Phil Spencer


Phil Spencer Plays First Games on Early Project Scorpio Unit: “Games Played Great, Console Looked Right”

Xbox Division boss Phil Spencer just got his first real taste of gaming on Project Scorpio, and he appears impressed. …Read More The post Phil Spencer Plays First Games on Early Project Scorpio Unit: “Games Played Great, Console Looked Right” by Giuseppe Nelva appeared first on DualShockers.


Xbox Boss Reacts to Switch Presentation

Phil Spencer Speaks Regarding Nintendo’s Switch Show The Xbox boss took to Twitter following Nintendo’s Switch presentation on Thursday night. Spencer was impressed with the latest entry in the Mario franchise, saying it “looked new/fresh.” On a similar note, he mentioned that Breath of the Wild “should be great.” The Xbox head’s evaluation of the Switch itself was also a positive one. He mused that it “will be fun to see what new game ideas come from” the Nintendo Switch. Spencer’s comments on Nintendo’s new console came shortly after Mike Ybarra congratulated the Japanese company on their achievements. Microsoft’s endorsements of the Switch from two of the company’s leaders come on the heels of a series of scathing critiques. Nintendo is already experiencing backlash regarding the system’s price months before its release. Time will tell whether the investors’ reactions reflect the consumer’s judgement this March. For now though, the Switch has the endorsement of fans from all over the globe, including Spencer and Ybarra. Stay tuned for all the news worth reading on Nintendo’s sleek, divisive new console. We’ll keep you updated with every new development. SOURCE: Gamespot The post Xbox Boss Reacts to Switch Presentation appeared first on COGconnected.

Crackdown 3

Xbox Head Phil Spencer Comments on Crackdown 3 and Phantom Dust: Cloud Tech “Is Working Great”


Back to Scorpio, Phil Spencer Says All Engines Running

Whether Scorpio Will Be Shown before E3 Is up in the Air We go back to our main Xbox man and his communications to us via Twitter. In a new series of tweets, Phil Spencer does his best to ease fan curiosities and sorrow. Following the cancellation of Scalebound, it’s no wonder gamers look for news to fill the dragon-sized hole in their hearts. Particularly, they look for good tiding from Scorpio, whether it will get a pre-E3 showing. @Sn4kee @BeastFireTimdog Honestly not sure yet but I know people want this. — Phil Spencer (@XboxP3) January 11, 2017 Yes, people want to see Scorpio. We need to see Scorpio. And although Phil Spencer could not confirm any showing before E3, he gave us a positive heads up on development. @BeastFireTimdog Absolutely, great that our 1st party teams are getting engines up and tuned, great progress across studios, platform and hw — Phil Spencer (@XboxP3) January 11, 2017 Since Phil Spencer has a hype-inducing head on his shoulders, he may have other surprises in store at E3. He all but confirmed new treats for the gamers in his next tweet. Although much of the Xbox hype this year has revolved around Scorpio, nearly all of it,…

Microsoft’s Phil Spencer: “Xbox Is Doing Well;” PR Wins Are Not Focus Compared to Confidence in Brand

Microsoft’s Xbox Division Head Phil Spencer took to Twitter to talk about the situation of the Xbox brand, mentioning that it’s doing well after a positive Holiday season. …Read More The post Microsoft’s Phil Spencer: “Xbox Is Doing Well;” PR Wins Are Not Focus Compared to Confidence in Brand by Giuseppe Nelva appeared first on DualShockers.


Xbox Boss Phil Spencer Talks Differences Between Scorpio and PC and Scalebound Cancellation


Xbox Head Phil Spencer Comments on Scalebound’s Cancellation: “A Difficult Decision”

343 Industries

Xbox Scorpio Surprises 343’s Development Director with its Capability

Apparently, Scorpio Is Just Impressing the Hell out of Everyone Despite his sealed lips on the matter, 343’s own Frank O’Connor gave his somewhat compelling impression of Xbox Scorpio. It came via NeoGaf, his reply to a user who asked about specs and capability. But since O’Connor could not delve into any specifics, he simply stated, “What I do remember is that it was beefier than I expected.” Although this is not the most revealing tidbit we can hear about the Scorpio, it’s still revealing. Many aspects of the future console remain very hush hush. But despite all that, everywhere you go there’s faith and excitement for Microsoft’s next console. You see it in Phil Spencer’s words and you see it in hype from Xbox’s own executives. Then you see a similar case as Frank O’Connor with Ark: Survival Evolved Dev Jeremy Stieglitz, who praised Scorpio’s potential towards VR. Fortunately, there are some things we do know: the new console will generate 6 teraflops, come with an 8 core CPU, and fulfill a memory bandwidth of 320 GB/s, delivering us that 4K experience while supporting VR and backward compatibility with Xbox One. Players suspect, while developers suggest, Scorpio will be a technical marvel that shall enhance gameplay. If that’s true,…


Hype Train for Project Scorpio Gains Momentum from Top Execs

2017 Being Called ‘Year of the Scorpio’ by Microsoft Execs, New System Promises to Be Powerhouse Even though the war of the consoles has seen PlayStation outselling Xbox in recent years, Microsoft doesn’t seem worried in the slightest. The Xbox is poised to unleash a super move in 2017 with the supposed release of the upcoming Project Scorpio system. Already being called, “the most powerful ever” console, the Scorpio is gaining some serious momentum.  Even though the new year is still fresh, top Microsoft execs have been quick to call 2017 the, “year of the Scorpio,” a system to rule them all, headed to a living room near you in about one years time. Xbox chief Phil Spencer has cryptically said that 2017 is “going to be a good year” for Xbox, and seems to not be shoveling coal into the hype train as much as other top people in Microsoft. By contrast, Josh Stein, community manager at Microsoft Studios recently tweeted that 2017 will be “the year of the Scorpio.” The head of marketing at Xbox, Aaron Greenburg, also sent out a new years tweet hyping the Scorpio to be a “beast.” All this excitement coming from some of the…

