fallout 4


Bethesda’s Todd Howard Discusses Fallout 4, the Freedom of RPGs

Bethesda director Todd Howard is getting inducted into the Academy of Interactive Arts & Sciences Hall of Fame tonight, but before he was able to receive the honor he talked to Polygon about his two most recent games. Those would be Skyrim and Fallout 4, respectively, both of which ended up being huge hits for Bethesda. The excellent interview touches on a lot of interesting topics, but one that stood out was when Howard was talking about the strengths of open-world RPGs. “Video games put you in a different place,” said Howard. “They do geography so well. We can put the player anywhere, and the player can do anything.” He continued to say that due to the popularity of the genre, he has to “think about creating the kinds of interactivity that make you feel like you’re really in that world.” In order to do that, Howard says that it’s important that developers stay away from activities that feel too “gamey,” due to it taking players out of the story being told. Howard went on to talk about what the studio does really well (moral choices), but also recognizes there is definitely room for improvement. “I think we have READ…

Buying Games Day One Is No Longer the Tempting Proposition It Once Was

Picture the scene: It’s launch day, and after keeping a close eye on ‘Game X’ for months — years, even — the wait is finally over. If you chose to pre-order, ‘Game X’ likely popped through your letterbox in time for breakfast, otherwise you’d typically pay a visit to your local store in order to pick up a copy, hot off the shelf. Tearing the cellophane off your shiny new timesink — providing you favored physical over digital, of course — is an innocent thrill that all players can relate to on some level. But there’s another, near-universal feeling that many of us have felt on launch days gone by, and that’s frustration. Let’s get one thing straight right off the bat; launch day should be cause for celebration on both ends of the industry’s production line. For the developer, it’s that oh-so-sweet moment of crossing the finish line and shipping a product to market that embodies years of hard graft, while the consumer, having spent the entire dev cycle looking on from afar, finally has the opportunity to lay hands on the finished product. Known Shippable But that’s just it; the term “finished product” doesn’t necessarily carry the same…


PS4 and Overwatch Dominate Games Media Coverage in 2016


Check Out Fallout 4’s PS4 vs. PS4 Pro Graphics Comparison

[embedded content] In case you missed it, Fallout 4 recently received update 1.9 on PlayStation 4, which added enhanced PS4 Pro support. In case you’re wondering how much of a difference the patch makes, then look no further. YouTube user Candyland has offered us a side-by-side comparison in the video above, giving us an idea of what to expect on the Pro. We’re told that the improved draw distance makes a “huge” difference. The Pro version now runs at native 1440p resolution, complete with enhanced lighting and graphic features, including enhanced Godray effects and enhanced draw distance for trees, grass, objects, and NPCs. The 461MB update, which released on Thursday, also added a number of features for Fallout 4‘s PS4 mods alongside fixes that address crashes, general performance, stability and more. For details on the patch, head over here. Have any of our readers downloaded the update for the Pro? Let us know what you think of it so far. [Source: Candyland (YouTube)] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

The Difference The PS4 Pro Patch Makes In Fallout 4 

The PS4 Pro patched version of Fallout 4 gives players much more grass. The PlayStation 4 Pro support patch for Fallout 4 arrived this week, delivering 1440p resolution, increased draw distances and enhanced Godray effects. YouTube’s Candyland created a video demonstrating the small but significant enhancements players can expect from the patch. Advertisement While the enhanced resolution is an obvious benefit, things like draw distance and enhanced Godray effects are a bit more subtle. Take the screenshot above. On the left, the plain PlayStation 4 version, which looks just fine, until you see the game running with the Pro patch. The grass and bushes that would otherwise pop in as you travel are in full effect on the left, adding to the relatively realism and depth of the scene. It’s not just the grass, but texture details in general that benefit from draw distance. Check out the ragged edges of the roof in the picture above. Advertisement As for Godrays, these are shafts of light coming from the sun, peeking through clouds and other objects. The actual term for them is crepuscular rays, but Godrays sounds much cooler. The changes here are a bit more nuanced, but the Candyland folks…


Fallout 4 Update 1.9 Today on PS4 Adds PS4 Pro Support, Featured Category for Mods

Announced last week, and released earlier this week for PC, Fallout 4 update 1.9 is now available on PlayStation 4 and Xbox One, adding PlayStation 4 Pro support and more. If you’re a PS4 Pro owner, Bethesda says Fallout 4 now includes native 1440p resolution, enhanced Godray effects, and enhanced draw distance for trees, grass, objects and NPCs. Here’s the full list of patch notes for Fallout 4 update 1.9, which is a 461MB download on PS4 and should show up as version 1.14: New Features Enhanced PS4 Pro Support Added Featured category for mods Added ability to sort Highest Rated and Most Favorited filters by today, week, month and all time Added number of ratings count to Mods Browsing Menu Added number of favorites count to Mod Details page Added required dependencies to Mod Details page Added latest version number and notes to Mod Details page Fixes General performance and stability improvements Improvements to Reporting mods categories Fixed occasional crashes while scrolling through Load Order menu Improved Bethesda.net error messaging In a recent interview, Bethesda’s Pete Hines said Fallout 4 “has gotta be the most successful game we’ve ever launched in our company’s history,” surpassing The Elder Scrolls V: Skyrim. On Twitter, Hines clarified what he READ FULL STORY…


