Preorder Anker's Foray Into Truly Wireless Earbuds For Just $99

Anker’s take on truly wireless earbuds is finally here, and you can save a lot by preordering through Kickstarter. Update: $79 and $89 specials sold out, around 5000 left at $99. Needless to say, we don’t make a habit of covering crowdfunding campaigns, but given that we’ve personally used almost every product Anker has ever made, and our readers have purchased more than 200,000 of their products without issue, we’ll make an exception. Especially for this huge preorder discount. Your Favorite Anker Products Readers have purchased more than 10 million products through links on our network since 2012, and… Read more Even better, I checked out two engineering samples of the Liberty+ on a recent trip to Seattle. They were comfortable (using the only size of ear tips available with the samples), and sounded great both when streaming Spotify and playing a few minutes of some podcasts. Advertisement Advertisement As you’d expect from Anker, the headline spec here is battery life. Liberty+ gets a competitive 3.5 hours of playtime from the earbuds, but a whopping 48 hours out of the charging case. They also have some READ FULL STORY AT KOTAKU!


One Of The Mechanical Keyboard Community's Most Beloved Boards Is Back

This is the WhiteFox, a custom 60 percent keyboard created by Matteo ”Matt30″ Spinelli. A couple of years back this board was offered as a DIY kit on Massdrop, and over 4,000 kits were sold. Now Matt30 and the folks at Input Club are offering the WhiteFox once more, fully-assembled for the masses. Working together with the folks at keyboard enthusiast group Input Club and group buy website MassDrop, Matt30’s initial launch of the WhiteFox was a massive success. It quickly became one of the most coveted small form factor mechanical keyboards going. Now Matt30 and Input Club have teamed up to offer the board via Kickstarter. The $100,000 campaign kicked off earlier this morning, with fully-assembled boards a reward for pledging $159 t0 $169. As of this writing they’ve just surpassed the $30,000 mark, with no signs of slowing down. Why the move from Massdrop to Kickstarter? From Matt30’s blog: Massdrop is a great platform with a huge user base but of course you have to compromise when dealing with big companies. BUT. The WhiteFox is our baby, Input Club and I felt that we couldn’t keep compromising and we needed a way to finally READ FULL STORY AT…

inis j

Project Rap Rabbit Development Halted as Kickstarter Campaign Falls Well Short

The Kickstarter campaign for Project Rap Rabbit ended last night, and it missed its goal by more than $873,000 USD. As a result, development on the project has halted. From the creators of PaRappa The Rapper and Gitaroo Man, Project Rap Rabbit was a story-led, rhythm-action adventure for PlayStation 4 and PC. It was supposed to release next year, but in a new Kickstarter update from the developers, they announced that work can no longer continue at this time: Your excitement for Project Rap Rabbit has been wonderful to behold, but today we must sadly accept that our crowd-funding journey must end here. We knew that sourcing funds for a high-quality rhythm-action game would be tough, and though we knew that Project Rap Rabbit would be an incredible game, unfortunately we weren’t able to do enough to prove that to the wider world. We sadly are not in the position to be able to fund further production for a future crowd-funding relaunch involving a title deeper in development, and wouldn’t want to scale back our vision. As a result, work on Project Rap Rabbit cannot continue at this time. This doesn’t mean the project is dead though, as the team revealed that they READ FULL STORY…

505 Games

The Man Behind Bloodstained Talks Konami And Kickstarter Pressure

Bloodstained: Ritual Of The Night is a throwback to Castlevania games like Symphony of the Night. Judging from our hands-on time with it at E3, it’s shaping up into a pretty fun game. I had a chance to talk to Koji Igarashi, Castlevania’s producer and now head of Bloodstained’s development to talk design, female protagonists, and wine. On leaving Konami and adjusting to the pressure of Kickstarter: Koji Igarashi, Bloodstained producer: With Castlevania, I’d been working on a long-running franchise where fans knew more about the games than I did. With Bloodstained, the pressure that we feel isn’t much different. There’s still hardcore fans who know more that we do. That’s a good kind of pressure, not bad, and something that we always feel and have gotten used to. One thing that was challenging was creating material to show to backers for a new title. What we’re used to, especially in the Japanese industry, is sharing promotional material around three months before the release date to create hype. There isn’t always much hype after that. It can feel like you’ll run out of material to show people, and that’s been a challenge with Bloodstained. On differentiating Bloodstained READ FULL STORY…


Project Rap Rabbit, a rhythm game by the creators of Parappa and Gitaroo-Man, ended its Kickstarter

Project Rap Rabbit, a rhythm game by the creators of Parappa and Gitaroo-Man, ended its Kickstarter campaign today far short of its goal. Its creators say they won’t pursue another crowdfunding campaign, but had a “very busy E3 filled with meetings about our vision” and are “determined… to bring Project Rap Rabbit to life.” READ FULL STORY AT KOTAKU!

