Torment: Tides of Numenera has recieved a new update on PC; coming soon to consoles. …Read More The post Torment: Tides of Numenara Gets Servant of the Tides Update; Adds New Companion And Bug Fixes by Tanner Pierce appeared first on DualShockers.
Torment: Tides of Numenera gets a new trailer detailing the game’s science fiction world. …Read More The post Torment: Tides of Numenera Details Premise in New Story Trailer by Azario Lopez appeared first on DualShockers.
As you most likely already know (at least if you´re an RPG fan), inXile Entertainment will release their RPG game “Torment: Tides of Numenera” by the end of this month (on the 28th of February to be exact). Well, I have some really good news for you guys and girls. Because GOG just informed me (Robin Ek, TGG) that GOG… READ FULL STORY AT THEGG!
Developer inXile Entertainment and publisher Techland have released a new interactive quest video for science-fantasy RPG Torment: Tides of Numenera in order to effectively demonstrate how combinations of choices allow players to shape their own stories, and …Read More The post New Torment: Tides of Numenera Interactive Quest Video Demonstrates Meaningful Choices by Tyler Fischer appeared first on DualShockers.
Even the Trailer Let’s You Shape Your Destiny in Torment Techland returns with tidings of a new RPG. This time around, they’ve decided to treat players to something new and thematic. Working with developer inXile, they’re delivering a game that makes the most out of player choices. Torment: Tides of Numenera, a game we’ve long covered, gets an interactive trailer showcasing the significance of player choices. Creative Lead Colin McComb narrates the trailer, pushing the point home that everything you do matters. But this is just a small glimpse into the world of Torment. Many themes, stories, and subplots can be experienced in-game. Moreover, Techland assures us that every playthrough is different. Meanwhile, developers stress that it serves the detail-oriented gamer, adding variable dimensions on top of action gameplay. More about Torment: Tides of Numenera: it was created as spiritual successor to Planescape: Torment – “a 1990s game that became a symbol of ambitious RPGs and deep storytelling.” At the same time, it’s very reminiscent of Divinity: Original Sin. Both carry that top-down isometric with story-driven narrative. Except in this case, Torment is sci-fi. Taking place a billion years in the future, players obtain a completely alternate perspective on earth. You can discover Torment: Tides of Numenera on February 28, whether you play PS4, Xbox One,…
After the success of the long-anticipated Wasteland 2, the upcoming Wasteland 3 will bring players back into the post-apocalypse with several new features, with the game having now been officially crowdfunded. Originally announced two weeks ago, developer InXile Entertainment announced that Wasteland 3 has met its crowdfunding goal on the platform of $2.75 million, just three days after the game’s crowdfunding campaign was launched on Fig. While a majority of the $2.75 million was contributed by investors, over 14,000 backers contributed toward the game’s funding goal, which currently sits at $2,823,321 (as of this writing), with over 24 days still left in the campaign to contribute towards the game. Following the game’s funding on Fig, InXile has unveiled several stretch goals for the project, upwards of $3.1 million beyond the original funding goal and including new content such as new customization options for characters, vehicles, gear, and more. Wasteland 3 is currently in development for PS4, Xbox One, and PC for late 2019 – you can learn more and contribute to the game’s funding at its Fig campaign page.
Wasteland 3 managed to raise 60 percent of its funding goal during the first day of its crowdfunding campaign so it doesn’t come as a surprise that the game has been fully funded in just a little over three days. Thanks to nearly 14,000 backers, it exceeded the initial goal of $2.75M. “Without you, we would simply not be able to maintain our independence and keep fully true to our visions for great RPGs that you love,” wrote inXile Entertainment boss, Brian Fargo. The developer has now revealed three stretch goals, which are as follows: $2.85M: 37 Pieces of Flair – We unlock further Ranger customization, which could include multiple body types, more heads, and more hairstyles. Plus we’ll show items that your Ranger has equipped (gear like shovels, binoculars, etc) on their models. $3M: Car Companion (Codename: Morningstar) – We add a talking car companion! Morningstar is an AI built to serve President Reagan, but he’ll help you both in your travels and during combat, plus he’ll give you well-timed advice on how to wipe out all the dirty commies out there. See more on him below! $3.1M: Customizable Ranger Squad Insignia – At the start of the game, you get to…
[embedded content] Announced last week for PlayStation 4, Xbox One, and PC, Wasteland 3 is now up on crowdfunding platform Fig, seeking $2.75 million. In its first 18 hours, Wasteland 3 already had $1.7 million pledged from nearly 7,200 backers, all but guaranteeing it will be fully funded this week. [embedded content] If you want a digital copy of Wasteland 3 for PlayStation 4 or Xbox One as part of the Fig campaign, you’ll have to spend $51. InXile Entertainment explained why console gamers have to spend $18 more than PC players: We are able to generate our own game codes for Windows, Mac, and Linux, but we have to pay for console codes. We want to put as much of our money raised into the game as we can, but we also want to give you the opportunity to get a console copy cheaper than you otherwise could. We decided to add that console copies as an add-on for a wholesale price. Add it, and you will get both PC (Windows, Mac, and Linux), plus a console copy (Xbox One or PS4) – not to mention whatever other rewards you are due! According to the estimated delivery date for rewards, Wasteland 3 will launch in Q4 2019. It…
After its reveal last week, the upcoming Wasteland 3 will bring players back into its post-apocalyptic world while also introducing new features to the series such as vehicles and co-operative gameplay, and now those looking to get in on the action first can do so with the game’s newly-launched crowdfunding campaign on Fig. Following its official announcement last week, the official Fig campaign for Wasteland 2 has been launched, with the crowdfunding campaign having already reached nearly half of its funding goal with the campaign at over $1.4 million (as of this writing), against the game’s $2,750,000 funding goal. In addition to the launch of the game’s funding goal on Fig, a new gameplay trailer has also been released for a closer look at many of the new features coming to the game, including the addition of vehicles and more. Wasteland 3 is currently in development for PS4, Xbox One, PC, Mac, and Linux for release in Q4 2019 – in the meantime, you can check out the new gameplay trailer below and the Fig campaign pitch video for more information on the game: [embedded content] [embedded content]
Industry veteran Brian Fargo launches a new campaign to crowdfund the sequel to Wasteland 2, while Fargo and InXile have proven to be able to deliver in the past this time they’re trying a brand-new crowdfunding platform called Fig. It was only a few years ago that Fargo was lamenting the death of cRPGs, and now he’s crowdfunding the sequel… READ FULL STORY AT THEGG!