Check out this Zelda: Breath of the Wild LEGO set on LEGO Ideas

If you’re not familiar with the LEGO Ideas platform, it’s a way for the community to create and then vote on LEGO set ideas that will eventually happen. All those LEGO Minecraft sets you see started their life here, so it’s often an extremely popular avenue to explore new game ideas in LEGO form.These sets seem to be pretty basic and only explore a few aspects of Breath of the Wild, so it’s kind of disappointing in that regard. We have a cooking pot, a guardian, a stone talus, and a set that features Link, Zelda, and the King.I would have at least liked to see a set created to resemble the many stables that little the world, or perhaps a set that mimics the look of Kakariko Village, since it’s been a staple in the Zelda series for a while now. If you like the look of the set and you want to cast your vote, be sure to head over to the official LEGO Ideas page to check it out.Nintendo eShop Card – $20 READ FULL STORY AT NINTENDOTODAY!

Is Nintendo shafting Axiom Verge because of Dan Adelman?

Yesterday we reported that Axiom Verge is finally headed to Nintendo Switch, but it seems as though that’s not really the case. Developer Tom Happ appeared on a podcast to talk about the Switch version of the game, which led many sites (including us) to believe that meant the game is confirmed for the Nintendo Switch.However, that’s not the case.As we reported yesterday shortly after our confirmation story, Dan Adelman spoke up to say that Axiom Verge has not been confirmed for the Nintendo Switch and that’s squarely on Nintendo’s shoulders. So why would Adelman say that? According to a tweet exchange with someone asking that very same question, Adelman has been trying to get Nintendo to approve Axiom Verge for over a year now.So why wouldn’t Nintendo approve Axiom Verge?I want to state right here that this is speculation on my part. Dan Adelman served as the point of contact for indie developers at Nintendo for several years before departing the company in 2014 to work with indie developers directly, instead of representing them for a specific company.At the time of his departure, rumors were swirling that Adelman wasn’t happy at the company because of the tight leash Nintendo…


Sega shares some 2D Sonic gameplay from Sonic Forces

Sega is once again trying to revamp the Sonic franchise with a new entry that we hope is a lot closer to Sonic Generations than Sonic 2006. Either way, this new video showcases some classic 2D Sonic gameplay from Green Hill Zone, which may be familiar to classic Sonic fans. Sonic Forces is slated to release sometime this year on Nintendo Switch, with Sega just having revealed the final name at SXSW earlier this year. While the name itself is pretty uninspiring, if the game has lots of this classic 2D typical Sonic gameplay and less of the usual 3D Sonic fare, will you be more interested in picking it up? Nintendo eShop Card – $20 READ FULL STORY AT NINTENDOTODAY!


Mario Kart 8 Deluxe fixes the Wii U’s weird framerate issue

While it was widely advertised that Mario Kart 8 on Wii U ran at 60fps, that’s not technically true. The game actually managed 59fps and Nintendo duplicated one frame to make up for the difference, which could be spotted by the careful eagle-eyed player. It didn’t really have an impact on gameplay at all, as the video below shows it’s barely noticeable on the Wii U version. Now that journalists have gotten their hands on Mario Kart 8 Deluxe, it seems as though the Switch version does run at a true 60fps with no framerate gimmicks. That’s good to know for those of you who were “bothered” by the 59fps that was noticeable on the Wii U version if you knew where to look. If you want my personal opinion, I played Mario Kart 8 on Wii U and thought it was a gorgeous game and never noticed any framerate issues. In fact, I wasn’t aware that this was even considered an issue until it was brought up by this YouTuber. I’m planning on getting Mario Kart 8 when it debuts and while it’s nice to know the game actually performs at 60fps, I’m just excited to have a portable…


First Kamiko English-language trailer now available

As we reported a few days ago, Japanese indie game Kamiko is set to debut in North America on April 27th. Today, the publisher Flyinghigh Works uploaded the first English language trailer for the game. The game will cost $4.99 and will be digital-only, with an interesting storyline. Jessey has already streamed a bit of the Japanese version of the game, but for those who are unaware, players take control of a priestess called Kamiko who must battle against demons while solving puzzles to make your way through the various stages. It feels a lot like a 2D Zelda game from old, while having a world and lore that’s styled around Japanese Shinto beliefs. It’s a relatively short game with only a few hours of gameplay, but for $5 bucks it’s worth experiencing. Will you be picking it up in a few days when it debuts? Nintendo eShop Card – $20 READ FULL STORY AT NINTENDOTODAY!


