fine art

alien

The Art Of Alien: Covenant

Now that the movie is out, the artists who worked on Alien: Covenant are free to share their stuff. And regardless of your thoughts on the movie itself, it’s all very pretty. Note that this isn’t everything from the vault, nor is it encompassing the work of every single artist who contributed to the movie. It’s just a selection, comprising the work of both concept artists and those responsible for the models and effects you see on the screen. To see the images in their native resolution, click on the “expand” button in the top-left corner. Advertisement Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line! READ FULL STORY AT KOTAKU!

fine art

Take A Closer Look At The Backgrounds In Star Wars

Nick Hiatt is a concept artist and matte painter who has got to work on some of the biggest and best stuff of the last few years, from Force Awakens to Destiny (and Destiny 2) to Game of Thrones to Doom. That’s why there are a lot of screencaps of Star Wars: Episode VII here, because Nick got to paint the backgrounds in each of them. You can see more of Nick’s work at his personal site and ArtStation page. To see the images in their native resolution, click on the “expand” button in the top-left corner. Advertisement Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line! READ FULL STORY AT KOTAKU!

fine art

Cyberpunk Cityscape In Need Of Urgent Cleaning

Gary Sanchez is an artist who has worked at studios like Quantic Dream, Cloud Imperium and Ubisoft. You can see more of Gary’s work at his ArtStation page. To see the images in their native resolution, click on the “expand” button in the top-left corner. Advertisement Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line! More Fine Art: The Art Of Persona 5 The Art Of Mass Effect: Andromeda The Art of READ FULL STORY AT KOTAKU!

fine art

3855 Artists Imagine What Lost Civilizations Could Have Looked Like

GIF Some of the best artists working in video games, TV and film have taken part in a massive competition, judged by folks responsible for the look of series like Halo and Assassin’s Creed. Called Ancient Civilizations: Lost & Found, the competition was held over at industry site ArtStation, and featured almost 4000 entries from professionals and amateurs alike. The brief was to “go beyond imagining a bygone civilization, and bring it to life with a compelling narrative.” The competition ran from March until May 8, and was split into two stages—Vis Dev & Production—so that artists across the working spectrum could take part. A Masterclass In Character Design Carlyn Lim is an artist at ArenaNet, and has worked on games like Guild Wars 2. Read more The winners have now been announced, and as you’d expect given the field, the results are incredible. You’ll find some highlights below (including a winner we featured in its own Fine Art showcase), but you should really head over to ArtStation to see the complete range of 1st, 2nd and 3rd place winners (and honourable mentions) across the categories. Ancient Civilizations: Award Winners and Honourable READ FULL STORY AT KOTAKU!

fine art

The City Never Sleeps

Rob Watkins is an artist who has worked on games like Halo Wars 2 (where he was Lead Concept Artist), Fable 3 and Fable Legends. Halo Wars 2: The Kotaku Review The nice thing about Halo Wars 2 is that it works. Read more You can see more of Watkins’ work at his ArtStation page. To see the images in their native resolution, click on the “expand” button in the top-left corner. Advertisement Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line! More Fine Art: The Art Of Persona 5 READ FULL STORY AT KOTAKU!

fine art

That Is Not Enough Wheels, Little Car

Eric Cousin is a freelance illustrator and character designer based in Brussels, Belgium. You can see more of Eric’s work at his ArtStation page. To see the images in their native resolution, click on the “expand” button in the top-left corner. Advertisement Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line! More Fine Art: The Art Of Persona 5 The Art Of Mass Effect: Andromeda The Art of Bungie’s Destiny The Art Of The Witcher 3 READ FULL STORY AT KOTAKU!

Arms

Nintendo's Artists Are Being Cool

For decades, Nintendo’s artists have been stuck churning out cartoon art to fill the halls of the Mushroom Kingdom. Which is fine! But in recent years, the company has let them off the leash on games like Splatoon and ARMS, and the results have been nothing short of extraordinary. Advertisement Nintendo, the home of Mario and Zelda, is the last major studio on Earth you’d expect to be coming up with stuff that is contemporary, and fashionable, and cool, yet here we are: regardless of how they play (and Splatoon plays very well anyway), they’re two of the most striking and identifiable titles in modern video games. Just look at this art released for ARMS and Splatoon 2 earlier today. Look at the character design on ARMS, drawing from pop culture tropes in a way that feels fun rather than forced. Look at Splatoon 2, managing to nail streetwear (and sneakers especially) better than any Grand Theft Auto or skating game ever could. Look at both of them and the way they incorporate clean, modern graphic design in their logos and signage. Advertisement I’m not saying this is READ FULL STORY AT KOTAKU!

fine art

One Shot, One Kill

Wang Ling, aka WLOP, is an artist from China currently based in Hong Kong. Advertisement You can see more of WLOP’s art at his ArtStation and Deviantart pages. To see the images in their native resolution, click on the “expand” button in the top-left corner. Advertisement Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line! More Fine Art: The Art Of Persona 5 The Art Of Mass Effect: Andromeda READ FULL STORY AT KOTAKU!

