Horizon Zero Dawn


Ghost Recon Wildlands Tops UK Sales Charts For 4th Time This Year

The 15th week of the 2017 UK Sales Charts are in, and like the 14th week, Ubisoft’s Tom Clancy’s Ghost Recon Wildlands is once again the top dog, a title it has held now for the fourth …Read More The post Ghost Recon Wildlands Tops UK Sales Charts For 4th Time This Year by Tyler Fischer appeared first on DualShockers.

Bandai Namco

Ninja Theory on Potential Enslaved 2: Horizon Zero Dawn May Have “Taken Over That Mantle”

[embedded content] During its extensive coverage of Hellblade: Senua’s Sacrifice, Game Informer took out some time to quiz Ninja Theory on potential sequels to some of its previous games including 2010’s Enslaved: Odyssey to the West. While the developer has already explained that it doesn’t own the IP and the decision to make another title would rest with the publisher, creative director Tameem Antoniades said that an Enslaved 2 might be too similar to Horizon Zero Dawn and it might not make sense to make a game in that vein now regardless of the publisher’s decision. “Horizon is a brilliant game and I think maybe that’s also taken over that mantle or aesthetic,” he said. “Maybe it’d have to be something different.” Antoniades also said that this was his own perspective and not Bandai Namco’s. “What they [Guerrilla Games] have done is outstanding and beautiful, and it’s got similar stuff in it,” he continued. “I don’t know if I’d want to go up against Horizon now. I think you’ve got to find a different angle.” You can check out the full interview above. What do our readers think of this? [Source: Game Informer] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

ghost recon wildlands

March 2017 NPD: Ghost Recon, Zelda & Switch Help Industry Sales Rise 24%

Thanks to a strong month that saw Ghost Recon Wildlands, The Legend of Zelda: Breath of the Wild, Mass Effect Andromeda, Horizon Zero Dawn, and the Nintendo Switch, total industry sales in the United States during March 2017 were up 24% year-on-year to $1.36 billion. By category, hardware was up 91% to $485 million, software was up 5% to $612 million, PC games were down 25% to $29 million, and accessories were up 9% to $231 million. NPD analyst Sam Naji said, “March 2017 will go down in history books as the month Nintendo broke records. The Nintendo Switch had the biggest hardware launch for a Nintendo platform and the second biggest launch for any video game platform since 1995, the time NPD began tracking this category.” The Switch sold more than 900,000 units last month, and topped the Game Boy Advance’s launch by 31,000 units. Looking at software, Ghost Recon Wildlands was the #1 game of March, though it’s worth noting that digital sales weren’t tracked for Zelda. Wildlands saw the best launch of any Ghost Recon game, and the second best launch of any Tom Clancy game (behind The Division). Elsewhere on the software chart, Mass Effect Andromeda finished in 3rd for the month, and saw the second best READ…

fine art

More Beautiful Art From Horizon Zero Dawn

While we’ve already seen some of the work Karakter did on Horizon Zero Dawn, the studio has since released a lot more. Which means we’re going to take a look at it here, because everything visual about this game is just the best. Game Of Thrones Artists Worked On Horizon Zero DawnGame Of Thrones Artists Worked On Horizon Zero DawnGame Of Thrones Artists Worked On Horizon Zero… Karakter is a German studio who have done a lot of design work on Game of Thrones over the years.…Read more Read more You can see more of Karakter’s work at their company site. Advertisement Advertisement The artists involved in the Oseram images were: Tobias Mannewitz – Creative DirectionChristian Günther – Creative WriterFloris Didden – Concept ArtistDan Blomberg – Concept ArtistViktor Jonsson – Concept ArtistMarko Schöbel – Previz ArtistHenrik Bolle – Lead Character DesignerViktor Fetsch – Character DesignerAdrian Wilkins – Character DesignerAndrejs Skuja – Character DesignerTim Löchner – Characte DesignerVille Eriksson – Prop DesignerSven Sauer – Matte PainterTom Hiebler – Matte PainterMeredith Rowe – Graphic DesignerKnuth Möde – Technical ArtistValentin Lessnerkraus – READ FULL STORY AT KOTAKU!

