NieR: Automata

Nier’s 2B Is Ready For Liftoff

Today on Highlight Reel we have Nier takeoffs, Mass Effect leg day, tank humor, and much more! Watch the video then talk about your favorite highlight in the comments below. Be sure to check out, like, and share the original videos via the links below. Subscribe to Kotaku on YouTube for more! Advertisement Highlight Reel is Kotaku’s regular roundup of great plays, stunts, records and other great moments from around the gaming world. If you record an amazing feat while playing a game (here’s how to record a clip), send it to us with a message confirming that the clip is yours at highlightreel@kotaku.com. Or, if you see a great clip around that isn’t yours, encourage that person to send it in! READ FULL STORY AT KOTAKU!

discussion

Every Time Nier Automata Ends, It Gets Better

Nier Automata is a game that gains meaning through repetition. The ending to the game changes following multiple playthroughs. Players see events from new perspectives and learn new information that recontextualizes past actions. It’s given us a lot to think about. Mike and Heather dissect the story in this discussion. SPOILERS AHEAD Heather Alexandra: So. Nier Automata. Holy crap, this game is something wild. There’s five endings to the main plot plus over twenty other “bad” and “joke” endings. To be honest, I’m not even sure where to start. Advertisement Mike Fahey: Perhaps you had better start at the beginning, which is a very different place from any of the main endings. At the onset of the game we are told that humanity has retreated to the moon following an invasion of alien machines, leaving behind a force of humanoid androids to defeat the invading force and make the world safe for humanity once more. It’s a very noble beginning that gives the player a great sense of purpose. Advertisement Heather: The androids also initially have a strong contrast with the machines. They’re emotive, they READ FULL STORY AT KOTAKU!

News

Here Is What NieR: Automata Looks Like on PC in 4K Resolution

Editorials

NieR: Automata and Senran Kagura’s Strong Debut Shows that Steam Is a Fantastic Home for Japanese Games

The popular image of Japanese games has always been traditionally bound to consoles, if anything because in Japan PC gaming never really took off. If you walk around Akihabara in Tokyo, you’ll easily notice that the local …Read More The post NieR: Automata and Senran Kagura’s Strong Debut Shows that Steam Is a Fantastic Home for Japanese Games by Giuseppe Nelva appeared first on DualShockers.

fashion

Nier: Automata's Protagonist Would Look At Home On Japan's Most Fashionable Street

Nier: Automata takes place in Earth’s far, far future, in which an android named 2B defends the planet from aliens. But she’s also dressed like a girl on Harajuku street, a street in Shibuya famous for its quirky street style. Advertisement Harajuku street in Shibuya, Tokyo, is home to a vibrant youth culture and exuberant fashion, popularized and documented in the recently shuttered magazine Fruits, edited and shot by legendary street fashion photographer Shoichi Aoki. 2B is dressed in an Elegant Gothic Lolita style. While she shows quite a bit more skin than what you would see in most EGL outfits, she’s still in a heavy black brocade with princess sleeves, making her look both deadly and delicate. It’s a very adult look, while also employing some forms, fabrics and shapes associated with childhood. While 2B has a slit in her skirt all the way up her thigh, her dress is called “skater dress,” a girly, style that flows out from her hips. The cutouts in her top are also lined with lace, which gives the adult sexuality a more innocent, youthful touch. In a way this reminds me of READ FULL STORY AT KOTAKU!

Automata

Nier: Automata PS4 review – Yoko Taro’s super sexy and epic hack-and-slash ARPG

I’ve been wanting to play NieR: Automata since I downloaded the demo about a month ago. Since I did not play the original NieR or any of the Drakengard games that came before Automata, I didn’t know what all I was in for besides a game about Androids on a Post-Apocalyptic Earth with the awesome Hack’n’Slash experience out of any… READ FULL STORY AT THEGG!

1 2 Switch

Ghost Recon Wildlands Takes Top Spot in UK Sales Chart This Week With Biggest Week 1 Launch This Year

The 10th week of the 2017 UK Sales Charts are in, and unlike the 9th week, Sony’s Horizon: Zero Dawn is no longer at the top. Rather, Ubisoft has returned after sitting on top of the charts …Read More The post Ghost Recon Wildlands Takes Top Spot in UK Sales Chart This Week With Biggest Week 1 Launch This Year by Tyler Fischer appeared first on DualShockers.

