Jean Pierre Kellams, who worked for Platinum Games on titles such as Scalebound and Vanquish, has left the developer after almost a decade. Kellams made the announcement via an Instagram post where he shared the following message: 15 years ago, I came to Japan to fulfill my childhood dream of making games with my heroes. No matter how hard the day, I always walked into the office in awe of the creativity around me, and with the joy that working with each and every one of my coworkers brought me. It is hard to say goodbye to them, to PlatinumGames, and to Japan. Yet, embracing new challenges is part of my DNA, and after almost 10 years of working with the team (more with my Capcom/Clover days), it is time to move on to new challenges that I’m excited to share soon. I’ll be forever grateful to all people who have touched this journey, because they’ve shaped who I am. Platinum maintains its luster forever. We wish Kellams the best of luck in his future endeavors. [Source: JP Kellams (Instagram – synaesthesiajp)] READ FULL STORY AT PLAYSTATIONLIFESTYLE!
One of the producers of PlatinumGames’ now cancelled Scalebound departs from the developer in pursuit of new opportunities. “Platinum maintains its luster forever.” …Read More The post PlatinumGames Producer Leaves After Almost Ten Years to ‘Embrace New Challenges’ by Jordan Loeffler appeared first on DualShockers.
[embedded content] Now that NieR: Automata is available in North America, players have revealed that the day one update (version 1.02) is a 2.955GB download. Full patch notes weren’t given for the update, but one Reddit user warns that you should download it before starting your playthrough: Just to reiterate something that was discovered back in February – there’s a couple of potential bugs that can occur in the base game files, which can stop you from progressing the main quest chain. While these were fixed in the original day one patch… and one addressed again to avoid a fresh save… they still persist in the pre-patch Western download files. Wait until your console has fully completed the game download and has run all of the patches, to avoid these problems. You can read more about the discovered issues over here. After downloading the update, you can expect the digital version of NieR: Automata to take up about 48.3GB. If you like free stuff, two NieR: Automata static themes for PS4 – Flight Unit Type-B and Flight Unit Type-S – are available on the North American and European PlayStation Stores. NieR: Automata for PS4 is live in North America, and is coming to Europe on READ FULL…
Oh boy, oh boy! I (Robin Ek, TGG) just heard the great news that PlatinumGames action/RPG “NieR: Automata” is coming to PC on the 17th of March this year. Yes, you read it right! March 17th this year. So the game is just a couple of weeks away from launching on the PC platform (via Steam), and that news became publicly… READ FULL STORY AT THEGG!
It’s Wednesday Folks which can only mean one thing: Media Create has released its weekly sales charts of the Japanese market. For the week starting February 20, 2017, and ending February 26th, the top down on the …Read More The post NieR: Automata and PS4 Top Japanese Sales This Week According to Media Create by Tyler Fischer appeared first on DualShockers.
Yoko Taro, PlatinumGames, Keiichi Okabe, Yosuke Saito and Akihiko Yoshida join forces to deliver a fascinating game that is bigger than the sum of its parts. …Read More The post NieR: Automata Review – Yoko Taro’s Dream Team Delivers an Uniquely Charming JRPG by Giuseppe Nelva appeared first on DualShockers.
It’s going on seven years since Square Enix introduced the video game world to Nier, a melancholic oddity that toyed with expectations through cryptic, often bizarre storytelling and multiple endings. Hatched as a spinoff to Square’s fantastical Drakengard series, the action RPG eventually spawned a cult following, and that fanbase has long voiced its desire for a full-blown sequel. Turns out those prayers have been answered in the form of Nier: Automata, a current-gen follow-up coming by way of PlatinumGames. Bayonetta 2 notwithstanding, it’s fair to say the developer hasn’t been firing on all cylinders of late, and the cancellation of Scalebound was enough to leave Xbox One owners (and PC players, too) lamenting what could have been. When it comes to Automata, Platinum has committed to delivering a sequel worthy of the Nier title. So, you’re ready to take a deep dive into Platinum’s proxy war? Not so fast! In anticipation of its NA launch on March 7, we’ve scoured the four corners of the internet — and the PSLS archives — to compile all the necessary information you could ever need pertaining to the studio’s über-stylish RPG. Following its Japanese debut on February 23, Nier: Automata will make a beeline READ…
As you might already know, PlatinumGames action/RPG “Nier: Automata” (our Automata giveaway for the game became a big success!) is now available for the PS4 in Japan (the game will be released in North America on the 7th of March, and in Europe on the 10th March). That is some really great news with no doubt. However, as you might remember, I was… READ FULL STORY AT THEGG!
Today, publisher Square Enix and developer PlatinumGames released a new trailer, titled “Arsenal of Elegant Destruction,” for their upcoming action RPG NieR: Automata, introducing the game’s unique array of weapon types, its fluid battle movement, fast-paced attacks, …Read More The post NieR: Automata Gets New Trailer Introducing the Game’s Unique Weapons, Combo System, and More by Tyler Fischer appeared first on DualShockers.
Today, Square Enix producer Yosuke Saito announced that upcoming action RPG NieR: Automata has gone gold, meaning the game is finished, ready to be printed onto disc, and release on time. …Read More The post NieR: Automata Goes Gold by Tyler Fischer appeared first on DualShockers.
PlatinumGames Release Statement Regarding Scalebound Cancellation A couple of days ago we told you that Xbox exclusive Scalebound was cancelled. Following the announcement by Microsoft Game Studios of the cancellation of Scalebound for Xbox One and PC, PlatinumGames published an official statement today by President and CEO Kenichi Sato. The statement expresses disappointment about the game getting axed, but promises to continue delivering high-quality games starting with the upcoming NieR: Automata and following with Granblue Fantasy Project RE:Link and Lost Order. The statement says: “We’re sorry to say that on January 9, 2017, Microsoft Studios announced the cancellation of Scalebound. We are very disappointed things ended up this way, especially since we know many of our fans were looking forward to this game as much as we were. Going forward, we will strive to continue delivering high-quality games to you, starting with NieR:Automata in March, and including products like GRANBLUE FANTASY Project Re:Link and LOST ORDER in the future. We will keep working hard to meet your expectations and we look forward to your continued support! President and CEO Kenichi Sato” The cancellation of Scalebound is certainly sad news for many and is certainly a big hit for Xbox. The…
Following the announcement by Microsoft Game Studios of the cancellation of Scalebound for Xbox One and PC, PlatinumGames published an official statement today by President and CEO Kenichi Sato. …Read More The post PlatinumGames “Very Disappointed” about Scalebound’s Cancellation; Releases Official Statement by Giuseppe Nelva appeared first on DualShockers.
Today is a sad day for gaming. Microsoft has officially announced the cancellation of Scalebound, a triple-A action RPG directed by PlatinumGames’ Hideki Kamiya as a collaboration between the prolific Kyoto-based developer and Microsoft Game Studios. …Read More The post Scalebound’s Cancellation Is a Loss for All of Us: Please Forget Your Console War at Least for Today by Giuseppe Nelva appeared first on DualShockers.
Action RPG Scalebound was supposed to be a dream collaboration between Hideki Kamiya’s PlatinumGames and Microsoft Game Studios, but It won’t see the light. …Read More The post PlatinumGames’ Scalebound Canceled “After Careful Deliberation” by Microsoft Studios by Giuseppe Nelva appeared first on DualShockers.