Kickstarter, a polarizing crowdfunding website that has become a useful tool for aspiring game developers, should maybe reconsider its policy on helping backers of failed projects get their money back. Otherwise, games like Project Phoenix will keep hurting crowdfunding for everyone. Advertisement In 2013, a Japanese composer named Hiroaki Yura raised over $1 million for Project Phoenix, a game that he wrote “will set a new standard of excellence for the Japanese gaming industry.” It promised to be the product of Japanese and Western talent including the legendary composer Nobuo Uematsu, among other superstars. Four years later—and you probably know where this one’s headed—Project Phoenix is nowhere to be found. In 2015, the game’s creators admitted that it was nowhere close to being finished, promising a new release date of 2018. And earlier this week, the Project Phoenix team put up a new update that says, among other things: Advertisement We expect to make our backers happy will require higher quality assets and more programmers. To this end we stopped investing the returns from our music business into art assets and instead drove them READ FULL STORY AT KOTAKU!
Banner Saga 3 Pledge Manager now available for exclusive backer pre-order swag and more. Press release: Stoic, in partnership with Versus Evil, have opened up the Banner Saga 3 PledgeManager site where fans can continue to back development of the game and also pick up pre-order only game branded items, chat with the community and the developers as well as… READ FULL STORY AT THEGG!
Fruitbat Factory launched a KickStarter campaign for the Studio Beast developed visual novel Chuusotsu – 1st Graduation, coming to PC. …Read More The post Chuusotsu – 1st Graduation Launches on KickStarter With Modest Goal and Additional CG Opportunity by Azario Lopez appeared first on DualShockers.
It’s been about two weeks since I (Robin Ek, TGG) wrote about Nick Gregory’s upcoming adventure/platform game “Eagle Island” (the game will be released to Windows, MAC and Linux in mid 2018), and during that time quite a lot of positive things have happened. Right of the bat, “Eagle Island” got greenlited on Steam Greenlight just recently, and the game has managed… READ FULL STORY AT THEGG!
Developer SnowCastle Games’ Kickstarted RPG, Earthlock: Festival of Magic, has been out for quite some time. The game initially launched in early September last year on Xbox One, later to be followed by a PC release. The …Read More The post Earthlock: Festival of Magic Coming to Wii U ASAP; Devs. Hint Further at Switch Version by Lou Contaldi appeared first on DualShockers.
Kickstarter is getting yet another alumni from the Square Enix Collective showcase with Fort Triumph. The tactical RPG is from a group of Tel Aviv based developers and is looking to combine a fantasy setting with the …Read More The post Tactical RPG Fort Triumph Hits Kickstarter after Square Enix Collective Promo by Leif Conti-Groome appeared first on DualShockers.
Crowdfunding Campaign Secures €36,576, Over Double Its Initial Goal. Press release: Berlin, Germany – April 20th, 2017 – Independent developer, inbetweengames, today announced that the Kickstarter campaign for its tech-noir tactics game – All Walls Must Fall – has been successfully completed, securing €36,576, over double the €15,000 the team was initially hoping to raise. These extra funds will enable… READ FULL STORY AT THEGG!
inbetweengames’ All Walls Must Fall had a very successful Kickstarter campaign. Now that it’s over, here’s what got unlocked. …Read More The post Techno-Noir Tactics Title All Walls Must Fall Kickstarter Goals Get Blown Away by Jordan Loeffler appeared first on DualShockers.
Battle Princess Madelyn’s Kickstarter has concluded, raising 354 percent of its funding target, and attracting $212,665 CA across 3,402 backers. …Read More The post Battle Princess Madelyn’s Kickstarter Concludes; Obliterates Funding Goal by Tyler Fischer appeared first on DualShockers.
The Battle Princess Madelyn Kickstarter wrapped up its funding efforts today with a whopping 354% funding goal. 3,402 backers pledged around $212k Canadian dollars to get this game funded and Casual Bit Games has announced they’re going to continue raising funds through the game with PayPal. The new PayPal Store option is available for those of you who missed the short Kickstarter campaign window but still want to contribute to seeing the game made. The reward tiers for the pledges made through PayPal mirror the reward tiers on Kickstarter. The studio says that the funds collected from the PayPal campaign will help fund the final stretch goals that were not achieved during the Kickstarter campaign. “The campaign for Battle Princess Madelyn was an incredible and humbling experience. We honestly didn’t anticipate such a strong response for our game and it’s absolutely overwhelming hearing how people can relate to Maddi’s story. With this level of funding we will deliver our vision and make the game the very best it can be.” Casual Bit Games hopes to bring the game to several platforms, including the Nintendo Switch. Right now the release window for the game is set for February READ FULL STORY…
Press release: April 18 2017 – Nova Scotia, Canada. Causal Bit Games are pleased to announce that their Kickstarter for Battle Princess Madelyn closed at 354% of its funding target, attracting an incredible 3,402 backers who pledged CA$212,665 and are looking to continue raising funds through their PayPal Store. “The campaign for Battle Princess Madelyn was an incredible and humbling… READ FULL STORY AT THEGG!
Recently a Kickstarter for the visual novel, Minotaur, was launched by the Russian studio U7 Committee. This sci-fi mystery is seeking to raise €30,000 (about $31,800 USD) by May 16th. The team has shown that they’re already …Read More The post Visual Novel Minotaur Finds its way to Kickstarter: Demo Available by Leif Conti-Groome appeared first on DualShockers.
I don’t know about you, but I (Robin Ek, TGG) have been watching the TV-show “Robot Wars” for years. I have also found a liking to game series such as “Twisted Metal” and “Wipeout”. So, why did I bring all of this up? It’s because Not A Company’s upcoming splitscreen arcade arena combat game “Hoverloop” (for Xbox One and PC) made… READ FULL STORY AT THEGG!
Sacred Fire’s Kickstarter has concluded, raising $65,000 USD across 1,435 backers, a decent amount above its $50,000 USD campaign goal. Additionally, the game also managed to hit three stretch goals. …Read More The post Sacred Fire’s Kickstarter Concludes Successfully; Hits Three Stretch Goals by Tyler Fischer appeared first on DualShockers.