1 2 Switch

Media Create: Nintendo Switch and Monster Hunter XX Top Japanese Sales For Fifth Straight Week

It’s April 19th, 2017, aka a Wednesday. And what happens on Wednesdays? That’s right, Media Create releases its weekly sales charts of the Japanese market. Or should I saw the Monster Hunter XX and Nintendo Switch charts, …Read More The post Media Create: Nintendo Switch and Monster Hunter XX Top Japanese Sales For Fifth Straight Week by Tyler Fischer appeared first on DualShockers.

DLC & Patches

Horizon Zero Dawn Update 1.13 Adds Background Music Support, Ability to Drop Treasure Chests

[embedded content] Now live on PlayStation 4, Horizon Zero Dawn update 1.13 fixes crashing and progression issues, adds the ability to drop treasure chests with items you don’t need, and adds background music support, which is a feature that was requested by the community. Here’s the full list of patch notes for 1.13, but Guerrilla warns that there are potential spoilers in the Fixes section: New Features Added support for background music playback. Added the ability to drop treasure chests. Fixes Progression Fixes Fixed an issue in “The Point of the Spear” where some players could escape the quest area and get stuck here, blocking progression of this quest. Fixed an issue in “A Seeker at the Gates” where some players could get stuck behind the gates to All-Mother Mountain. Fixed an issue in “The City of the Sun” where some players were able to exit Olin’s basement during the ‘Investigate Olin’s Secret Workshop’ objective. Fixed an issue in “The Grave-Hoard” where the objective would not update when some players fast traveled away after activating the Holo Projector. Fixed an issue in “Deep Secrets of the Earth” where some players could avoid triggering a cutscene, resulting in the quest not progressing. READ…

A Spoiler-Packed Chat About Horizon Zero Dawn's Excellent Story

Three Kotaku staffers have finished the new PlayStation 4 game Horizon Zero Dawn, so it feels like time to talk it all. Join me, Kirk, and Patricia for some SPOILERY talk about Aloy’s wild robot adventures. Advertisement Jason Schreier: Alright, let’s talk about Horizon Zero Dawn. Now that the game has been out for nearly two months, I think it’s safe for us to dig deep into the story and get all spoilery. So… wasn’t it crazy that Aloy was dead the whole time? Kirk Hamilton: Right? I also can’t believe she was actually Rost’s father! Blew my mind. Advertisement Jason: For real, though, I want to talk about the story revelations, both in terms of content and delivery. For starters, let’s talk content. What’d you guys think of the big reveal, that this world was created by a set of elaborate AIs that were built to restore humanity in the wake of an apocalyptic meltdown? Patricia Hernandez: I was impressed that they pulled it off as well as they did. Even when I guessed what would happen, they still made it feel really cool! Kirk: For me, with this game, content and delivery were intertwined. In terms of content,…

Guerrilla Games

Horizon: Zero Dawn Update 1.13 Now Available; Adds Ability to Drop Treasure Chests and More

Watch the 47-Minute Horizon Zero Dawn Making Of Documentary Right Here

[embedded content] Clocking in at 47 minutes, the latest documentary from VPRO Backlight is all about the making of Horizon Zero Dawn from Guerrilla Games – the only AAA game studio in the Netherlands. After an English opening focusing on PlayStation and video games as a medium, the documentary heads to Amsterdam at 6:50 and goes behind the scenes and interviews several members of the studio, including Producer Angie Smets, Managing Director Hermen Hulst, Game Director Mathijs de Jonge, and Art Director Jan-Bart van Beek. For the interviews with the developers, be sure to turn on English subtitles. The video’s description points out that Horizon Zero Dawn had a multi-million Euro budget, and 240 people worked on it over five years. “The character Aloy was created by using the face of a Dutch actress, the voice of an American woman, and the body of a British acrobat,” it adds. “The motion capture that took place in Oxford to give her life is amazing to watch, especially for the Horizon Zero Dawn fan, but not only.” To see the creation of Aloy, skip to 34:00. If you want to learn more about Horizon Zero Dawn, check out this video featuring Neil Druckmann and Hermen Hulst. [embedded content]…

Guerrilla Games

Horizon Zero Dawn Uses All Sorts Of Clever Tricks To Look So Good

GIF Every time you move the camera in Horizon Zero Dawn, the game is doing all sorts of under-the-hood calculations, loading and unloading chunks of world to ensure that it all runs properly. And that’s not even counting the robot dinosaurs. Advertisement In a new 45-minute documentary produced by the Dutch organization VPRO, the developers at Guerrilla Games give us a fascinating glimpse at how they created their post-post-apocalyptic versions of Colorado and Utah. One of my favorite parts is the GIF above, at around 18:16 in the documentary, which shows how the game is secretly rendering giant chunks of terrain on the fly as you move your camera around. You can watch it all here. Make sure to put on English captions—some of it is in Dutch. Although some of the documentary is fluff, it’s worth watching if you’re into Horizon Zero Dawn and want to know more about how it was made. Games like this don’t just look incredible because of ‘hyper-realism’ but because their engineers use all sorts of tricks to save memory. Trees, for example. You won’t notice this when you’re playing the game, but when READ FULL STORY AT KOTAKU!

