Speaking to Giant Bomb during an E3 stream, Phil Spencer once again shared his thoughts on virtual reality, and said that consoles aren’t fully ready for the technology yet. “Long term, I’m a big believer in the category,” he explained. “In the family room environment, we’re probably a few years away from it being able to really work.” Targeting the lack of a wireless solution as a problem, as well as the amount of hype and lofty expectations surrounding VR, Spencer argued that Microsoft has to “moderate the temperature a bit around where we are and not tell people this is the year of VR.” He also thinks that this isn’t the right time for competition in this space and he’d rather take time learning about the technology first. “We’re saying let’s stay more on the PC where we are seeing action and developer interest until we really get the art form of what it means to create great MR (Mixed Reality) experiences, and then it can go to more places,” he continued. It sounds like Xbox VR isn’t coming anytime soon despite PlayStation VR gaining momentum. Sales of Sony’s VR device have now topped 1 million. [Source: Giant Bomb via Polygon & READ…
Xbox head Phil Spencer reassures that he and his team realize fans want more AAA, big console exclusive software, and that while it has stuff in the pipeline, this year’s E3 wasn’t the right time to show it off. …Read More The post Xbox’s Phil Spencer: We Don’t Want to Show a Trailer For Things That are 2-3 Years Away by Tyler Fischer appeared first on DualShockers.
In an interview with Pressfire.no (translated by NeoGAF), Mojang CEO Jonas Märtensson offered up a potential reason as to why Sony isn’t allowing PlayStation 4 and Xbox One cross-play – at least with Minecraft. After revealing that the Nintendo Switch version of Minecraft requires you to log in with an Xbox Live account, Märtensson added, “That’s pretty unique as well! But everyone that’s in on this, all the platform holders, have been pretty pragmatic and understanding of that what we’re trying to do is create a good experience for the players. We needed a good system to connect everyone, and Xbox Live is a good system.” During a recent Giant Bomb livestream, Phil Spencer, Head of Xbox, explained why they’re using Xbox Live with Minecraft cross-play, saying, “We use Xbox Live as the way to make sure we know who our players are, controls around parental controls and other things that we put into our platform are there, and as you’re buying things in Minecraft you want to make sure you have them available on the other platform, so we have to know who you are. And if you have a Realm that you’ve created on the PC and you want to get to it on the READ…
Phil Spencer expresses his pride for the work done by Turn 10 on Forza Motorsport 7. …Read More The post Phil Spencer on Forza Motorsport 7 Devs: “Hard to Argue that They’re Not the Best Racing Studio” by Giuseppe Nelva appeared first on DualShockers.
Xbox Division head Phil Spencer talks about the reveal of the Xbox One X, and Microsoft’s E3. …Read More The post Phil Spencer Talks About the Reveal of Xbox One X: “Xbox Has Always Been About Power in My Mind” by Giuseppe Nelva appeared first on DualShockers.
When the Xbox One X launches in November, it will cost $499.99 USD – $100 more than the PlayStation 4 Pro. Phil Spencer, Head of Xbox, was asked by Eurogamer if he’s worried about being more expensive than PS4 Pro, and responded by saying: I look at Pro as more of a competitor to S than I do to Xbox One X. This is a true 4K console. If you just look at the specs of what this box is, it’s in a different league than any other console that’s out there. When I think about techniques to somehow manufacture a 4K screen like what some other consoles try to do, this is different than that. This is 40% more GPU. Despite the big push by Microsoft for Xbox One X, Spencer noted that “the majority of our consoles that are sold next year will be [Xbox One S]. That has always been the plan.” Spencer also touched on the lack of PlayStation 4 cross-platform support with Minecraft, saying, “We want Minecraft to be playable on all platforms with cross-play. I’m committed to that. Our relationship with Nintendo has been great. But you’ll have to ask them.” When READ FULL STORY…
Xbox Division Head Phil Spencer gives his insight on why PlatinumGames was canceled; Would like Japanese developers to “come back home” to consoles. …Read More The post Xbox Boss Phil Spencer Explains Why Scalebound Was Canceled; Hopes to Work With Hideki Kamiya Again by Giuseppe Nelva appeared first on DualShockers.
Head of Xbox Phil Spencer reveals that Microsoft is going long with its press briefing at E3 2017 in order to make room for games that couldn’t be left out. …Read More The post Microsoft E3 2017 Press Conference Will Probably Be Longer than 90 Minutes by Giuseppe Nelva appeared first on DualShockers.
