Marvel vs. Capcom is really pushing the throttle on releasing content so fans can get a very thorough look at what it has to offer. Although the game still has about five months to go, we can still thank Neo Gaf for giving us a great look into what the HUD, and the cinematic sequences will look like. In the… READ FULL STORY AT THEGG!
Eliver “KillerKai” Ling keeps taking off his shirt during fighting game tournaments. Advertisement Last night, KillerKai dramatically removed his shirt at the Marvel vs. Capcom 3 NorCal Regionals, right before his final match in a best of three against ApologyMan. The shirt removal has become a notorious intimidation technique for him. It doesn’t always psych out his opponents, but the crowd eats it up every time. The score was tied up, with KillerKai having won his first match and lost his second. In the pause between matches, members of the crowd rose to their feet, crowing with anticipation, their camera phones at the ready. Everyone knew what was coming. It was time for KillerKai to take off his shirt. Advertisement So he did. And then… he lost the match. Real bad. ApologyMan had seen KillerKai’s shirtless technique in the past. He saw it exactly one year ago, at the 2016 NorCal regionals. Back then, ApologyMan couldn’t hack it. He lost to KillerKai’s shirtless grace: Now, ApologyMan has learned his lesson. But he should have learned it long ago. KillerKai has been using this technique for six years running. READ FULL STORY AT KOTAKU!
As a person who enjoys fighting games. I have always been wanting to grab an arcade fighting stick for some specific titles, and if you are part of the people who enjoy fighting games. Then you might know about the ridiculous prices most of them have. Sure, you could still find some at a cheap price, but most of them… READ FULL STORY AT THEGG!
For too long the definition of “Game of the Year” has been unfairly narrow. How boring is it to see every website shower the same stale AAA games with praise at the end of each holiday season? So at Geek.com we’re doing what we can to put a stop to this in Game of the Year, a new column celebrating worthy alternative picks for the year’s greatest game regardless of genre, platform, year of release, or even quality. Here, any game can be Game of the Year! Seeing as they are all about who would win in a fight, in the fighting game genre, crossovers reign supreme. But for as many familiar faces developers can cram into Super Smash Bros. and Injustice and Marvel vs. Capcom, they can never present every possible rumble you can dream up. However, one game, or rather one game engine, does offer that seemingly impossible achievement: M.U.G.E.N., this week’s Game of the Year. [embedded content] No one remembers what the M.U.G.E.N. acronym stands for, not even the developer Elecbyte. But that’s fitting for this free, nearly twenty-year-old engine with an almost mythic quality. Mugen is an engine for developing 2D, sprite-based fighting games. READ FULL…
Daniel “ChuDat” Rodriguez uses Kirby’s most humiliating moves to great effect in this match at Evo 2014. Kirby is a controversial character, especially among competitive Super Smash Brothers players. Advertisement Even if you don’t play games, you probably know who Kirby is. You know his deal. He’s cute. He’s pink. He says “hiiiii” in falsetto. He looks like a marshmallow. And he swallows his enemies whole, which is weird and humiliating and would probably be really scary if he weren’t so darn cute. If you’ve met Kirby on the battlefield, then you know what he can do. Behind that cute, fluffy face lies the merciless soul of a troll. Kirby Is Fun To Hate The character you choose in Smash Bros. dictates how you play. Choose a character like Starfox or Sheik, and you’ve shown a love of speed. If you choose Pikachu or Jigglypuff, you prefer evasive maneuvers with a small-statured character who can pack a wallop in close quarters… Advertisement Choose Kirby and you show you’re not afraid to humiliate your enemies. Kirby’s core conceit revolves around swallowing opponents and either stealing their READ FULL STORY AT KOTAKU!
Competing in a Street Fighter tournament is hard, especially if you’re blind. Advertisement But that didn’t stop a Dutch player by the name of “Sven” from managing to take a few sets off his opponents in the early rounds of Spain’s Sonic Boom tournament for Street Fighter V. Playing as Ken, Sven faced Musashi’s Akuma in a best-of-three series that saw the traveler from the Netherlands come out on top. In each match, Sven used Ken’s aggressive style to keep closing the distance and pummel Musashi. When both fighters are right on top of one another, vision matters less than a keen instinct for timing and unleashing counter-combos. In an interview after the match, Sven explained that he went blind around the age of five due to cancer. “I was afraid that I was not able to play computer games anymore because I was blind, but then Capcom released Street Fighter II on the SNES and I was so happy I was able to play the game just by the sound,” he said. Advertisement He’s been playing different entries in the series ever since, READ FULL STORY AT KOTAKU!