Fallout 4 is More Successful Than Skyrim “In Terms of What We Did,” Says Bethesda’s Pete Hines

Bethesda’s VP of Marketing and PR, Pete Hines, recently appeared on Kinda Funny Gamescast for a one-on-one with Greg Miller, during which he talked about Fallout 4‘s success. According to him, the game is Bethesda’s “most successful” title to date. “Fallout 4 has gotta be the most successful game we’ve ever launched in our company’s history,” said Hines. We’re told that it’s even more successful than The Elder Scrolls V: Skyrim “in terms of what we did.” “Successful” here could mean a number of things but as far as sales go, we don’t have updated figures for Fallout 4. Back in November 2015, the title shipped approximately 12 million units worldwide to meet day one demand at retail and digital channels across all platforms, amounting to more than $750 million in sales. Skyrim, which released in November 2011, has sold 30 million copies and received the “Special Edition” treatment this past October. What do our readers think of Hines’ comment? [Source: Kinda Funny Games via GameSpot] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Elder Scrolls V: Skyrim

Fallout 4 Is Bethesda’s “Most Successful Game” According to Executive


Fallout 4's 55 GB Hi-Res Texture Pack Doesn't Make A Huge Difference, But It's Nice

The promised free Fallout 4 high-resolution texture pack released on PC yesterday, making the game look a bit better when you get close to things in exchange for a large chunk of hard drive space. Advertisement Between the quality of the original release and the mods players have created since, Fallout 4 already looks pretty spiffy, so there’s not much for a large batch of uncompressed textures to do. Redditor BrettonTT posted a gallery of comparison shots, and while there are noticeable differences when zoomed in close, it doesn’t seem like the kind of bump you’d need to scramble to clear hard drive space for. My favorite shot from the gallery. Here the edges of the rust are blurry and undefined. And her they are sharp enough to make your fingertips ache at the thought of touching it. Hit up BrettonTT’s imgur gallery for more shots, or hit up Steam to get that 55 GB download started. READ FULL STORY AT KOTAKU!

Bethesda Studios

High Quality Fallout 4 Concept Art Prints Are Up For Sale

fallout 4

Some Of The Best Art From Fallout 4

I know, we’ve looked at Fallout 4 on Fine Art previously, but that was before art dealer Cook & Becker started selling prints of some of the finest pieces drawn up for the game. Advertisement They’re not cheap, since they’re printed on museum-grade paper, so maybe think of them as something designed for the office than tattered and hanging from a kid’s closet door. You can check out the full collection (which is pretty much every image you’ll see below) here. To see the images in their native resolution, click on the “expand” button in the top-left corner. Advertisement Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line! READ FULL STORY AT KOTAKU!


Fallout 4 Gets Visual Updates on PS4 Pro and PC Next Week

Fallout 4 has been out for a long time now, but Bethesda is continuing to support it with frequent updates. Bethesda has just announced that next week, the post-apocalyptic open-world game will be getting a patch on both the PlayStation 4 Pro and PC that will give it a nice graphical boost. Update 1.9 for PS4 will add support for the PlayStation 4 Pro. Players can expect a resolution of 1440p, enhanced draw distance for trees, grass, objects, and NPCs. Godray effects will also be enhanced — because what good is a game if it doesn’t have bad-ass looking god rays? In order to experience these improvements, PS4 Pro users simply have to download and install the update when it becomes available. Over on the PC side of things, players on Steam can expect the High-Resolution Texture Pack. To fully utilize this update, consumers will have to own a relatively beefy PC. Below are the recommended specs: Windows 7/8/10 (64-bit OS required) Intel Core i7-5820K or better GTX 1080 8GB/AMD Radeon RX 490 8GB 8GB+ Ram What’s interesting about this is that the Radeon RX 490 isn’t even available to purchase yet. READ FULL STORY AT GEEK!


Fallout 4 Getting New High-Res Texture Pack for PC, PS4 Pro Support Next Week

Bethesda Softworks has announced that Fallout 4 will be receiving new updates next week for high-res textures on PC, along with support for the PS4 Pro. …Read More The post Fallout 4 Getting New High-Res Texture Pack for PC, PS4 Pro Support Next Week by Ryan Meitzler appeared first on DualShockers.


Fallout 4 Update 1.9 Next Week Brings PS4 Pro Support

After delivering mod support in November, Bethesda will bring PlayStation 4 Pro support to Fallout 4 next week with the release of Update 1.9. Once the update is live, PS4 Pro owners will be able to play Fallout 4 in native 1440p resolution, complete with enhanced lighting and graphic features, including enhanced Godray effects and enhanced draw distance for trees, grass, objects, and NPCs. In addition to the Fallout 4 update next week, Skyrim Special Edition will also be updated, and Bethesda says, “Both games are bringing new features to Mod content (more on that next week).” The PC update for Fallout 4 will include support for the High-Resolution Texture Pack, which looks to be a 58GB download. When the Fallout 4 and Skyrim Special Edition updates are live next week, we’ll let you know. [Source: Bethesda] READ FULL STORY AT PLAYSTATIONLIFESTYLE!