Earlier this month, Atlus warned streamers to not broadcast beyond an early point in the game, seemingly threatening content claims and strikes for anyone who defied their wishes. Today, Atlus is walking some of that back. Advertisement Recognizing that Persona’s popularity can be partially attributed to streamers, Atlus says it has reconsidered how it will approach Persona 5 broadcasts. Previously, Atlus prohibited people from streaming beyond the 7/7 in-game date, something that upset some hardcore fans. While it’s not a perfect solution, Atlus has decided to move that date back a few months: We recognize that our fans are the reason why the game is the major worldwide success it is, and we continue to want them to be able to enjoy the game without fear of being spoiled. However, we also heard your issues with the guidelines and have decided to revise them. Because we want to give players the most access to the game while respecting the original goal, we’re now asking players to refrain from streaming or posting video past the end of the in-game date of 11/19—when the main story gears up for the final act. READ FULL STORY AT KOTAKU!
[embedded content] Persona 5 isn’t exactly a technical powerhouse but its stylish visuals and presentation is certainly praiseworthy. The game has been in development since 2012 – around the same time Atlus released Catherine – and was initially a PlayStation 3 title. However, Persona 5 didn’t utilize Catherine’s Gamebyro engine and instead, the development team built an entirely new engine to work with. In its analysis, Digital Foundry writes that the game runs at 1080p at 30fps on PS4 and while that may come as a disappointment to some, its performance on the current-gen console is “rock-solid.” Although the PS3 version isn’t that far behind visually, it suffers from “obvious” screen-tearing in “almost every scene.” “Persona 5 suffers from tearing throughout the screen, which can be intrusive,” said Digital Foundry of the PS3 version. As for the PS4 version, we’re told that the resolution boost is the “major improvement” the game offers over its last-gen sibling. You can check out the full analysis in the video above. [Source: Eurogamer] READ FULL STORY AT PLAYSTATIONLIFESTYLE!
[embedded content] For this week, we’re taking a stab at something quite hard, and that’s pointing out everything wrong with Persona 5! As most of you know (if you don’t, shame on you!), Persona 5 is one excellent game — so much so, that we think it’s going to be one of 2017’s Game of the Year contenders. However, same as with other excellent games, that doesn’t mean there’s nothing in it that could have been done better. And let’s face, most of our Everything Wrong With videos do nitpick a lot, and it’s not so different for Persona 5. While the JRPG lived up to the hype and then some, we still put it to task! Here’s Everything Wrong With Persona 5! Agree with our “issues” with Persona 5? Did we miss anything? What didn’t you like about the JRPG? Sound off in the comments below! Enjoyed this video? Don’t forget to subscribe to the PlayStation LifeStyle YouTube channel for your weekly dose of top five videos, as well as for other original content. Essential Reading: READ FULL STORY AT PLAYSTATIONLIFESTYLE!
Several new Persona-related domain names have been registered recently by Ryu’s Office, a Japanese marketing company, for Atlus. The two companies have worked together since Persona 3. The list of domains registered include: P3D.jp P5AG.jp P5D.jp P5R.jp P5U.jp Persona-Dance.jp PQ2.jp While there isn’t much indication as to what the domains exactly mean or what they’ll be used for, one can guess as to what they might mean. Both P3D and P5D could be part of the Dancing series of Persona games, Persona-Dance could be a central website for all of the Persona Dancing series games, P5U might mean Persona 5 Ultimax, and PQ2 could be the sequel to 2014’s Persona Q: Shadow of the Labyrinth. We might have to wait until the company’s big Persona concert scheduled for August 2 at Yokohama, Japan, to find out more about what the company’s plans are for the Persona franchise this and the next couple of years. In the meantime, read our Persona 5 review here. [Source: Gematsu] READ FULL STORY AT PLAYSTATIONLIFESTYLE!
