inXile Entertainment’s Wasteland 3 has been a crowdfunding success as it accumulated more than $3.1 million in funding and investment reservations from 17,707 fans. Fig, which allows fans to invest in game shares, has now announced in a press release that Wasteland 3‘s shares have been approved by the United States Securities and Exchange Commission (SEC). What this simply means is that fans and backers who want to benefit from the game’s financial success can now own a stake. “Fig Publishing, Inc. will soon reach out to investors with details to complete their investments online,” wrote the company. “Backers should review the offering circular for Fig Game Shares – WL3 that will be available on Fig’s website and the SEC’s website.” In related news, inXile CEO Brian Fargo has announced that he’ll be retiring from the industry as soon as Wasteland 3 ships in 2019. In an interview with Eurogamer last week, Brian – who has been in the industry since 1981 – has said that it seems like a good time to “drop the mic.” Wasteland 2 and Torment both came out great. The Mage’s Tale’s got a great buzz. The Bard’s Tale 4 looks spectacular. Wasteland READ FULL…
I (Jack Davis, TGG) am very pleased to inform you all that I got a chance to do an interview with Brian Fargo just recently. So we talked about everything from “Torment Tides Of Numenera” (don’t miss out on our “Torment Tides Of Numenera”PC giveaway!) , old memories to his plans for the future =) And with that said, please enjoy… READ FULL STORY AT THEGG!
Today is a very good day for those who love RPG games, and especially so if you just happen to be a fan of “Planescape: Torment”. You see, the awesome folks over at Techland and inXile Entertainment hooked us up with three PC keys for their neat RPG “Torment: Tides of Numenera“. So we’re giving them away to you boys and girls… READ FULL STORY AT THEGG!
Back on February 28th, developer inXile Entertainment and publisher Techland’s RPG Torment: Tides of Numenera launched onto PS4, Xbox One, and PC. Nine days later (today): Techland has released an accolades trailer claiming “tremendous critical acclaim.” …Read More The post Torment: Tides Of Numenera Gets New Accolades Trailer by Tyler Fischer appeared first on DualShockers.
Torment: Tides of Numenera has been out for a week now and it’s mostly been met with positive reviews (check out our review here). But those playing the game on the PlayStation 4 aren’t all having a smooth ride as everyone else. Many have encountered technical issues such as the game crashing, unbearably long load times, frame rate drops, jerky animation, and game-breaking bugs. All is not last for Torment on the PS4 though as the game’s producer Brian Fargo has told Eurogamer that they’re aware of the issues and are already working on updates. We are aware of the frame-rate dropping down on a few of the larger areas with Torment and we are on the case working on a solution. The game is still quite enjoyable but we will continue to provide updates to improve the experience, as we do with all our games. Fargo did not specify if the studio was working on fixing all the issues currently plaguing the PS4 version of the game or when the updates would be released. Torment: Tides of Numenera is the spiritual successor of Planescape: Torment, one of the most critically-acclaimed role-playing games of the ‘90s. Torment: READ FULL STORY…
[embedded content] Released this week for PlayStation 4, Xbox One, and PC, Torment: Tides of Numenera has an 8GB day one update (patch size differs by platform) that includes gameplay improvements, bug fixes, balance tweaks, adjustments in conversations, and more. Because the patch is so big, old save files won’t be compatible after updating, so be sure to download the update before starting your playthrough. “However, if you update the game and later decide you want to go back to your old save files, you can uninstall the game and keep the save, and then install the game again from the disc (please do it while being offline),” inXile Entertainment adds. Here’s the full list of patch notes: General Balance tweaks and improvements to combat, character system, abilities and skills. Updated shop inventories and loot/economy balance. Added a ‘Continue’ option to the main menu to load the latest save file. Added reverb and environment sound effects to voices. Numerous interface bug fixes and improvements. Added visual effects to some areas of the user interface. Added new sound effects to some abilities. Character portrait fixes. Quest and Conversation Updated the scripting in the Fifth Eye to fix some issues with the Eyes READ…
Torment is the spiritual successor of Planescape: Torment, a narrative RPG released in 1999. Brian Fargo from inXile and some of the original developers of Planescape: Torment successfully crowd funded this game via Kickstarter, just like they did with Wasteland 2, in order to bring us a type of RPG that we don’t see very often. Instead of using the… READ FULL STORY AT THEGG!