Xbox boss Phil Spencer has said that he’s open to releasing Microsoft’s video game streaming service, Mixer, on other platforms including PlayStation. In case you’re not familiar with it, Mixer is the company’s answer to Twitch. It was previously known as Beam but underwent a name change as Microsoft wasn’t able to use its original name internationally. When Twitter user Rayyan mentioned that Spencer had previously indicated to him that he was open to Mixer landing on other platforms, Spencer responded in the affirmative. @SUPERSONICW0LF Yep. — Phil Spencer (@XboxP3) May 25, 2017 Mixer has introduced some interesting new features including co-streaming, which allows up to four players to combine their livestreams into a single viewer experience. “We want to empower gamers and everyone who wants to share their passion – whatever it may be – to create and share more easily than ever before across PC, console and mobile,” says Mixer co-founder Matt Salsamendi. Would our readers want to try Mixer on PlayStation? READ FULL STORY AT PLAYSTATIONLIFESTYLE!
Microsoft’s Project Scorpio launches this fall, and Phil Spencer, Head of Xbox, is confident that developers will be able to take advantage of the new hardware with their games releasing this year. In response to someone who asked if games like Destiny 2 and Call of Duty: WWII will look better on Xbox Scorpio, Spencer said: @XtremeGaming22 I’m very confident, from what we are seeing and hearing, Scorpio will be the very best console version of games this year.. — Phil Spencer (@XboxP3) May 23, 2017 Project Scorpio is set to be fully unveiled at E3 2017. Until it’s released, it looks like Sony will continue to tout the PlayStation 4 Pro as the world’s most powerful console: [embedded content] Asked if he was concerned about all the marketing deals Sony has with third-party games, Spencer said, “It’s all just business. We have a long term vision for Xbox and we are building towards that. Marketing deals are great but not the strategy.” He then added: @BeastFireTimdog Build around gamers and games. Create the best place to play, respect the players, focus on devs, build innovate 1P games — Phil Spencer (@XboxP3) May 23, 2017 Today also saw READ FULL STORY AT PLAYSTATIONLIFESTYLE!
Xbox Division head Phil Spencer gives a bird-eye view on Microsoft’s gaming business. …Read More The post Xbox Boss Phil Spencer Talks Future Opportunities, E3, Cloud, Broadcasting and More by Giuseppe Nelva appeared first on DualShockers.
Last week, The Guardian published an extensive interview with Xbox boss Phil Spencer, in which he talked about the current state of single-player games in the industry. As service-based games continue to gain popularity, Spencer noted that titles like Horizon Zero Dawn and Zelda do well but ultimately, the audience for story-driven games is “not as consistent.” Hence, they become a difficult business decision for some developers. Spencer’s comments were somehow misconstrued as some people thought he was undermining the success of the aforementioned games and single-player experiences as a whole. In response, Spencer took to Twitter to clarify that this isn’t what he meant. “Horizon Zero Dawn is great,” he remarked. “As an industry, we should want single-player to be healthy. Today, as a genre, we see fewer single-player [games] being built.” Spencer said he wasn’t downplaying anything and lamented those who turn “everything into console wars.” “I love playing single-player games,” he continued. Interestingly, he also revealed during one exchange that Sony sent him a Collector’s Edition of Horizon Zero Dawn. The Guardian’s interview with Spencer is quite comprehensive so it’s worth a read for some insight. You can find it here. [Source: Phil Spencer (Twitter)] READ FULL STORY AT PLAYSTATIONLIFESTYLE!
If you’re like me, with fond memories of the Fable franchise, you’ve probably been pretty bummed that we haven’t gotten a new Fable game since Fable 3 in 2010 (not including the awful spin offs Fable Heroes …Read More The post Phil Spencer: Fable Franchise “Has a lot of Places it Could Go” by Tyler Fischer appeared first on DualShockers.
Since the release of Horizon Zero Dawn‘s reviews, there has been a lot of conversation about the current lineup of exclusives for both, the PlayStation 4 and Xbox One. Some fans took to Twitter to press Xbox boss Phil Spencer on the topic following the lifting of Horizon Zero Dawn‘s review embargo, which comes not too long after the high profile cancellation of Xbox-exclusive, Scalebound. In response, he said that “good games shipping are a positive for the industry” and that we should “celebrate them.” “Forza Horizon 3, Zelda: Breath of the Wild, Civilization 6, Horizon Zero Dawn, Overwatch etc all make gaming better,” he continued. Elsewhere, Spencer expressed confidence in Microsoft’s first party studios, stating that the company will continue to work hard to deliver. Horizon Zero Dawn releases worldwide next week. The game has earned a high level of praise (our review here) from critics across the board. [Source: Phil Spencer (Twitter)] READ FULL STORY AT PLAYSTATIONLIFESTYLE!