Xbox Boss Phil Spencer Says DLC Exclusivity “Doesn’t Feel Like Growth”

Head of Xbox, Phil Spencer, has said in an exchange on Twitter that exclusivity deals for downloadable content “doesn’t feel like growth.” In a conversation with fans, one of whom asked if Microsoft was still interested in new IPs rather than marketing deals, Spencer said: Paying marketing funds so another consoles base can’t play a piece of content doesn’t feel like growth. Elsewhere, he said that console gaming needs to grow and it’s important to strike a balance between launching new IPs and continuing to go back to old games and existing markets. “Old keeps core happy, new can grow market,” he explained. “Redoing launch portfolio will keep some happy but we should all want all of gaming to be growing.” Spencer’s comments on industry growth aren’t surprising. This year, several sequels either didn’t meet expectations or didn’t love up to their predecessors in terms of sales and reception. A balance between new IPs and revisiting old ones is understandably the way forward. [Source: Phil Spencer (Twitter)] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

backwards compatibility

Xbox Backwards Compatible System Going Strong

Backwards Compatible Titles Receiving Widespread Support Among Xbox Players Phil Spencer took to Twitter yesterday to praise the continued success of Xbox’s backwards compatible library. There are now more than 300 BC titles available for the Xbox One. The most recent additions to the library are the Bioshock trilogy, which were added to the list as of yesterday. The system was announced during last year’s E3 conference. The initial list of available titles went from 15 to 100 in less than a year. The list of backwards compatible titles should continue to steadily grow. During the system’s launch phase, Larry Hryb explained that they only needed developer approval for any given title to appear on the list. These player stats are an important marker for Xbox, signalling the success of their chosen retro strategy. Whereas Playstation and Nintendo have adopted other strategies with varying levels of success, Xbox is using a method that doesn’t lean on a digital library. This means that collectors and longtime Xbox supporters can hold on to their whole collection of games, knowing that they still work. Although it doesn’t apply to the complete library yet, the BC system is flexible. Nintendo, who encourages repeat purchases


Phil Spencer’s Faith in Scorpio Makes 2017 a Hopeful Year

 Phil Spencer Talks Scorpio: Console Will Maintain High-end Specs Xbox has Phil Spencer to thank for much of the communication between us, the fans, and Microsoft. He remains the go-to guy regarding all the latest plans for Xbox, and keeps everyone up to date through Twitter. Just yesterday, he made a point of clarifying, Project Scorpio is on the move and will remain the best quality console for its fans. @XboxWhats Looking forward to E3. We build our Xbox plans for Xbox customers, not in response to others. I think 2017 will be a good year. — Phil Spencer (@XboxP3) December 12, 2016 Spencer is obviously alluding to the competition in his tweet, among other external parties in the gaming industry. Xbox is geared towards the gamer, and the release of consoles like the PS4 Pro, or even the Nintendo Switch, won’t affect Project Scorpio’s quality. Specifically, the upcoming console will retain its 6 Teraflop GPU, sticking to Xbox’s original promise of making it compete with PC. For these reasons, Spencer says he looks forward to 2017 and E3 in the particular, where the Scorpio is anticipated to make a marvelous reveal. At the very least, nothing in 2016 has changed Spencer’s outlook

Blue Dragon

Xbox’s Phil Spencer talks HDR Support, Backward Compatible Multi-Disk Games Digital Purchases and More

Microsoft’s Xbox Division Head Phil Spencer likes to interact with the Xbox community on Twitter, and today her took to the social platform to answer a few question, giving some interesting information. First of all, he talked about HDR support for Xbox One, promising more third party HDR-compatible games in the future, and mentioning that the tech is relatively new, which is why not many games support it yet. @JKALANDYK @hspjap HDR on console is relatively new, we have good 3P HDR support with more to come. HDR is a good addition this gen imo. — Phil Spencer (@XboxP3) November 4, 2016 He also clarified that the Xbox team is working on the ability to purchase backward compatible multi-disk games like Lost Odyssey and Blue Dragon digitally. @XboxWhats @BestXboxGamerEU If you mean LO and BD, it should be too long, team is working on it. — Phil Spencer (@XboxP3) November 4, 2016 Interestingly, he mentioned that the team discussed the ability to download any game on your Xbox One to get ready for your purchase, and then simply use the disk for authentication. While he did not make any promise or announcement, he did say “yet.” We’ll see if anything…


Head of Xbox Phil Spencer Does Not Want to Release a New Console Every Two Years

With the Xbox One S out, the PlayStation 4 Pro to release this month, and Project Scorpio slated for launch next year, one can only wonder how fast the next batch of hardware will come around. The upgraded consoles follow slightly the methods of PC hardware, where gamers continually upgrade their rigs to receive the best-possible performances from games. Project Scorpio — as of now at least — won’t have any exclusives, but it’ll run Xbox One games at the highest resolutions and framerates. However, in an interview with Game Informer, Head of Xbox Phil Spencer said releasing a new console every couple years is “not part of the console business model.” “I don’t have this desire to every two years have a new console on the shelf; that’s not part of the console business model, and it doesn’t actually help us. The best customer I have is somebody who buys the original Xbox and just buys all the games. That’s the best customer for us in terms of the pure financials of it. I don’t have a need to get you to go buy the newest console, or I don’t have the need to create an artificial loop of, ‘Here’s a…