id-software

bethesda

Quake Champions Gets New Trailer Showcasing the Burial Chamber Arena

Back near the start of March, publisher Bethesda and developer id Software announced that closed beta sign-ups for Quake Champions were open. Additionally, the pair announced its plans to start two new trailer series: one geared toward’s …Read More The post Quake Champions Gets New Trailer Showcasing the Burial Chamber Arena by Tyler Fischer appeared first on DualShockers.

bethesda

Uncharted 4 Wins Game of the Year at SXSW Gaming Awards, Check Out the Full List of Winners

bethesda

Quake Champions Gets New Character Trailer Highlighting Scalebearer

Today, developer id Software and publisher Bethesda, released a new (and the second, you can check out the first which showcased Nyx here) character trailer highlighting the champion: Scalebearer. …Read More The post Quake Champions Gets New Character Trailer Highlighting Scalebearer by Tyler Fischer appeared first on DualShockers.

id-software

id Software Co-Founder John Carmack Sues ZeniMax for More Than $22M Over Missing Payments

Not long after ZeniMax won a $500 million lawsuit against Oculus, which involved John Carmack among others, the id Software co-founder has sued his former studio’s parent company for over $22.5 million. Carmack alleges that ZeniMax failed to pay him the final installment of his share of the $150 million that was owed following ZeniMax’s purchase of id Software in 2009. According to Dallas News, John Carmack says ZeniMax is refusing to pay him due to “sour grapes” and he’s not being allowed to convert the sum into stock either. “Sour grapes is not an affirmative defense to breach of contract,” says the filing. “ZeniMax’s invocation of the same alleged acts that it just went to trial on is an exercise in bad faith and distraction.” ZeniMax reached out to Dallas News and shot down Carmack’s claims. “Apparently lacking in remorse, and disregarding the evidence of his many faithless acts and violations of law, Mr. Carmack has decided to try again,” said a representative of the company. What do our readers think of this? [Source: Dallas News] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Google News

The Oculus Saga Continues: John Carmack Suing ZeniMax for 22 Million Dollars

Back in early February, a Dallas jury awarded ZeniMax Media 500 million dollars to be paid by Oculus, its owners, and the former CEO. John Carmack, co-creator of the Doom series, immediately lambasted this decision in a …Read More The post The Oculus Saga Continues: John Carmack Suing ZeniMax for 22 Million Dollars by Leif Conti-Groome appeared first on DualShockers.

bethesda

Quake Champions is Both Free-To-Play and Available to Purchase

When Quake Champions was announced last summer by Bethesda, developer id Software said it was still evaluating what business model it would deploy (free-to-play vs. pay-for). Today, it confirmed to GameSpot that the game will be free-to-play, …Read More The post Quake Champions is Both Free-To-Play and Available to Purchase by Tyler Fischer appeared first on DualShockers.

bethesda

Quake Champions Gets New Trailer Showcasing the Blood Covenant Arena

Two days ago, publisher Bethesda and developer id Software announced that closed beta sign-ups for Quake Champions were open. Additionally, the pair announced that on Wednesday (yesterday) the game will start its Champions profiles with a new …Read More The post Quake Champions Gets New Trailer Showcasing the Blood Covenant Arena by Tyler Fischer appeared first on DualShockers.

bethesda

Quake Champions Gets New Character Trailer Highlighting Nyx

Yesterday, publisher Bethesda and developer id Software announced that closed beta sign-ups for Quake Champions are open. Additionally, the pair announced that on Wednesday (today) the game will start its Champion profiles with a new trailer focused …Read More The post Quake Champions Gets New Character Trailer Highlighting Nyx by Tyler Fischer appeared first on DualShockers.

bethesda

id Software Talks DOOM’s future, Says It’s Listening to What People Are Saying

Last year’s DOOM was met with positive reviews and went on to become a commercial success. But what does that mean for the future of this long-running first-person shooter series? If a recent interview is any indication, it sounds like id Software is willing to explore further opportunities. Speaking to IGN during DICE 2017, Co-Director Marty Stratton said, “We left ourselves a really, really amazing canvas and a lot of colors to paint with going forward.” Though he didn’t divulge any information, Stratton talked about id’s ongoing support for DOOM‘s multiplayer, stating that the studio has “some things that we want to still do and give players.” “We try to keep a close eye on what people are talking about, it’s going to be hugely informative as we go forward with just about everything,” he continued. Did our readers enjoy DOOM? Let us know if what you’d like to see in a future installment, if/when there is one. [Source: IGN] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Bethesda Softworks