Wolfkrone walks out partway through the post-match segment with his opponent K-Brad. There’s nothing fake about the rivalry between Street Fighter V pros Kenneth “K-Brad” Bradley and Joshua “Wolfkrone” Philpot, but last night, Eleague gave the pair a chance to play it up for the cameras. It’s not exactly a years-long feud, but it’s already a popular one. The first notable stand-off between the pair happened last January at Frosty Faustings IX, where Wolfkrone beat K-Brad. After that, the two kept the rivalry hot with some online trash-talk, leading up to an epic match at Final Round 20. K-Brad won 2-0 and got right in Wolfkrone’s face afterwards. Advertisement At the time, Wolfkrone accepted his defeat with grace. Or so it appeared. He sat there and took it while K-Brad stared him down, not appearing to respond or engage and playing the role of not-at-all-sore loser. K-Brad faces down Wolfkrone after defeating him at Final Round 20. That was only a few weeks ago. Eleague’s SFV competition, which kicked off this week, has chosen to play up the rivalry between the pair. Eleague got lucky, in some ways, READ FULL STORY AT KOTAKU!
In his match against Marn, Punk went for a teabag taunt as Karin. That’s about as intense as things got. The third season of TBS’ esports tournament is the first to feature a fighting game. Judging by yesterday’s premiere online broadcast, which will lead into televised episodes, it’s got problems. So far, it’s too quiet, too subdued, and too weirdly structured to work well as a fighting game event. Advertisement The first two seasons of Eleague featured the first-person shooter Counter-Strike: Global Offensive. They’re doing Street Fighter V this year. This new season revolves around a Street Fighter V competition featuring famous pros (such as Daigo Umehara and Justin Wong), celebrity picks who probably won’t win the whole thing but will be fan favorites (such as Street Fighter veterans like Alex Valle and Ryan “Gootecks” Gutierrez, both now better known as commentators rather than active players), and players who are a mix of both charismatic fighting scene celebrity and actual SF chops (like Ricki Ortiz and Xian). It’s an invitational tournament, and the final rounds will be broadcast on television, so it makes sense that Eleague would want to choose players READ FULL STORY AT KOTAKU!
It’s no secret that eSports is becoming more popular in America. During last year’s EVO event, folks were able to watch the Street Fighter V finals on ESPN2. Now, Street Fighter V will be getting the full ELEAGUE treatment when it makes its debut on TBS. So what exactly is this? The ELEAGUE Street Fighter V Invitational is a multi-week invitational tournament. It will air on both TBS and Twitch. Hosted by Turner, the tournament features a prize pool of $250,000. The invitational is made up of three phases. These include the qualifying rounds, the group stage, and the finals. During the qualifying rounds, players face everyone in their respective group in a best-of-three round robin. Two players from each group with the worst records will be eliminated. The rest will move on to the group stage portion of the event. Players belonging to the group stage will also face everyone else in their group in a best-of-three round robin. The winners of each group will move on to the finals in the upper/winner’ bracket. The runner-up of these groups will move to the finals of the lower/loser’s bracket. The top eight READ FULL STORY AT GEEK!
For Honor’s emotes give players a chance to be flashy during their duels, even if the new ones are a bit expensive. It turns out that emotes have a bit more use that simply taunting opponents. Advertisement User TheRealCrayfish took to Reddit to show off some sick emote dodging skills. Using the Berserker, they leap right over an allied Conquerer’s mace with expert timing. The emote in question is “Flip Out” and costs 3,000 steel to unlock. It’s a jaw dropping bit of hitbox magic that shows off just how precisely the game judges valid attacks. When the game’s laggy connection is behaving, at least. Intrigued by other players’ stories of dropping to their knees to dodge Shugoki sweeps and Valkyrie stabs, I set off on a quest to become the queen of emote dodging. Here’s how that went: As you might imagine, emote dodging is not an easy task. Between how slow some of the emotes take to animate and the general randomness of human opponents, you have to be extremely lucky for it to happen. Mostly, you’ll just get smacked around or READ FULL STORY AT KOTAKU!
