from the BlizzCon goody pack — a die that allegedly features two ones and a four, aligning with the event’s November 4 start date if written out in date format — and Tweets made by series veteran David Brevik, the outlet stipulated that Blizzard has been quietly laying the groundwork for a full reveal. To begin with, Brevik took to Twitter to reflect on his time with the Diablo series, seemingly indicating that he was prepping for an announcement. Adding fuel to the fire was the picture he chose to attach to the Tweet, showcasing the Libra star constellation. For 20 years, Diablo-like games have evolved & surprised us. I’m proud to be the adviser for the game that pushes this genre to new heights. pic.twitter.com/LIT3i0UwJv — David Brevik (@davidbrevik) October 16, 2016 Digging a little deeper, many had assumed that the zodiac message indicated an announcement was coming, but it appears that’s not the case after all. Cutting through speculation, Brevik posted a follow-up Tweet to play down rumors that he was actively working…