ZeniMax Wins $500 Million in Oculus Lawsuit

Today was a rough day for Oculus, as a Texas jury awarded ZeniMax (the parent company of Bethesda Softworks) $500 million dollars. This was due to Oculus co-founder Palmer Luckey failing to comply with a non-disclosure agreement he signed with ZeniMax. It wasn’t all bad, however, as Oculus was found not-guilty of stealing trade secrets from ZeniMax. Here’s how the $500 million is split up: Oculus has to pay $200 million for breaking the non-disclosure agreement that Luckey signed, and $50 million for copyright infringement. Oculus co-founder Brendan Iribe has to pay $150 million for false designation. Oculus and Luckey have to pay $50 million each for false designation. As expected, Oculus is planning to appeal the decision. They put a positive spin on the case, as they were found not-guilty on the main matter of stealing trade secrets. “The heart of this case was about whether Oculus stole ZeniMax’s trade secrets, and the jury found decisively in our favor,” said an Oculus spokesperson to Polygon. “We’re obviously disappointed by a few other aspects of today’s verdict, but we are undeterred. Oculus products are built with Oculus technology.” This case is far from over on both sides, as ZeniMax is also READ…

doom

So That's Why Doom's Hell Has So Many Candles

Everybody has questions. What’s our purpose? Will we ever achieve true peace? Why it it fucking impossible to plug in a USB cable correctly on the first try? Me, though, I have just one: why, in Doom (2016), were there so dang many artfully arranged candles in hell? Advertisement A new video by Harry101UK posits a theory: the candle demon. While everybody else is getting their guts fashioned into sweet metal guitar strings by Doom Guy, candle demon frolics through burning eternity and makes everything look real nice: I bet the candles are scented, too—but not, like, in a way that’s obnoxiously perfumey or invasive. Candle demon is too good and pure for this world. Guess that’s why he’s in hell. READ FULL STORY AT KOTAKU!

Bobby Prince

DooM Medley: IDDQD for Bobby – Bobby Prince needs our help!

I´ve got some bad and some good news to share with you guys and girls, and I´m going to start with the bad news first. Well, not so long ago I found out that Bobby Prince (Bobby has made music for games like “Doom“, “Doom 2”, “Rise of the Triad” with many others) suffers from colon cancer…And I didn´t take that news all… READ FULL STORY AT THEGG!

bethesda

Bethesda’s Pete Hines Says Cancelling DOOM 4 Was the Right Decision

One of the biggest surprises in 2016 was just how good DOOM was. Indeed, there was actually a plethora of reasons to be hesitant about the game’s launch. However, as we now know, those reasons of worry …Read More The post Bethesda’s Pete Hines Says Cancelling DOOM 4 Was the Right Decision by Tyler Fischer appeared first on DualShockers.

bethesda

DOOM Free Update 4 Adds Arcade Mode, Two New Muliplayer Modes, and Classic Modules for SnapMap

id Software has released Free Update 4 for DOOM, which adds an Arcade Mode to the game, along with two new multiplayer modes, and “Classic Modules” to SnapMap. In Arcade Mode, players are given all guns, runes, and equipment in the game from the start, and must slay demons in order to build up their score and be ranked on worldwide leaderboards. The “Classic Modules” for SnapMap allow players to build levels with new assets based on the original games. The first of the two new multiplayer modes is Prowlers vs. Marines, which has a team of player controlled marines fend off Prowlers. If one of the marines die, they respawn as a Prowler. The other new mode is called Bloodrush, which makes players keep track of a Bloodrush meter during battle in order to stay alive. The meter drains over time, and must be replenished through killing other players. The match goes on until there is only one player left standing. You can watch a trailer for the Free Update 4 below. DOOM is currently available on PC, PS4, and Xbox One. [embedded content]