Monolith Productions

e3

E3 2017 – Middle-earth: Shadow of War Preview – Preparing an Army (PS4)

[embedded content] Middle-earth: Shadow of Mordor was an unexpected surprise and a much-lauded game, even earning our Game of the Year award in 2014. Taking familiar open-world elements, it added the Nemesis system, which made each and every enemy, every death, and every AI interaction feel deep and meaningful. Orcs remember Talion. Their looks change after prolonged battles with them, maybe a scare where one was cut, or burns where another was hit with a flaming arrow. As the orcs defeated Talion, their rank grew within the orc hierarchy, so often you would find some little grunt that had once gotten that final blow on you ended up being a Warchief after not too long. Shadow of War is the next game in the series and once again takes amazing strides in moving the Nemesis system forward. Instead of just trying to recruit allies to his cause and undermine the hierarchy, Talion is looking to create an army and take back Mordor from Sauron and forces of evil. One of the fascinating parts of this story is that it is all within Tolkien’s canon, so we ultimately know the outcome of Talion’s mission. He’s going to fail and Sauron retains…

DLC & Patches

Shadow of Mordor Gets an Update Without Any Info, Players Think It Might Be for Transferring Saves

Middle-earth: Shadow of Mordor has received a mysterious update for consoles (v1.10) and PC, patch notes for which Monolith Productions has yet to reveal. It’s unusual to not have any official information, which has paved way for speculation about what the update does but what we do know so far is that it varies in size across platforms. Over on Reddit, users are reporting a wide range of download sizes, from 50MB to 6GB on PlayStation 4 alone. The common assumption is that the patch might have been released to allow players to transfer their save data over to the upcoming sequel, Shadow of War, when it launches this October. Back in March, GamesRadar quizzed Monolith’s Michael de Plater about allowing players to import save files but he wasn’t able to comment at the time. We’ll find out what the update does in due course and will keep our readers posted. [Source: Reddit(1)(2) via Destructoid, WB Games Community] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

middle earth

You Won’t Be Able to Retry Missions in Middle-earth: Shadow of War

Monolith Productions showed off quite a bit of gameplay footage of Middle-Earth: Shadow of War at E3 this past week and during their panel at YouTube’s E3 Coliseum, Creative Director Michael de Plater revealed that missions in Shadow of War cannot be replayed regardless if the player succeeds or fails in them. Speaking to Talion Voice Actor Troy Baker, de Plater said about replaying missions: We can’t. We can never replay that mission. Time is going to move forward. The world is going to evolve. The guys that are dead are going to stay dead. The world constantly moves forward and evolves. You never have to replay the same mission twice. So it looks like players are going to need to think twice about blindly jumping into missions unprepared as succeeding or failing missions will have permanent repercussions throughout the rest of the game. Middle-Earth: Shadow of War is scheduled for release on October 10, 2017 for the PlayStation 4 and other platforms. [Source: Gameslice (YouTube Live at E3) via VG247] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

DLC & Patches

E3 2017 – Blade of Galadriel Will Be Playable in Future Middle-earth: Shadow of War DLC, Runs at 30fps on Consoles

In one of the Middle-earth: Shadow of War cut-scenes Monolith Productions showed off at E3, during the PC Gaming Show, we get to meet the Elf assassin Altariel, who is also known as the Blade of Galadriel. Altariel has come to Mordor to hunt down the Nazgul and any who are corrupted by a Ring of Power, leading her to kill Talion in their first encounter. The cut-scene shows the meeting of Talion, Celebrimbor, and Altariel, after Talion awakens from being killed. Monolith Studios Creative Director Michael De Plater confirmed that the first major story DLC coming to Shadow of War will give Altariel her own fully playable campaign, incidentally called the Blade of Galadriel, although De Plater did not give any details on when the DLC would release. Additionally, during an interview with Geoff Keighley for YouTube Live at E3, De Plater also confirmed that Shadow of War will run at 30fps on all consoles, citing stability regardless of the number of elements on screen. Middle-earth: Shadow of War is scheduled for release on October 10, 2017, for the PlayStation 4 and other platforms. [Source: Twitch via VG247, Gameslice (YouTube Live at E3)] The post E3 2017 – READ…

E3 2017

Middle-earth: Shadow of War New Gameplay at Xbox’s E3 2017 Briefing

e3

E3 2017 – Middle-earth: Shadow of War Gameplay Video

June 11, 2017 Written by Jason Dunning [embedded content] Monolith was at Microsoft’s E3 2017 press conference, showing off more Middle-earth: Shadow of War gameplay and some of its new Nemesis System features. Shadow of War launches on October 10 for PlayStation 4, Xbox One, and PC. READ FULL STORY AT PLAYSTATIONLIFESTYLE!

middle earth shadow of war

Middle-Earth: Shadow of War Story Trailer Released

[embedded content] It looks like Monolith isn’t letting the two-month delay on the release of Middle-earth: Shadow of War slow down the hype for the game as the trailer for its story has just been released. The story trailer features both series protagonist Talion and Celebrimbor as they wield the power of the New Ring and use it to assemble an army to fight against Sauron and his Nazgul. The trailer shows off some of the game’s characters, some of which look to be new allies, as well as some of creatures Talion will encounter and possibly subdue or defeat throughout the game. A few notable sightings in the trailer include the giant spider Shelob who seems to have also taken the form of a human woman, the infamous Balrog, and what looks like a new kind of Orc. Middle-earth: Shadow of War was originally announced for release in August 2017 but was delayed to October 10, 2017, to give the developers more time to polish the game. READ FULL STORY AT PLAYSTATIONLIFESTYLE!

