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DLC & Patches

Dreadnought PS4 Founder’s Packs Launched

[embedded content] The Founder’s Packs for combat flight simulator Dreadnought have just been made available on the PlayStation Store, allowing anyone to not only get into the beta of the game but to also get a head start with all the items included with the Founder’s Packs. The first and more expensive of the Founder’s Packs, the Mercenary Pack, includes the following: Access to the PS4 closed beta 30 days of Elite Status – earn more XP and Credits after each battle 3,500 Grey Box Points (GP) – outfit your ships with unique vanity items 25,000 Credits – unlock new weapons, modules and ships Mercenary Pack vanity items – an exclusive decal, emblem and coating 2 Fleet Recruitment Packs – invite your friends to play Dreadnought The Mercenary Pack also gives access to five Hero Ships, one from each ship class, five Hero Ships’ coating collections, six Hero Shop decal collections, one Hero Ship emblem collection, as well as both the white and black versions of the Mercenary Pack coating collection, emblem collection, and decal collection. As for the cheaper Hunter Pack, it includes the following: Access to the PS4 closed beta 7 days of READ FULL STORY AT PLAYSTATIONLIFESTYLE!

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Rime Gets Cracked on PC in Record Time; Denuvo DRM Now Being Removed as Promised

Rime on PC gets cracked in a mere five days, resulting in the developer removing Denuvo DRM from the game as it previously said it would. …Read More The post Rime Gets Cracked on PC in Record Time; Denuvo DRM Now Being Removed as Promised by Tyler Fischer appeared first on DualShockers.

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Spoiler Alert – RiME Ending and Story Discussion

Hello everyone, and welcome to “Spoiler Alert,” a PlayStation LifeStyle original feature that gives the PSLS community a safe place to come and discuss spoilers about various games, while providing spoiler-filled videos of the endings and other major plot points. If you want to see the latest games’ endings and talk about it, you’ve come to the right place! RiME had a troubled development history, but it’s finally out. It landed with a 9 out of 10 and an Editor’s Choice award when we reviewed it, having us in tears with the emotional pacing and impact. It manages to do all of this without ever uttering a single word. One of the most difficult things about a game like this is the inability to really discuss the story because of the spoiler filled aspect, which is why we’ve given you a forum of discussion where you can debate and point out things you may have noticed while playing the game. Be warned, from here forward there are major spoilers for RiME. If you don’t want to be spoiled, turn away now. If you haven’t read our SPOILER FREE review, you should click here to go check it out. Here’s a picture of a boy READ…

dreadnaught

PlayStation Releases 19 Minutes of New Dreadnought Gameplay Footage

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RiME Review – Love, Loss, and Letting Go (PS4)

[embedded content] Washed up on a beach, a young child in a tattered red cloak surveys the world around them. A bright and sunny island greets them, and their focus is inexplicably drawn to a large tower in the center. This is where Rime (stylized RiME) starts, and without saying a word, you set off to explore the unfamiliar, yet nonthreatening surroundings. Rime immediately asks a series questions that incite a search for answers. What is this island? What is the tower? Who is this child in the red cloak and why were they lying face down on a beach? Those answers are discovered, and yet throughout Rime, nary a word is spoken. Rime’s story is presented simply and effectively, using visual cues to fuel the search for answers and to encourage an emotional connection with the narrative. It’s paced in such a way that it never feels like there are long, dull stretches without intrigue. The pseudo open world has a variety of nooks and crannies begging for exploration, and certain elements in the environment won’t become clear until a second play through. Changes to the setting are frequent as you solve puzzles and move forward, keeping a particular…

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RiME Review — A Masterpiece of Visual Storytelling

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RiME Out Tomorrow on PS4, Xbox One, and PC; Launch Trailer Released

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Here Are All the Trophies for RiME on PS4

Adventure and puzzle game RiME is set to come out on the PlayStation 4 and other platforms in a few days and the game’s list of Trophies has already been published by the folks at Exophase. The game, which is developed by Tequila Works and published by Grey Box as well as Six Foot, features a total of 32 Trophies with a good mix of Gold, Silver, and Bronze. Here’s the full list of Trophies for RiME: Platinum The end is a new beginning – Obtain all trophies. Gold Full Wardrobe – Collect all the outfits. The Truth – Peek through all the keyholes. It’s a process – Recompose all the emblems. Sweet Memory – Reunite with the white shade. To let go – Accept things as they are. Silver Toyful Child – Collect all the toys. Lost Lullaby – Complete the lost lullaby. Ask for a miracle – Pay it forward. No hope – Hit your lowest point. Bite the dust – Break the five strange statues. Ancient treasure – Try to wake up the lost Sentinel. Dark and quiet – Complete the labyrinth without making a sound. What lies in the deep – Find the shark. READ FULL…

