halo 5

blizzard

Why Opening Loot Boxes Feels Like Christmas, According To Game Devs

Opening Overwatch loot boxes or Halo 5 REQ packs adds a special drama to a gaming session. The crate shakes. A jingle chimes. Lights peek out from the cracks. It swells with potential. Game developers make subtle design decisions that stoke the hope that keeps players opening mystery boxes, crates and packs. And not just on the stats side of things—just as important are the cosmetics of the experience. Advertisement A combination of visual and aural factors can make it feel like Christmas, and that’s intentional according to people we recently spoke to who explained the designs of three totally different mystery mechanics. Here’s the thinking behind each: Overwatch Loot Boxes During Overwatch’s Lunar New Year event, I tore through loot boxes with a single-minded goal: Roadhog’s “Bajie” skin. It drove me crazy. I’d watch the special edition box’s gears churn and shake until it exploded in fireworks. When the items hit the ground, gold nuggets rained from the sky. The whole experience is kinetic, a song and dance of lights and movement. It dulled the pain of never getting that skin. Advertisement READ FULL STORY AT KOTAKU!

343 Industries

Halo 5 Skee Ball Games Keep Getting Better

People have made all kinds of things inside Halo 5 using the game’s Forge mode, but Skee Ball seems to have a special place in the hearts and minds of the game’s players. Advertisement The latest mod to recreate the analog arcade game comes from user Spartan 106473. Called Arcade Tokens, the mini-game allows up to five guardians to compete by lobbing bombs at their corresponding targets. You can see how it works in a video made by YouTuber ZannyVids. It still has some kinks to be worked out (occasionally the ball can get stuck on the geometry and won’t roll back out) but the pulsing neon color scheme gives the whole thing a Halo meets Hackers vibe. But of course this is by no means the first attempt to make virtual Skee Ball using Halo 5. There is in fact no shortage of mods recreating the mini-game with varying degrees of success. One version I highlighted previously was rough but also creative in how it combined Halo 5 and Skee Ball by way of giant golf balls and golf clubs, but Spartan 106473 believes READ FULL STORY AT KOTAKU!

Forge Mode

Mario Kart’s Rainbow Road Gets Remade in Halo 5

Halo 5: Guardians may have gotten a mixed reception from gamers and journalists, but almost all can agree that its Forge Mode was brilliant. Available on both Xbox One and PC, Forge Mode allow users to create all manner of crazy levels — even ones inspired by other games. One latest Forge Mode creation is based on Rainbow Road from the Super Mario Kart series. This map has all of the hazards that Rainbow Road is known for. It can accommodate up to ten players, though it’s likely that most will end up plummeting to their doom thanks to the level’s precarious turns. As you can see from the video below, this is one psychedelic and trippy looking race course. [embedded content] This is an impressive recreation of Rainbow Road, but it is missing a few key things. There are no power-ups to collect and no weapons to use against enemies. The terror of being hit in the back by a random turtle shell doesn’t exist here. Still, the makers of this stage did the best they could with the assets available to them. The most important thing is whether or not the READ FULL STORY AT GEEK!

Feature

Forza Horizon Series – Top 5 Places it Should it Go Next

Forza Horizon Series – Top 5 Places it Should Go Next The Forza Horizon franchise has taken us to the USA, Europe, and most recently to Australia in Forza Horizon 3. Considering how awesome the franchise is (check out or Forza Horizon 3 review), it’s likely (as in guaranteed) we’ll see more Horizon games in the future. The big question will be, where will Horizon take the race next? We’ve compiled a list of 5 locations that could be a fun fit for the Horizon franchise. Forza Horizon: Japan Japan has a diverse mix of locales that would be perfect for any driving game. Massive cities like Tokyo and Osaka connected via expressways, ancient castles, ruins and so much more. Japan is also home to some pretty significant car brands like Honda, Mazda, Lexus, and Subaru. Possible storyline: Being in Japan, the story could focus on Japanese car manufacturers vs the world. The player will begin the game by choosing a side (Japan or the world), and race against their competition to bring the championship to their respective side. Key sights to see: Himeji Castle Hiroshima Peace Memorial Park Bonus idea: Microsoft/Turn 10 Studios/Playground Games could license certain Japanese franchises…