These 11 tips & tricks will help you become a Puyo Puyo Tetris master

So Puyo Puyo Tetris releases today in North America, while Europeans will have to wait until April 28th to get their hands on the game. Puyo Puyo is extremely popular in Japan and you may even be familiar with it through exposure to old games like Dr. Robotnik’s Mean Bean Machine and the old Columns series on Sega Genesis.If not, Sega’s YouTube channel has uploaded a series of ten tutorials to help you make the most of Puyo Puyo Tetris. If you thought there was very little strategy to a game that appears to be as simple as a match-three mobile game, you thought wrong! Here’s a quick peek at all the tutorials Sega has made available for the game.You can pick it up in the Nintendo eShop for $39.99, or you can order a physical copy from a retailer like Amazon or Best Boy. Unfortunately, the Switch version is priced at a $10 premium over the PS4 version.1. Swap Mode Tutorial 2. Fusion Mode Tutorial [embedded content] 3. Perfect Clear Tutorial [embedded content] 4. T-Spin Set Ups Tutorial [embedded content] 5. T-Spin Methods Tutorial [embedded content] 6. 4 Wide Combo Tutorial [embedded content] 7. Tailing Tutorial [embedded content] 8….


Binding of Isaac on Switch crashing after daily challenge for some

I’ve been having a great time trying to unlock new characters and challenges in The Binding of Isaac on Nintendo Switch, but one thing I have noticed are a few bugs while playing. Specifically, I’ve noticed that sometimes spiders will jump into the top left corner of the room, making them impossible to kill if rocks or another obstacle are in the way.It seems as though one redditor is having an even worse issue, as illustrated in the video below. The redditor who shared the video says this happens every time he loads the Daily Challenge for the first time. After dying, the game always crashes and throws up the software error message. He says he deleted the save data and reinserted the cartridge, re-downloaded the update and once again the same thing happens. We’re not sure what’s going on here, but this seems like something that should be brought to Nicalis’ attention. I haven’t experienced this issue with my version of the game, but then again I got the digital version from the Nintendo eShop. If you have the physical version of BoI: Afterbirth+ on Switch, can you confirm that you’re able to access and play the Daily Challenges…


Nintendo doesn’t need 3rd parties to be successful, says Stardock CEO

It’s not often that I find myself agreeing with Stardock CEO Brad Wardell, since the dude has had some controversial moments online. Regardless of my personal feelings about Brad Wardell and his business, he had some interesting things to say about Nintendo and the Switch recently.Wardell was interviewed by GamingBolt and asked his opinion on the Nintendo Switch and whether Nintendo themselves need third-party support for their new console in order for it to be successful. Wardell says he doesn’t think Nintendo is beholden to third parties because they have such a rich catalogue of characters all on their own.“Nintendo doesn’t arguably need third party. You think about the Mario games, Zelda, I mean, there’s plenty there. I mean, if it was a $1000 game system, maybe I’d care. But as it stands now, there is plenty to play with on the Switch, that’s just fine.No, [we] probably [will] not [support the Switch]. It’s too different than any of the others, and there isn’t a lot of- I haven’t seen a lot of third party success stories on the more recent Nintendo hardware. Nintendo, is a great market for Nintendo, but I haven’t seen a lot of huge hits made…


Wonder Boy devs answer 8+ questions about the game on Switch

Lizardcube’s wonderful remake of Wonder Boy 3, Wonder Boy: The Dragon’s Trap, is now available on Nintendo Switch, Xbox One, and PS4. The developers took some time out of their day to answer questions about the game’s development for all three platforms and they even answered a question we raised ourselves, about the choice to feature Wonder Girl in the game. They answered an absolute ton of questions here so I’m only going to go through and highlight the most poignant questions. If you want to know more about the game and its development, be sure to read the full AMA. Someone mentions the lion transformation as the only animation that doesn’t work for the male and female characters, since the lion has a mane. The developers address this by saying: When considering making the Wonder Girl character, I really wanted to add those transformations. But due to the constraint of production, we thought it would be best to focus on other areas instead. THat would have mean redoing 1000 drawings at least. Was it easier or hard for you to develop the game for the Nintendo Switch? Working on the Switch was very easy for us. The READ FULL…