Most of the women available for romance in Persona 5 are your fellow high school students. But not all of them. PERSONA 5 STORY & RELATIONSHIP SPOILERS AHEAD Taking the role of a kid in his second year of high school—which in Japan would put the player at roughly 16-17 years old—Persona 5 surrounds you with single girls who might befriend you, may become attracted to you and also potentially follow you inside people’s hearts on daring heists to save the world. Advertisement This is all normal and expected for a Persona game. Romance isn’t just an option in this series, it is—like Mass Effect—for many fans an endgame in itself, a statement on how you approached your playthrough and the decisions you made. “Oh, you dated her? Well, I kissed her”, etc etc. Persona 5 is different though. It’s a darker, more mature game, both in its tone—it opens with player being beaten and drugged before leading into some sexual assault allegations—and the company it keeps, with less of an emphasis on your fellow kids and more opportunity to forge relationships with adults. Advertisement This READ FULL STORY AT KOTAKU!
[embedded content] One of the best things about Persona 5 is its amazing music. And Atlus has just announced that the complete 110-track Persona 5 soundtrack is now available on iTunes. The soundtrack, which is composed of three albums, is priced at only $29.99 on iTunes, which is a pretty good deal considering the number of tracks included as well as the sheer quality of the music. Whether the soundtrack will be available on other platforms is still unknown. Atlus has also released two new pieces of free DLC for Persona 5, both of which are now available for download on the PS Store. Both pieces of DLC are car stickers for the game’s Mona-car. The first one is a “Persona 20th Anniversary Logo Morgana Sticker” while the second one is a “Phantom Thieves Logo Morgana Car Sticker.” Additionally, a new Accolades Trailer for Persona 5 has been published on the PlayStation YouTube channel which shows off not only the game but also some of the reviews the game has gotten. Read our own review of Persona 5 here. [Source: iTunes via Atlus USA (Twitter), PlayStation (YouTube), PS Store (1, 2)] READ FULL STORY AT PLAYSTATIONLIFESTYLE!
Persona 5 stars a group of Phantom Thieves who go on heists to steal the twisted desires of targets in the land of Tokyo’s collective unconscious, the Metaverse. The main characters also get a costume change in these heists. Persona 5’s protagonist doesn’t talk in the game, but they say everything you need to know through their clothes. Advertisement The protagonist of Persona 5 has Arsene as his initial Persona, which, for the uninitiated, are psychic projections of characters’ unconscious desires which the player uses to fight demons. While most Personas in the series come from mythology, in Persona 5‘s they originate from archetypal tricksters and thieves. Arsene is reference to the gentleman thief character Arsene Lupin, and both the protagonist and their Persona kinda dress like him. Cary Grant as John Robie in To Catch A Thief Arsene Lupin was created by French author Maurice Leblanc, who pitted him against Sherlock Holmes in Arsene’s first appearance in 1905. He’s also the namesake for the cafe where Persona 5‘s protagonist crashes. The Arsene Lupin stories matter less than the character’s influence on the design and attitude of the gentleman READ FULL STORY AT KOTAKU!
After several delays and months of localization time, Persona 5 is finally in the hands of gamers. The game turned out pretty great (check out our review if you’re still on the fence), and early sales figures show it’s a success for Atlus. That isn’t a huge surprise, as the Persona series has been one of the niche publisher’s most popular series for a while now, but it does mean that Atlus will likely go ahead with its plan of creating all kinds of tie-in games like they hinted in a recent customer survey. The last game in the series, 2008’s Persona 4, saw a wide array of spin-off titles. From 2D fighting games to a rhythm game, Atlus didn’t mind taking putting its cast of beloved characters in a wildly different setting. That’ll likely be the case for Persona 5 as well, so we came up with a list of Persona 5 spin-offs we’d like to see made. Please note that there are extremely minor story spoilers (nothing huge like the main antagonist’s identity or anything) in the list, that hints at some slight character development in the game. With that warning out of the way, check out our list below of 10 Persona 5 spin-offs that need to READ…
JRPG victory music is one of the best types of video game music. Every time you emerge from battle victorious, a familiar, stirring theme plays. I want that music to play in my everyday life. Advertisement This post originally ran on 4/26/2012. Five years later, I’ve bumped it up and made a few edits, because Persona 5 really needed to be on here. Why can’t my every accomplishment be accompanied by victorious fanfare? I don’t know. I think I’m going to start carrying around a little set of speakers with me so that gaming’s best victory anthems will underscore my everyday accomplishments. Advertisement Here is a list of the themes I’d want to play, and when. Final Fantasy VII I want this music to play every time I reach inbox zero. Trails in the Sky I want this music to play every time I switch from sweatpants to real pants. Persona 3 I want this music to play every time I walk into the building where I used to have a job I didn’t like. Final Fantasy Tactics I want this music to play every time I close the printer door after installing a new ink cartridge. Suikoden III I…
Here’s a bad thing about a very good video game: there are too many nights in Persona 5 where I want to go out on the town and improve myself and hang out with my sexy teen friends, but I’m not allowed, because a talking cat thinks I need some sleep. Advertisement Here’s how it works: there are a lot of times in this game when, having gone through a dungeon or hit a major story point, you end up back in your room while the night is still young. On normal days, the “Evening” phase of Persona 5 is a good time to hit the streets of Shinjuku or Shibuya, eat a giant burger, play some Shogi, go fishing or watch a movie. On post-dungeon days, though, you’re barred from going out. Any attempt to leave Cafe LeBlanc, or even read a book inside it, will be met with absolute resistance in the form of Morgana, your talking cat sidekick, who will utter the words that will haunt most of the rest of your time with this game: You must be tired after today. Let’s go to sleep. READ FULL STORY AT KOTAKU!