Horizon Zero Dawn

New Documentary Shows the Making of Horizon Zero Dawn in 50 Minutes

Horizon Zero Dawn’s Best Armor Makes The Game Even More Fun

One set of armor in Horizon Zero Dawn stands above the others: The shield-weaver armor. It’s really good, and pretty hard to get. It’s also totally worth it. Advertisement Most of the armor in Horizon has a specific application. This armor protects against fire, this armor against melee attacks. This armor gives you a stealth bonus. The game is pretty damn tough no matter which armor you’re wearing, but the most useful is the shield-weaver armor. It projects an energy shield around Aloy and can absorb several major hits before it needs to recharge. That’s huge, particularly when you’re up against some of the game’s tougher enemies, which can drain your health bar with a hit. The shield-weaver armor is appropriately hard to get. The developers have taken the Assassin’s Creed approach: You find the armor early, but it’s locked behind glass and you can’t get to it right away. It’s buried in a bunker near the starting area, but you’ll need five power cells in order to unlock it. Those power cells are spread throughout the underground areas you’ll explore during story missions, and you won’t be able to get the final one until the third-to-last mission, “The Mountain…

ghost recon wildlands

March 2017 PlayStation Store Charts: Horizon Zero Dawn & Ghost Recon Wildlands Finish in 1st

Released on March 1, Horizon Zero Dawn was the best-selling game of the month in Europe through the PlayStation Store “by a significant margin.” Ghost Recon Wildlands settled for 2nd place on the PlayStation 4 chart, while Mass Effect Andromeda debuted in 5th. Horizon Zero Dawn placed in 2nd in North America (it opened in 2nd last month after just one day on sale), behind Ghost Recon Wildlands. Mass Effect Andromeda, MLB The Show 17, and Battlefield 1 rounded out the top five on the PS4 chart. Here’s the most downloaded PlayStation games of March 2017 through the PlayStation Store in North America, as well as the best selling PlayStation games of March 2017 through the PlayStation Store in Europe (European charts also show last month’s rankings): PlayStation 4 Games North America Ghost Recon Wildlands Horizon Zero Dawn Mass Effect Andromeda MLB The Show 17 Battlefield 1 God of War III Remastered FIFA 17 Battlefield 4 Rocket League Grand Theft Auto V NieR: Automata ARK: Survivor’s Pack Minecraft: PlayStation 4 Edition Kingdom Hearts HD 1.5 +2.5 Remix For Honor Madden NFL 17 Plants vs. Zombies Garden Warfare 2 Call of Duty: Infinite Warfare NBA 2K17 Batman: Arkham Knight Europe Horizon Zero Dawn (New) Ghost Recon Wildlands (New) Rocket League (6) FIFA READ FULL…

Podcast: The Voice Of Horizon Zero Dawn

Writer and actress Ashly Burch joins me and Kirk on today’s Kotaku Splitscreen to talk about what it was like to play Aloy, the lead character of Horizon Zero Dawn. Advertisement First we talk about the games we’ve been playing (Rock Band VR and Cosmic Star Heroine) before leaping into the News Hour, with stories on PlayerUnknown’s Battlegrounds selling a million copies (14:59), Star Wars: Battlefront II’s first trailer (17:34), and Scorpio specs (19:27). Then Ashly comes on to talk about voice acting for Horizon, perfecting the voice of Aloy, and how her character has the most badass video game hair of all time (29:34). We close things off with some listener mail about video games changing after they launch (1:04:38). You can download an MP3 of this week’s episode right here. Advertisement As always, you can find us on iTunes and Google Play. Reach us at splitscreen@kotaku.com with any and all questions, requests, suggestions, and fan-fiction. READ FULL STORY AT KOTAKU!