Bloodstained: Ritual of the Night

Hands-On: Bloodstained: Ritual of the Night is the Best Castlevania Game in Ages

Konami doesn’t seem to be in a hurry to release a new Castlevania game anytime soon. Thank Satan for Bloodstained: Ritual of the Night. Created by famed Castlevania developer, Koji Igarashi, Bloodstained is an unofficial spiritual successor to the classic vampire-rich franchise. I played Bloodstained at last year’s E3 and absolutely loved it. This time, I got to play a brand-new stage and tried out some of the game’s crazy weapons. This Bloodstained demo took place inside of a creepy castle. As I made my way through the demo and killed all manner of monsters, I picked up a ton of new weapons. I managed to procure nearly a dozen short swords, whips, rapiers, claymores, and brass knuckles. Each weapon has a distinct feel, and it was great to swap between them to see the differences. I was also able to equip armor and accessories that helped boost my stats. Control-wise, this demo played smoother than the one from last year. That was surprising given how great Bloodstained already felt. Traversing the world is simple and intuitive. I had no issues managing some of the trickier platforming sections. Like any good “Metroidvania” title, Bloodstained has a map READ FULL STORY…

action rpg

LUCAH Looks Like An Action RPG Set Inside A Lite-Brite From Hell 

GIF After working on the game for some time, the creators of LUCAH have taken to Kickstarter to fund the rest of horror-inspired light-show’s development. It also has a new trailer that plays like a commercial for glow in the dark magic markers on acid. Clearly there’s something special going on here. Described as a nightmare action RPG about finding oneself (with the ominous tagline “it loves you/it needs you/it hates you”), you apparently spend most of the game fighting malevolent shadow creatures hell-bent on destroying you. Think survival-horror in the vein of Don’t Starve but with an emphasis on slashing through obstacles rather than resource cultivation. GIF The game will be based around isometric combat with both melee and long-range options. According to the Kickstarter page, in addition to parry and evasion abilities, the game will also include a rewind mechanic that allows players to fix mistakes by reversing time. And naturally, it’ll have a level-ups, a skill tree, and abilities that can be mixed and matched to try can cater to different play-styles. Advertisement Advertisement But back to READ FULL STORY AT KOTAKU!

2D action platformer

The action-platformer “Blasphemous” has become the most successful Spanish Kickstarter game ever

The Game Kitchen Adds New Goals As Total Hurtles Towards $200,000. Press release: Friday 16 June, 2017: Less than a month since its initial Kickstarter campaign was unveiled, the retro-inspired 2D action-platformer Blasphemous has become the most successful Spanish game ever listed on the crowdfunding platform, hurtling towards the $200,000 barrier at a pace. The game, which packs in fast… READ FULL STORY AT THEGG!


E3 2017 Dreams — Please Give Me Remasters of the Original Shenmue Games

The Shenmue series was revived at E3 2015 with Shenmue III, and Jordan hopes we’ll hear more about potential remasters of the first two games. …Read More The post E3 2017 Dreams — Please Give Me Remasters of the Original Shenmue Games by Jordan Boyd appeared first on DualShockers.


Richard Garriott Reassures Shroud Of The Avatar Backers About Their $11 Million

Today, Portalarium, the company headed up by Ultima creator Richard Garriott, announced a new equity crowdfunding campaign for its Kickstarted MMO, Shroud of the Avatar. In doing so, it disclosed financials and future plans that caught fans and backers off guard, leaving them feeling uneasy about the game’s future. But Garriott says there’s no reason to worry. Fans on Reddit and Shroud of the Avatar’s official forums were surprised by the equity crowdfunding site’s disclosure of Portalarium’s financial state, which stands at $528,000 in the bank with monthly expenses of around $230,000. That seems rather low, considering that the game managed to raise $11,614,524 since the initial crowdfunding drive in 2013, via a mix of Kickstarter, early access game sales, pledges, and special events like telethons. “Where is all the money?” asked the topic starter of a thread on Reddit. “What happened to all our pledge money?!” Garriott, speaking with Kotaku over the phone today, said that those numbers don’t tell the full story.While the project hit the ground running with nearly $2 million, Portalarium has generally had around the same amount it has in the bank right now at any given moment, he said. READ FULL STORY AT KOTAKU!


Check out this indie game that looks like Captain Toad: Treasure Tracker

Did you like Captain Toad: Treasure Tracker on Wii U and you want to see more puzzle games of that type? Then cue Professor Farnsworth, because I’ve got good news! Bokube is a new gaming project on Kickstarter that’s been setup by Conception Games. It’s an indie studio with a single person working on a game that looks very familiar if you’ve played the aforementioned game. The Kickstarter goal for the game is only $5,000 right now and the developer says the game is around 50% complete after working on it for the past year. Unlike some new projects, he actually has a lot of work to show what he’s been doing so far. The game is currently only for PC, Mac and Linux, but the developer says he’d like to put the game on Switch if funding reaches $10k. If the funding reaches $10,000 I will be purchasing a Nintendo Switch Dev kit to get Bokube on the Switch! I’m always careful to remind our readers that Kickstarter campaigns are not an investment but a gamble. There’s no guarantee the game will be released on Switch, even if that’s what the developer says he intends to READ FULL STORY…

Artcle Studio

Beautiful 2D Adventure/Platform Game Savage: Road to Darkness Launches on Kickstarter

Savage: Road to Darkness is the latest promising Kickstarter hopeful, looking to release on PC, Mac, Linux, Switch, Xbox One, and PS4. …Read More The post Beautiful 2D Adventure/Platform Game Savage: Road to Darkness Launches on Kickstarter by Tyler Fischer appeared first on DualShockers.


Banner Saga and Darkest Dungeon Inspired Turn-Based RPG Ash of Gods Hits Kickstarter


Blasphemous is a Beautiful and Brutal 2D Dark Souls-Like Live on Kickstarter