Everything You Need to Know

Rime – Everything You Need to Know

When Rime was first unveiled at gamescom 2013, the PlayStation community was beside itself with excitement. Here was an indie game bursting at the seams with potential, one that adopted the cel-shaded aesthetic of Wind Waker and Shadow of the Colossus — not to mention a sprinkling of Studio Ghibli classics in the vein of Princess Mononoke and Spirited Away — and used the vessel of a young, wide-eyed boy to anchor its fantastical story. So far, so promising. Initially hatched as an XBLA exclusive by the name of Echoes of Siren, publishing policies and other red tape forced Microsoft to drop Rime altogether, though it didn’t take long for Sony to swoop in and acquire the IP, promoting it to a PS4 exclusive in the process. That was just prior to the aforementioned gamescom unveiling four years ago, So, you’re ready to chase the Mediterranean sun? Not so fast! In anticipation of its launch on May 16, we’ve scoured the four corners of the internet — and the PSLS archives — to compile all the necessary information you could ever need pertaining to Tequila’s sun-kissed puzzle platformer. Rime is booked in to launch across PS4, Xbox One and PC READ…

Dreadnought

Dreadnought Enters Open Beta; New Trailer Released

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Rime on Nintendo Switch Gets Price Adjusted to $30 on eShop; Physical Release Will Include Soundtrack

Following fan feedback with the additional $10 charge on Nintendo Switch, Rime’s upcoming Switch version will be $10 cheaper for the digital eShop version. …Read More The post Rime on Nintendo Switch Gets Price Adjusted to $30 on eShop; Physical Release Will Include Soundtrack by Ryan Meitzler appeared first on DualShockers.

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Rime’s New Developer Diary Explores Level Design and Building a Puzzling World

The upcoming puzzle-adventure title Rime gets explored in a new developer diary video focusing on the game’s level design and breathtaking environments. …Read More The post Rime’s New Developer Diary Explores Level Design and Building a Puzzling World by Ryan Meitzler appeared first on DualShockers.

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Tequila Works Gives an Overview of Rime’s PS4 Pro Enhancements, Says It Wants to Balance It Out

Rime developer Tequila Works has said that it’s targeting a frame-rate and resolution of 30fps/1080p on the PlayStation 4 and Xbox One and although the game will offer a higher frame-rate on the PS4 Pro, the studio wanted to achieve a balance between “having more frame rate than in a normal PS4 but adding some visual improvements that helped Rime to look even better.” Speaking to Wccftech, Lead Progammer Carlos Vázquez said that the increase in frame-rate for PS4 Pro will vary between 5-10fps “depending on the game’s area.” Additionally, he gave a quick rundown of improvements as follows: –          Much better quality of the shadows.–          Temporal antialiasing has better quality, obtaining more definition and quality in the AA filter.–          The LODs’ distance has been tweaked to increase the visual quality of fauna and flora during the time they are rendered.–          More definition in the texture filter.–          The VFX, shaders, materials and translucency has better quality too so we can have, for example, more realistic metals, better screen space reflections and better detail level in general. As for HDR, Vázquez says that the support Rime offers is the default one that comes with Unreal Engine, and the developer didn’t feel READ FULL STORY…

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Watch Over 20 Minutes of Rime Gameplay Right Now

[embedded content] Remember Rime? Tequila Works’ gorgeous adventure game that debuted a few years ago? While we saw the game’s re-reveal trailer last week which confirmed that it’s not a PlayStation exclusive anymore, there’s now a ton of gameplay released for it. As part of IGN’s “IGN First” program, Tequila Works has now unveiled 27 minutes worth of Rime gameplay! Not only does the animation look endearing, the music is nothing to scoff at, either. Set for release this May 9, Rime will see a physical release and will be available for the PS4, Xbox One, Nintendo Switch and PC for $29.99. Anyone looking forward to this? Could this be this year’s breakout indie game? [Source: IGN] READ FULL STORY AT PLAYSTATIONLIFESTYLE!