An Entire Fantasy World, Sketched Over One Year

For 366 consecutive days, former Blizzard artist Even Mehl Amundsen drew a series of images sketching out the framework and characters for a fantasy universe. He’s now collecting them into a series of books. Advertisement They’re called TEGN, and the first of three volumes is now up on Kickstarter, having already gone past its asking amount. Amundsen explains that TEGN has three meanings in Norwegian: “It can mean “Draw”, the relevance of which is kind of obvious, it can mean “mark” or “symbol”, and it can mean “omen”. I figured it would be a good name for this project.” Accompanying the images is text fleshing out both the characters and universe, and the first volume is 160 pages. Advertisement Below are some illustrations from the book, but you can see more—and pick it up—at the Kickstarter page. To see the images in their native resolution, click on the “expand” button in the top-left corner. Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line! READ FULL…

fine art

Stick To Cammy, Cammy

Dylan Ekren is an artist based in LA who has worked for Disney on movies like Frozen, Big Hero 6 and Zootopia. Advertisement We’re here, though, for his series of Street Fighter sketches, in which he’s drawing a different Chun-Li for every day in May. You’ll find his progress so far below, but for a similar thing you can check out his Camuary, in which he drew a different take on Cammy for every day of the month. You can see more of Dylan’s work at his personal site and ArtStation page. To see the images in their native resolution, click on the “expand” button in the top-left corner. Advertisement Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line! READ FULL STORY AT KOTAKU!

fine art

That'll Do It

Serge Birault is an artist and character designer based in Montréal. Advertisement You can see more of Serge’s work at his ArtStation page. To see the images in their native resolution, click on the “expand” button in the top-left corner. Advertisement Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line! More Fine Art: The Art Of Persona 5 The Art Of Mass Effect: Andromeda The Art of Bungie’s READ FULL STORY AT KOTAKU!

fine art

YYYAAARRRRGGGHHHHHHHH

Piotr Krezelewski is a freelance artist from Poland. I want to frame this and put it somewhere I drink scotch under dim lighting. Advertisement You can see more of Piotr’s work at his ArtStation page. To see the images in their native resolution, click on the “expand” button in the top-left corner. Advertisement Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line! More Fine Art: The Art Of Persona 5 READ FULL STORY AT KOTAKU!

If The Mass Effect Games Had Kids

Early in the development of Mass Effect Andromeda, the team’s artists spent a week doing nothing but coming up with cool ideas. One of them that didn’t make it into the final game, but which was at least explored in this art, is having Mass Effect kids running around. Having children in your big open world game is a great way to make that world feel real, and alive, and lived in. The Witcher 3 did it to great effect, because anywhere you’re seeing kids is somewhere you subconsciously note is a place people live, and love, and get on with mundane daily lives. Not everyone, or everywhere you go, has to be an important place for important adults. It’s something fan artists have been playing around with for years, like you can see in the image above, and while the babies never made it into Andromeda, artist Ben Lo got some sketches for Mass Effect kids down on paper, and they’re great. Advertisement Advertisement You can see more of Ben’s art at his ArtStation page. To see the images in their native resolution, click on the “expand” button in the top-left corner. Fine Art is a celebration of the…

endless legend

The Art Of Endless Legend & Endless Space 2

Amplitude are the creators of beautiful (and excellent) strategy games like Endless Legend and Endless Space. Today we’re looking at the work of two of their artists. Advertisement Which means a lot of the stuff you’re about to see is going to look familiar, only bigger, since most of it is only ever visible in-game as a small notification prompt or thumbnail. The artists featured are Aurelien Rantet and Thomas du Crest. You can see more of their work at their ArtStation pages. To see the images in their native resolution, click on the “expand” button in the top-left corner. Advertisement Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line! ENDLESS LEGEND READ FULL STORY AT KOTAKU!