Today, developer inXile Entertainment and publisher Techland’s RPG Torment: Tides of Numenera released onto PS4, Xbox One, and PC. And to celebrate, pair released the game’s launch trailer. …Read More The post Torment: Tides of Numenera Out Today on PS4, Xbox One, and PC; Launch Trailer Released by Tyler Fischer appeared first on DualShockers.
Press release: Warsaw, February 28 – GOG.com, the digital distribution store offering the best in the RPG genre, is holding something special for all fans of deep, narrative and engaging gameplay. Celebrating the release of the wildly anticipated Torment: Tides of Numenera, aside of taking advantage of a limited-time offer on InXile’s newest outing, you can grab a free game… READ FULL STORY AT THEGG!
Torment: Tides of Numenera gets a new trailer detailing the game’s science fiction world. …Read More The post Torment: Tides of Numenera Details Premise in New Story Trailer by Azario Lopez appeared first on DualShockers.
As you most likely already know (at least if you´re an RPG fan), inXile Entertainment will release their RPG game “Torment: Tides of Numenera” by the end of this month (on the 28th of February to be exact). Well, I have some really good news for you guys and girls. Because GOG just informed me (Robin Ek, TGG) that GOG… READ FULL STORY AT THEGG!
Developer inXile Entertainment and publisher Techland have released a new interactive quest video for science-fantasy RPG Torment: Tides of Numenera in order to effectively demonstrate how combinations of choices allow players to shape their own stories, and …Read More The post New Torment: Tides of Numenera Interactive Quest Video Demonstrates Meaningful Choices by Tyler Fischer appeared first on DualShockers.
Even the Trailer Let’s You Shape Your Destiny in Torment Techland returns with tidings of a new RPG. This time around, they’ve decided to treat players to something new and thematic. Working with developer inXile, they’re delivering a game that makes the most out of player choices. Torment: Tides of Numenera, a game we’ve long covered, gets an interactive trailer showcasing the significance of player choices. Creative Lead Colin McComb narrates the trailer, pushing the point home that everything you do matters. But this is just a small glimpse into the world of Torment. Many themes, stories, and subplots can be experienced in-game. Moreover, Techland assures us that every playthrough is different. Meanwhile, developers stress that it serves the detail-oriented gamer, adding variable dimensions on top of action gameplay. More about Torment: Tides of Numenera: it was created as spiritual successor to Planescape: Torment – “a 1990s game that became a symbol of ambitious RPGs and deep storytelling.” At the same time, it’s very reminiscent of Divinity: Original Sin. Both carry that top-down isometric with story-driven narrative. Except in this case, Torment is sci-fi. Taking place a billion years in the future, players obtain a completely alternate perspective on earth. You can discover Torment: Tides of Numenera on February 28, whether you play PS4, Xbox One,…
After the success of the long-anticipated Wasteland 2, the upcoming Wasteland 3 will bring players back into the post-apocalypse with several new features, with the game having now been officially crowdfunded. Originally announced two weeks ago, developer InXile Entertainment announced that Wasteland 3 has met its crowdfunding goal on the platform of $2.75 million, just three days after the game’s crowdfunding campaign was launched on Fig. While a majority of the $2.75 million was contributed by investors, over 14,000 backers contributed toward the game’s funding goal, which currently sits at $2,823,321 (as of this writing), with over 24 days still left in the campaign to contribute towards the game. Following the game’s funding on Fig, InXile has unveiled several stretch goals for the project, upwards of $3.1 million beyond the original funding goal and including new content such as new customization options for characters, vehicles, gear, and more. Wasteland 3 is currently in development for PS4, Xbox One, and PC for late 2019 – you can learn more and contribute to the game’s funding at its Fig campaign page.