Well, would you look who it is. Remember me, motherfucker? I’m that kid you callously wasted back when I had three hearts, a pair of pants, and a stick for a weapon. Advertisement Hey, check this out. Was that fun for you? It was fun for me. Now to grab these spare parts out of the crater you left behind and trade them for more ancient arrows, which I can use to destroy the rest of your kind. Aaaaah. Closure. READ FULL STORY AT KOTAKU!
Because nothing is sacred in this world, a group of programmers have gotten The Legend of Zelda: Breath of the Wild to run on PC. This project began shortly after the game’s release. At the time, the programmers believed it would take months to get the game running properly. This makes sense given all of the different mechanics within the game. As you’ll see, the group has made tremendous progress since then. This is all possible thanks to a program called CEMU, which allows Wii U games to run on PC. In the beginning, the group was only able to show the game’s opening cave. Now, there is more of the game to show off. As you can see, it runs almost as well as it does on Wii U. While this emulated Breath of the Wild suffers from frame rate drops, so does the Wii U version. Minor hitches aside, the team has done an impressive job porting the game over so far. [embedded content] CEMU is funded through Patreon. It has gained many backers in the last two weeks. At the beginning of the month, CEMU had 1857 backers donating a collective $7782 a month. It now has 5135 backers who…
As you might remember, I (Robin Ek, TGG) wrote about Splatoon 2’s global testfire demo the other day. Well, guess what? Nintendo Sweden just informed me that the best Splatoon players in Europe will face-off in Paris on the 1st of April (Swedish to English translation): “For six months did Europe Splatoon teams make up and now has the best passed… READ FULL STORY AT THEGG!
Better late than…never? Advertisement Despite coming out on iOS in December, it’s taken until today for Android owners to get their hands on Mario’s side-scrolling mobile adventure. But hey, despite the long wait, it’s here now. The game’s pretty good, even if it does have some very weird ideas about how mobile users should pay for stuff. You . READ FULL STORY AT KOTAKU!
Super Mario Run has been available to iOS users since early January, but Nintendo has just launched the game officially on Android. So far on iOS, the game has exceeded 78 million downloads and almost $53 million in revenue and that’s just from the launch numbers. With Android users thrown into the mix, it will be interesting to see how the game performs.If you’re not familiar with Super Mario Run, it’s Nintendo’s effort at bringing the Mario magic to mobile, with a series of challenges that get progressively harder the deeper you go. The game is free to download and try, but if you want to play through all the levels you’ll have to fork over $9.99.You’ll also need to be connected to the internet in order to play, as that’s how Nintendo is hoping to avoid piracy with the app on Android.Download Super Mario Run for Android READ FULL STORY AT NINTENDOTODAY!
With only a day until the release the latest entry of the cult-classic BoxBoy series, Nintendo has published a launch trailer showcasing familiar puzzle elements and a bit of story pieces. …Read More The post Bye-Bye BoxBoy! Gets New Trailer Ahead of Tomorrow’s Launch by Lou Contaldi appeared first on DualShockers.
Nintendo’s latest home console, the Nintendo Switch, has been in consumer hands for roughly half a month, and the Kyoto-based company just released a statement on widely-publicized hardware issues. For those out of the loop, many notable …Read More The post Nintendo Claims Left Joy-Con Sync Issues Due to “Manufacturing Variation” by Lou Contaldi appeared first on DualShockers.
If you want a glimpse into the weapons of Splatoon 2 before the upcoming Global Testfire, today is your day. In a recent blog post from Squid Labs — Splatoon’s Tumblr dev blog — Nintendo took a …Read More The post Nintendo Showcases Splatoon 2 Weapon Gameplay in Series of Videos by Lou Contaldi appeared first on DualShockers.
If you, like me and several other Kotaku staff, have run into a consistent left Switch JoyCon signal issue, don’t worry: Nintendo says it’s not in fact a hardware problem, but a “manufacturing variation.” The company also says to contact them for a fix if you’re running into the problem. Advertisement Here’s Nintendo of America’s full statement to Kotaku: There is no design issue with the Joy-Con controllers, and no widespread proactive repair or replacement effort is underway. A manufacturing variation has resulted in wireless interference with a small number of the left Joy-Con. Moving forward this will not be an issue, as the manufacturing variation has been addressed and corrected at the factory level. We have determined a simple fix can be made to any affected Joy-Con to improve connectivity. There are other reasons consumers may be experiencing wireless interference. We are asking consumers to contact our customer support team so we can help them determine if a repair is necessary. If it is, consumers can send their controller directly to Nintendo for the adjustment, free of charge, with an anticipated quick return of less than a week. READ FULL STORY AT KOTAKU!
Pokemon GO is ringing in the warmer weather with the new Water Festival event that will increase the sightings of Squirtle, Magikarp, Lapras, and more. …Read More The post Pokemon GO’s Water Festival Event Makes a Splash with Totodile, Lapras, Squirtle, and More by Ryan Meitzler appeared first on DualShockers.
Ladies and gentlemen, it’s Wednesday. And like every Wednesday: Media Create has released its weekly sales charts of the Japanese market. For the week starting March 13 2017 and ending March 19th, the Nintendo Switch once again …Read More The post Media Create: Nintendo Switch and Monster Hunter XX Top Japanese Sales This Week by Tyler Fischer appeared first on DualShockers.
I (Robin Ek, TGG) think it’s safe to say that “Splatoon 2” is most likely going to become a killer app for the Nintendo Switch, because the game is already much wanted by “Splatoon” fans all over the world. That’s also why I’m very happy to inform you all that the “Splatoon 2” global testfire demo is kicking off on the 24th… READ FULL STORY AT THEGG!
[Image: Bloodstained] The Wii U version is no more. It’s been canned! Instead, Bloodstained: Ritual of the Night is coming to the Nintendo Switch. Advertisement “During our Kickstarter campaign, the Wii U was at the height of its popularity, but the situation has drastically changed after the release of Nintendo Switch,” states Bloodstained designer Koji Igarashi on the game’s Kickstarter page. “This change made it difficult to receive the necessary support from the hardware maker, which has led us to drop the Wii U development and shift the development to Nintendo Switch.” The game is still slated to come to the PC, PS4, Xbox One, and Vita. Advertisement Backers can, forgive the pun, switch their support to the Switch version or ask for a refund. Here’s more details from the game’s Kickstarter page: How this will work for Kickstarter and slacker backers: The Switch version is now available as an option in the backer survey for anyone who has a physical or digital version of Bloodstained coming, replacing the Wii U version. (Just use the same link you were sent to fill out your READ FULL STORY AT KOTAKU!