Microsoft’s Xbox Division head Phil Spencer looks like he’s having fun playing Sea of Thieves at Rare. …Read More The post Watch Xbox Boss Phil Spencer Play Sea of Thieves in Charming Gameplay Video by Giuseppe Nelva appeared first on DualShockers.
Back when Microsoft first announced Project Scorpio at E3, the only image it showed was that of the system’s motherboard. Last week when the console’s specs were revealed, we were shown more pictures of that same motherboard. Now, we’ve gotten an idea of what the final system may look like thanks to recently released pictures of the Project Scorpio dev kit. These images come to us via Gamasutra, who visited Microsoft in Redmond and spoke to the head of Xbox, Phil Spencer. As you can see, the dev kit bears a strong resemblance to the original Xbox One, albeit with some key differences. The front of the unit has an OLED screen with a navigation button and five programmable buttons. This screen shows developers information like frames per second. Very useful indeed, though it is unlikely that this will be in the consumer version of the system. This dev kit has the same amount of ports that the retail Scorpio will. Its vents are located on the sides and not the top. This way, devs can stack Scorpios on top of each other (like the image below) without any overheating issues. The READ FULL STORY AT GEEK!
Today, in a new post on Xbox Wire, head of Xbox, Phil Spencer, confirmed that Project Scorpio will be officially unveiled at E3 2017. …Read More The post Microsoft Officially Confirms Project Scorpio Will Be Unveiled at E3 This Year by Tyler Fischer appeared first on DualShockers.
Microsoft launched the slimmer Xbox One S last year, and will be releasing the more powerful Project Scorpio this holiday, but in an interview with Gamasutra, Xbox Head Phil Spencer revealed that they had plans to bring out higher-powered consoles in 2016 and 2017: We saw 4K TVs coming, and we made a prediction that 4K TVs were going to be a thing during this generation… we thought 4K TVs would get to scale in the middle of this generation. So we designed a console for 2016, and a console for 2017. We were kind of working on both plans simultaneously. And at some point, we got to – let’s just call it greenlight. For what we would do in 2016, and we sat around a table… and said, ‘I think we need to do more than what the silicon is that’s available in 2016 at a price point that a console customer would want to pay.’ So that’s when we stopped that effort. Spencer added that, once they stopped working on the 2016 console, they decided to “put all of our weight and execution capability of the hardware team behind delivering a higher-powered console in 2017 that’s completely geared towards READ FULL STORY…
Phil Spencer talks future of Xbox and console generations, as well as reveals that Microsoft once designed an Xbox handheld. …Read More The post Phil Spencer Talks About the Future of Xbox; Reveals an Xbox Handheld Was “Roughly Desinged” in the Past by Tyler Fischer appeared first on DualShockers.
Phil Spencer shares the first look on the upcoming Phantom Dust remaster. …Read More The post Phil Spencer Shares First 1080p Phantom Dust Screenshot by Giuseppe Nelva appeared first on DualShockers.
Many mock Microsoft’s efforts to keep working with Japanese developers, but this kind of initiative should instead be encouraged. …Read More The post Microsoft’s Efforts to Bring Japanese Games to Xbox One Should be Encouraged, Not Mocked by Giuseppe Nelva appeared first on DualShockers.
Phil Spencer talks about game attach rate on Xbox One, and wonders why gamers care about third party marketing deals. …Read More The post Phil Spencer: Game Attach Rate on Xbox One Is “Great;” Talks Third Party Marketing Deals by Giuseppe Nelva appeared first on DualShockers.
Phil Spencer talks about his recent trip to Japan, Japanese games and first Chinese ID@Xbox title. …Read More The post Xbox Boss Phil Spencer Committed to Working with Japanese Publishers; Talks Candleman, ReCore and More by Giuseppe Nelva appeared first on DualShockers.
Phil Spencer is back from Japan, where he previewed new games and gauged the interest of developers in Xbox One and Project Scorpio. …Read More The post Phil Spencer Talks About His Trip to Japan: “A Lot of Dev Interest in Scorpio/Xbox One” by Giuseppe Nelva appeared first on DualShockers.
Phil Spencer talks about all things Xbox, explaining why the date of Microsoft’s E3 press conference has been changed and much more. …Read More The post Phil Spencer Explains Reasons Behind E3 Changes; Talks Xbox Game Pass, ID@Xbox and More by Giuseppe Nelva appeared first on DualShockers.
Today, Microsoft announced Xbox Game Pass, a new gaming subscription service that is set to arrive sometime this spring. The service gives you unlimited access to over 100 Xbox One and backward compatible Xbox 360 Games …Read More The post Xbox Game Pass Subscription Service Announced; Grants Unlimited Access to Over 100 Games by Tyler Fischer appeared first on DualShockers.
One day after telling gamers to “celebrate” the fact that so many good games are shipping across consoles (including Horizon Zero Dawn), Phil Spencer talked to fans that are worried about the Xbox brand’s current state. “Gaming [is] not a race between two consoles,” Spencer responded to one such user who was worried about the Xbox One trailing PlayStation 4 sales. “Good games aren’t weapons [versus other platforms], we work to make [Xbox and Windows 10] great places [to] play.” Phil then clarified the statement by saying that his view has “nothing to do” with the company’s current share on the marketplace. He stated that “gaming has a much bigger opportunity than [a] two console battle,” and that creating great games is a critical part of that. Spencer believes that Xbox’s PC work is already paying off as games like Fallout Shelter are already coming to the console thanks to the Universal Windows Platform. These views are consistent with past statements from Spencer, who has constantly praised the work of great developers no matter what system they are currently developing for. While it’s easy to get caught up in the unprecedented success of the PlayStation 4, the Xbox One has not READ…
Since the release of Horizon Zero Dawn‘s reviews, there has been a lot of conversation about the current lineup of exclusives for both, the PlayStation 4 and Xbox One. Some fans took to Twitter to press Xbox boss Phil Spencer on the topic following the lifting of Horizon Zero Dawn‘s review embargo, which comes not too long after the high profile cancellation of Xbox-exclusive, Scalebound. In response, he said that “good games shipping are a positive for the industry” and that we should “celebrate them.” “Forza Horizon 3, Zelda: Breath of the Wild, Civilization 6, Horizon Zero Dawn, Overwatch etc all make gaming better,” he continued. Elsewhere, Spencer expressed confidence in Microsoft’s first party studios, stating that the company will continue to work hard to deliver. Horizon Zero Dawn releases worldwide next week. The game has earned a high level of praise (our review here) from critics across the board. [Source: Phil Spencer (Twitter)] READ FULL STORY AT PLAYSTATIONLIFESTYLE!