Persona 5, an otherwise wonderful game, definitely has some localization issues. You can find many examples of clunky writing and awkward translation decisions, but this one might be the biggest flub of them all, for a variety of reasons. Advertisement Nathaniel Chapman, a senior encounter designer for World of Warcraft, pointed out the particular spot on his personal Twitter account this morning. One day while you’re in class, the teacher shows you a Japanese character written in a cursive, free-flowing hand, and asks you what the meaning of the character is. The ostensible answer is “gold.” Advertisement “First, that’s just wrong,” Chapman writes; “that’s not a cursive 金, it’s a cursive と. It’s short forと金, the 2nd [character] of which is gold.” So already, the translation is inaccurate. But here’s the rub, as Chapman goes on to point out: even if the translation had been accurate, what the hell is this doing in a game being sold to an American audience? The object in question here is a piece from the popular Japanese board game shōgi—a “minorly tricky” bit of trivia if READ FULL STORY AT KOTAKU!
One minute my five-year-old was giggling along with the playful antics of Yooka-Laylee on the PlayStation 4. The next he was in Persona 5, erasing over 35 hours of Phantom thievery in the blink of an eye. It’s the closest I’ve come to crying over a video game in years. Advertisement When you write about keyboards, toys, snacks and sometimes video games for a living, there’s not a lot of time to put dozens of hours into a game your aren’t playing specifically for work. It’s why being assigned a lengthy Japanese role-playing game for review at Kotaku often involves gladiatorial combat (Schreier is a beast with a battle axe). The fact that I managed to rack up nearly 30 hours in Persona 5 prior to last week’s vacation is a testament to how much I love being a crime-fighting anime teenager. Last week was spring break for my twin five-year-old sons, Seamus and Archer, so I took the week off to sit in my living room and play more Persona 5. There were other, more kid-friendly activities planned for the week as well, but playing Persona 5 was right up there. I moved the PlayStation 4 into the living…
Canonically, the group of charming burglars in Persona 5 is dubbed the Phantom Thieves of Hearts. Persona 5 also allows players to give the group a custom name that occasionally shows up in dialogue and is viewable to friends with Persona 5‘s network features. I named my team Semiotecs, because I’m a fucking nerd, but other people are going in wilder directions. Advertisement Surprise! People on the Internet are mostly horny: Our own Heather Alexandra has a pretty choice team name. The best part about this is that your custom name will rarely turn up in dialogue, but when it does, it can be a doozy. Thanks for your concern, Morgana, but I’ve never doubted the power of the Gay Agenda. READ FULL STORY AT KOTAKU!
I know, Persona 5 is barely out in the West. But it’s been out in Japan for months, giving loads of locals—and some enterprising importers from overseas—more than enough time to come up with some outstanding cosplay. Advertisement I’ve shared some of the best of it below. A note if you’re playing and have only just started out, though: there are some group shots here that may or may not constitute spoilers, depending on how picky you are about the future composition of the Phantom Thieves, so be warned. Cosplay by Shiro | Photo by Novii READ FULL STORY AT KOTAKU!