Drakengard

Sony Explains the Events That Took Place Before NieR: Automata’s Story

Although you don’t have to be acquainted with the original NieR before you jump into Automata, the recently released title comes with its own lore that may have newcomers (or even those who’ve played the first game) looking for more context. If you’re one of them, then look no further. Sony has published an article over on PlayStation blog, which gives us an overview of the events that took place before Automata‘s story began, and it’ll put things into perspective for you. We’re briefly touching upon the background here, however, do note that the article may contain spoilers for the original game as well as Drakengard so proceed at your own risk. NieR comes from one of the endings of PlayStation 2’s Drakengard where Queen Beast was teleported to modern-day Tokyo. The antagonist ended up unleashing a killer virus on mankind called “White Chlorination Syndrome.” By 2009, the place became a war zone that saw uninfected humans and Legions fight each other, and as a result, Androids were built to produce new human bodies for those infected. Thousands of years later, the events of NieR occur, and the world is now populated by engineered dopplegangers, which brings problems of its own. One READ…

Google News

Yoko Taro on Why NieR: Automata Protagonist 2B Wears High Heels: “I Just Really Like Girls”

During a panel at PAX East, NieR: Automata Creative Director Yoko Taro was asked a few questions about the game, and he responded with his usual adorable and modest mannerism. …Read More The post Yoko Taro on Why NieR: Automata Protagonist 2B Wears High Heels: “I Just Really Like Girls” by Giuseppe Nelva appeared first on DualShockers.

News

NieR: Automata Accolades Trailer Hammers Home How Great It Is

[embedded content] In case you didn’t know, NieR: Automata is really, really good. Don’t believe us? Maybe this NieR: Automata accolades trailer might convince you, then. Prepare to watch lots of high scores appear on the screen along with platitudes exclaiming why NieR: Automata is a must-play game. If that still doesn’t convince you, then maybe this 23-minute gameplay clip will. Here’s what our own Martin had to say about NieR: Automata, “NieR: Automata is a delectable buffet of remarkable experiences that seamlessly and beautifully mesh together. In spite its plethora of elements, the game doesn’t suffer from the sometimes inevitable pitfalls of trying to do too much. This new entry into the series improves on what made the original so great while remedying some of its predecessor’s most glaring weaknesses.” If you’ve already played or bought NieR: Automata, then go check out our latest Trophy feature where we talk about the game’s purchase-able in-game Trophies. READ FULL STORY AT PLAYSTATIONLIFESTYLE!

News

NieR: Automata X Phantasy Star Online 2 Crossover Will Make You Wish Sega Didn’t Forget its Promise

cosplay

The Nier: Automata Cosplay Keeps Coming

Features

Trophy Theory: Purchasing Trophies in NieR: Automata

[embedded content] Last week my first Trophy Theory column published, and from the moment I first proposed the idea, I’ve been pondering about writing a recurring trophy narrative without overly repeating myself or the column becoming boring. I’ve got a slew of ideas (thanks to those of you that have written to me. I’ll get to those ideas soon), but where do I go next? Are there building blocks that need to be set up to tackle future subjects, or can we jump right into the deep end? As I deliberated over which aspect of PlayStation trophies to visit next, NieR: Automata dropped this one right in my lap. There’s no delicate way to say this, so let’s just get it out there: NieR: Automata lets players purchase trophies using in-game money, instead of legitimately unlocking them (except that purchasing them is fundamentally part of the game, so is it technically a false unlock if the game itself is designed to allow you to do that very thing?). Unconventional as this intended feature may be, it’s baked into the game design, and is causing quite a stir among gamers. From trophy hunters to those that couldn’t care less about them, it seems everyone has something…

choice

There's A Difficult Decision At The End Of Nier: Automata 

Nier: Automata’s been out in the wilds of North America for a day, which is enough time for dedicated players to reach the tough question posed after the final credits roll—one that could irreversibly affect their save data. Spoilers follow.  SPOILER WARNING Nier: Automata, like much of game director Yoko Taro’s work, features numerous endings achieved through a combination of multiple playthroughs and random silliness. There are 26 endings in all, one for every letter of the alphabet. While most of them are random game over scenarios, the first five, A through E, are essential to uncovering the game’s full story. Advertisement After that, the player has to decide whether or not to erase all of their game data. Without giving away too much to those who wandered in here unsure of their feelings about spoilers, let’s just say that endings C and D finish on a really low note. Things are grim, but as the credits roll hope shines through. The player is given a chance to initiate ending E and fix things, but to do so they must fight a prolonged battle against a deadly foe. Advertisement READ FULL STORY AT KOTAKU!