A tense Street Fighter V bout at the SXSW Fighters Underground invitational in Austin, Texas last Thursday showcased one of the game’s most compelling mechanics. Advertisement American competitor Ryan “Filipino Champ” Ramirez and Fu-pin “RB” Kao from Taiwan fought tooth and nail for a much-needed group stage victory in the final game of their first-to-three set in which “white health” played a pivotal role. Unlike previous games, special attacks in Street Fighter V don’t deal chip damage, or the minuscule amount of damage dealt on block. Instead, a handful of attacks deplete a type of provisional health known as white or gray health. This damage slowly regenerates after a short period of time, but you can prevent this by forcing your opponent to block subsequent blows. Once you’re able to get a clean hit, the entirety of that white health is removed along with the attack’s normal damage. In this way, relatively weak attacks can become haymakers. Advertisement One round away from walking away with the win, Ramirez whittled down Kao’s health with Dhalsim’s frustratingly long limbs. This smothering pressure forced Kao’s Urien READ FULL STORY AT KOTAKU!
As Street Fighter V moves into its second season of competition, players are scoping out which characters may be a problem in the months to come. Urien, who joined the game last September as a piece of downloadable content, has already garnered Capcom some side-eye due to his seemingly overpowered moveset. However, a simple counter recently popped up in the most unlikely of places. Advertisement A player by the name of Elbueno recently found themselves facing down the overwhelming might of Urien while taking part in an online tournament hosted for Street Fighter V newcomers. But spectators were in for a treat as Elbueno unleashed a noteworthy Karin technique that acted as a perfect counter. Urien first joined the Street Fighter universe in Street Fighter III: 2nd Impact, earning fans in both casual and competitive spheres thanks to his distinct look (gotta love the loincloth) and tools. When it came time for him to jump into Street Fighter V, players were again ready to confound opponents with tricky Aegis Reflector setups. Advertisement These moving barriers form the foundation of Urien’s gameplay, allowing him to READ FULL STORY AT KOTAKU!
Street Fighter V’s second season begins in earnest on Tuesday, February 28, when Kolin joins the playable cast. As with any addition, her arrival signals a shift in high-level play, and competitors are already doing everything they can to suss out her capabilities in preparation for the 2017 tournament circuit. Advertisement A pseudo-newcomer to the Street Fighter universe, Kolin first debuted in Street Fighter III as Helen, the personal assistant of main antagonist Gill. She flirts between two identities, each with wildly different personalities, and bolsters her Systema fighting style with a strong affinity to ice. She’ll be added to Street Fighter V as downloadable content, available for $29.99 alongside Akuma, four as of yet unrevealed characters, and a variety of outfits in the Season 2 pass. The fighting game community got their first extended look at Kolin last week during a joint exhibition hosted by Capcom and rapper Lupe Fiasco. In addition to providing builds with the upcoming fighter unlocked, the developers also gave competitors a chance to try Kolin in quick, single-elimination tournament brackets. While a handful of players did just that, Long “LPN” Nguyen was by far READ FULL STORY AT KOTAKU!
A contentious Guilty Gear Xrd mechanic known as Danger Time reared its ugly head at publisher Aksys Games’ Anime Ascension tournament this past weekend, leading to a noteworthy annihilation in the game’s finals bracket. Advertisement Competitive fighting game players don’t always jive with the mechanics in their favorite titles. That’s part of the reason Super Smash Bros. competitors stringently restrict item usage and stage selection. But Danger Time is different; it’s an inherent part of the game that folks can’t avoid with a simple setting change. Danger Time is randomly activated when two moves “clash,” a state that occurs when the hitboxes of opposing attacks collide. These scenarios are a little hectic on their own, as either competitor can then cancel the animation into a number of offensive and defensive techniques. The chaos ramps up exponentially on the odd occasion Danger Time activates. Advertisement Once it’s triggered, the next 10 seconds are tense. Danger Time increases damage for every attack by 20% and grants various moves a special counter-hit status called Mortal Counter, which essentially makes it easier to perform new, longer combos. In other words, Danger Time is extremely, well, dangerous if your opponent is able to open up…