middle earth shadow of war

Troy Baker Returns as Talion in Shadow of War, Will Also Serve as Performance Capture Director

Warner Bros. Interactive Entertainment has announced that Troy Baker is returning as Talion in Middle-earth: Shadow of War, and will also be debuting as Performance Capture Director for the game. In a press release, the publisher said that Baker’s extended role will involve him using his experience to ensure that “each performance fits cohesively within the original narrative” of Shadow of War. This news comes a week after Monolith announced a delay in release. The studio said that it needs extra time to deliver the highest quality experience. “We understand that it might be disappointing to have to wait a little longer for the release and are sorry for the delay, but we are working hard to make an amazing game,” said the developer. Middle-earth: Shadow of War is now launching worldwide on October 10 for PlayStation 4, Xbox One, and PC. The game will make an appearance at E3 2017 so stay tuned. READ FULL STORY AT PLAYSTATIONLIFESTYLE!

middle earth

Monolith Explains Middle-earth: Shadow of War Delay Due to Better Polish, Stability, and Balance

Just a few days ago, Monolith Studios and Warner Bros announced that Middle-earth: Shadow of War would be delayed almost two months, moving its release date back from August 22 to October 10, 2017. And in the latest episode of Monolith’s weekly Twitch livestream, the developers explained the reasoning behind the delay. Monolith VP of Creative Michael de Plater said: This build is old now and just a number of things we see here that we know we’ve already fixed, whether its graphical or gameplay or AI. I think the thing for us that we’ve learned in the course of doing this game is just how much bigger it is than Shadow of Mordor in every dimension. The size of the game, the number of enemies, the complexity of the combat system, the Nemesis system. So, the process of actually testing and debugging and fixing that is just absolutely massive. And we know we have to, when this game ships, the level of polish and stability and balance has to be better than we did on Shadow of Mordor. So, we’ve got this really high bar that we have to beat. With that reasoning behind it, the READ FULL STORY…

Monolith Productions

Middle-earth: Shadow of War Delayed to October 10th

Middle-earth: Shadow of War from publisher Warner Bros. and developer Monolith Productions has been delayed out of August to October 10th, where it will launch on PS4, PC, Xbox One, PS4 Pro, and Project Scorpio. …Read More The post Middle-earth: Shadow of War Delayed to October 10th by Tyler Fischer appeared first on DualShockers.

middle earth

Middle-earth: Shadow of War Release Date Delayed to October 10

[embedded content] Given an August 2017 release date when it was first announced earlier this year, Middle-earth: Shadow of War is now launching worldwide on October 10 for PlayStation 4, Xbox One, and PC, developer Monolith revealed today. In their statement, Monolith explained that the extra time will help them deliver the highest quality experience: Middle-earth: Shadow of War expands gameplay in every dimension, including the massive open world, the story, the RPG systems, and personal player stories of the Nemesis System. As with Middle-earth: Shadow of Mordor, Monolith is committed to delivering the highest quality experience. In order to do this, we have made the difficult decision to move our launch date to ensure that Middle-earth: Shadow of War will deliver on that promise. We understand that it might be disappointing to have to wait a little longer for the release and are sorry for the delay, but we are working hard to make an amazing game. We’re excited to show more at E3. Monolith adds that the release date in some territories, such as Australia, New Zealand, and Japan, will be “different.” After Shadow of War launches, there will be several expansions featuring new enemies and new campaigns. What do you think of READ FULL…

blood

BloodGDX v0.765 is out now! – Monolith’s old FPS game “Blood” has been resurrected

I (Robin Ek TGG) have been waiting a very, VERY long time for Monolith’s old FPS game “Blood” to make a grand comeback worthy of the Gaming gods (either as a remake or as a brand-new game). However, that comeback is yet to happen. Even so, I still felt a bit hope when Stephen Kick (Night Dive Studios founder) told… READ FULL STORY AT THEGG!

middle earth

Middle-earth: Shadow of War Developer Monolith Says “No Plans” for Nintendo Switch

Developer Monolith confirmed that Nintendo Switch shouldn’t get their hopes up, as Middle-earth: Shadow of War will not be coming to the system. …Read More The post Middle-earth: Shadow of War Developer Monolith Says “No Plans” for Nintendo Switch by Ryan Meitzler appeared first on DualShockers.

middle earth

Middle-earth: Shadow of War Gets a New Gameplay Video, Dev Talks Cut Shadow of Mordor Content

[embedded content] In addition to posting new Middle-earth: Shadow of War gameplay, GameSpot was able to sit down with Michael de Plater, Monolith’s VP of Creative, learning that the sequel didn’t need to be scaled back nearly as much as Shadow of Mordor. de Plater explained: Not as much [needed to be scaled back] as last time. Again, with Shadow of Mordor, it was Monolith and my first experience in this genre and this type of game, so we really didn’t have a very strong idea of how to scope it. We were massively ambitious and the result of that was that we had to cap things very significantly, in particular, basically the last half of the story. This time, we had a much better idea of what we could do. I think actually, when we go back and we look at the original scope and the original goals in terms of the scale of it, I think we hit those pretty well. We didn’t grind or cut anything dramatic, it was just harder than we thought. de Plater then said the big thing that needed to be cut from Shadow of Mordor was the story, admitting that the finale wasn’t as satisfying READ FULL…