Earthlock: Festival of Magic

Earthlock backers will get Switch version if it ever happens

Several years ago I wrote about a new Kickstarter game called Earthlock: Festival of Magic that was targeting release on Wii U. It’s been a while since we’ve heard anything about the game, but a new update to the Kickstarter page gives us some interesting information concerning a Switch version of the game, if it ever happens. Since the Switch is out, many fans are concerned that Earthlock won’t arrive on Wii U. Snowcastle Games says they’re still working on the Wii U version but they don’t want to give any timeframe since that already backfired once when the game didn’t pass through QA. I would like to ensure you all that we are still working on the Wii U version. We did the first optimization pass in January and were very hopeful that we would be able to release the game soon after that. However during the Quality Assurance process afterwards, we concluded that it needed more work, and so here we are. The Wii U version has gone through a full second optimization pass and is now in QA again. We are still working hard on getting it out ASAP, but having missed the estimated date READ FULL…


Wonder Boy devs investigating possibility of physical release

Lizardcube’s wonderful remake of Wonder Boy 3 is now available on the Nintendo Switch and several other platforms, but the title is a digital-only release right now. With some indie games like BoI: Afterbirth+ and Axiom Verge slated to receive physical releases, what about this classic remake? The developers have addressed fans that are asking for a physical version of the game on their official blog, stating: We are investigating the possibility of doing a physical release later, however if it happens it probably wouldn’t be for all platforms/regions and may be in limited quantities. We are looking into it; please bear we us that physical goods may not be at our reach and few studios at this point know how to manufacture them e.g. Switch games. So it may or may not happen. So it’s absolutely no confirmation that the game will get a physical release, but this seems like one of those situations where if you want the physical version of the game it would be wise to let the publisher, DotEmu know. They’re the ones who control the distribution of the game, so it would be up to them to work on getting the READ FULL STORY…

Fan Creates Playable Version of Breath of the Wild’s 2D Prototype

The Legend of Zelda: Breath of the Wild is great for many reasons. One of its standout features is how different mechanics react to one another. Shoot a tree with a fire arrow, and it’ll burn. Chop that same tree down, and it’ll topple over, setting anything it touches ablaze. Thanks to these reactive systems, the game encourages players to be creative when approaching its various challenges. To demonstrate how different game elements would interact with each other, the game’s developers created a 2D prototype in the style of the original Legend of Zelda. Though it looks exactly like the NES classic, it had a lot of Breath of the Wild‘s DNA. Anyone who saw footage of this prototype probably wished that they could play the game. Now, thanks to a dedicated fan, people can. As you can see from the video below, Breath of the NES is very much like the Breath of the Wild prototype. It features a day/night cycle, food you can harvest, and more. Using Game Maker Studio, it has taken developer Winter Drake several months of work to get up to this point. [embedded content] Speaking with Kotaku, Winter Drake said that “this project is…


Here’s a closer look at the chakram weapon from ARMS

ショックのアーム「チャクラム」!古来のニンジャ用武具を、最新テクノロジーで量産化!薄く鍛え上げられた円月輪型のアームは、鋭いカーブを描いてのびーる!チャージすると高速回転して、サイズアップが可能です!— ARMS協会広報アカウント コブッター (@ARMS_Cobutter) April 24, 2017The last Nintendo Direct we got gave us an up close and personal look at some of the fighters and weapons we can expect to see in ARMS, but now the Japanese ARMS Twitter account is sharing more info. This time we have a peek at a new color scheme for Ninjara, one of the ARMS fighters.Also included is a closer look at how the Chakram ARM weapon works, especially with how it returns to you like a boomerang or… a chakram. It seems as though Nintendo is taking the same approach to promoting ARMS that they did with Splatoon, featuring the individual weapons up close and personal beforehand so we have a good idea of what everything does before we play it.Hopefully Nintendo will hold some global stress test events for ARMS the same way they did for Splatoon. Would you take part if they did?Nintendo eShop Card – $20 READ FULL STORY AT NINTENDOTODAY!


Zelda: Breath of the Wild deluxe hardback guide only $48 on Amazon

When The Legend of Zelda: Breath of the Wild first came out, we detailed all the ridiculously expensive guides that would release alongside it. The most expensive of those is the deluxe hardback guide, which usually retails for $79.99 and you see pictured above. It’s similar quality to the Hyrule Historia book that released a few years back, so it’s a must for serious collectors.Curious what this book has inside of it? Check out this unboxing someone did on YouTube. If you didn’t pick it up when the game first debuted, you can save a bunch of money now, since Amazon has knocked the price down from $79.99 to $48.48, which is just shy of 40% off. Not a bad deal if you’re a huge Zelda fan. Did you already buy the deluxe guide or are you finished with Breath of the Wild? I have the Hyrule Historia sitting as my coffee table book in the living room, perhaps it’s time to get a new one. The Legend of Zelda: Breath of the Wild Deluxe Guide – $48.48 READ FULL STORY AT NINTENDOTODAY!