The Pressures of Business on Gaming; Thoughts from Bethesda

Bethesda VP: “Half-Baked” Games Are Just Not an Option  Every gaming veteran(veteran veteran) will have a grasp on how the industry has evolved. We’ve come a long way since cartridges, and farther since shelf prices started hitting $59.99. But from thereon, developers have noted a struggle. Many games, memorable titles and those that retain legendary status, take a long time to make. As a matter of fact, games are taking longer and longer to make. Unfortunately, business pressures have left many devs without the time they need to make their intended product. And Bethesda Vice President Pete Hines recently chimed in about the stigma. “We do believe that, ultimately, if the game isn’t good and isn’t right, then this has all been for nothing,” Hines told Gamesradar. “If it’s not ready, if it’s not what it needs to be, then we don’t feel like we have any other choice. We don’t feel like it is an option or a choice to put out something that is half-baked or not all the way there.” His words are pretty much backed by Bethesda’s history. Part of what makes Bethesda itself come under scrutiny, is that they keep trying to top themselves. Objectively, one could argue for days that all their games are rich…

Arkane Studios

Bethesda’s Pete Hines Reflects on Canned Prey 2, Discusses Reboot’s Similarities to Dishonored

Pete Hines, Vice President of Bethesda Softworks, has spoke more about the fate of Arkane’s scrapped Prey 2, and why sometimes you “just have to call a spade a spade.” Chatting to Official Xbox Magazine (via GamesRadar), Hines recalled the moment during production where the Powers That Be came to the decision to cancel Prey 2 altogether. Much of that comes down to the fact that, upon reviewal, development had all but stalled, with Hines revealing that “at some stage in Prey 2’s development, we had to say, ‘Look, this is not going to get there and we don’t have a good path going forward, so we’re just going to have to call a spade a spade and say this isn’t going to proceed anymore.’” Arkane Studios was brought in to overhaul the project, and so we arrive at 2017’s Prey. Bearing no connection to Bethesda’s scrapped project — story or otherwise — Pete Hines went on to highlight the need for new blood. “What they’re [Arkane] working on has nothing to do with the other stuff that has preceded it. They had no involvement in Prey 2 whatsoever. And that game has nothing to do with what they’re making.” READ FULL…

Arkane Studios

Arkane Aiming for Prey to be “Flawless” on PC at Launch

As you may remember, when Dishonored 2 (which was runner-up for our Best Adventure/Action Adventure Game for 2016) launched back in November it was to critical acclaim: personally, we awarded it a 9 out of 10.  …Read More The post Arkane Aiming for Prey to be “Flawless” on PC at Launch by Tyler Fischer appeared first on DualShockers.

Arkane Studios

Arkane Promises Flawless PC Launch for Prey, Unlike Dishonored 2

Arkane Studio Learns its Lesson and Prey Will Launch Flawlessly on PC Dishonored 2 is a hell of a game. Universally praised upon release with our own review scoring it at 82 the road was a bit bumpy if you happened to pick the game up on PC. Plagued with slow speeds and bugs Arkane Studio made no qualms that the bungled PC release was on them. In a recent interview with Game Informer, the developer spoke out about the issue promising that they not only learned their lesson but that Prey, their next title hitting shelves, wouldn’t suffer the same fate. Creative Director Raphael Colantonio and Lead Designer Ricardo Bare of Arkane Austin addressed the launch issues for Dishonored 2 on PC with grace and promised unequivocally that Prey would be better. We’ve had a rough launch on the PC with Dishonored 2. In development, you never really know what you’re going to see, especially on the PC with so many configurations. Unfortunately, it is what it is, it shipped but now it runs really well after some patches. Of course, we are paying attention to make sure that this time the PC version is really flawless when we ship. A bit

Detroit: Become Human

PlayStation Developers Reveal Their Most Anticipated Games of 2017 and Beyond

Today, via the PlayStation Blog, a slab of PlayStation developers revealed their most anticipated games of 2017 and beyond. This is what they chose: The Church of Darkness …Read More The post PlayStation Developers Reveal Their Most Anticipated Games of 2017 and Beyond by Tyler Fischer appeared first on DualShockers.

Crackdown 3

The Most Anticipated Games of 2017

This generation of consoles initially started off lackluster given the glut of remastered last-gen titles and the noticeable lack of new AAA games that actually took advantage of the “next-gen” hardware. However, things really turned around in 2016 with a great deal of titles that catered to fans of indie games and big studio projects. Now that 2016 is almost over, we’re looking forward to what gaming has in store for us in 2017. 2016 seems to have been just the beginning, as next year will provide us with a virtual avalanche of games to play. Initially, this list was only going to cover ten games. However, given the sheer amount of noteworthy titles on the horizon, the list has been expanded to cover 30 titles that gamers would do well to keep on their radar. Like I did for last year’s list, I compiled these entries from answers I gathered on Twitter when I asked my followers what games they were most looking forward to. Also, because I know someone is going to bring it up, I am fully aware that I already listed some of these games in 2016’s list. However, since those titles were delayed, I think…


Here’s the 19 PS4 Games You Have to Play in 2017, According to PlayStation Access

[embedded content] PlayStation Access has released their annual list of PlayStation 4 games you must play in the upcoming year, giving you a look at 19 games coming in 2017. Keeping in mind that games not confirmed for 2017 weren’t included, here’s the full list – which appears to be presented in no particular order – complete with the release date/window for each title: Red Dead Redemption 2 (PS4) – Fall 2017 Horizon Zero Dawn (PS4) – February 28, 2017 Ni no Kuni II: Revenant Kingdom (PS4) – 2017 Resident Evil 7 biohazard (PS4) – January 24, 2017 Uncharted: The Lost Legacy (PS4) – 2017 Persona 5 (PS4) – April 4, 2017 Prey (PS4) – 2017 Star Trek: Bridge Crew (PSVR) – March 14, 2017 Mass Effect Andromeda (PS4) – Spring 2017 Farpoint (PSVR) – 2017 Ghost Recon Wildlands (PS4) – March 7, 2017 Crash Bandicoot N. Sane Trilogy (PS4) – 2017 NieR: Automata (PS4) – March 7, 2017 Star Wars Battlefront 2 (PS4) – Late 2017 Nioh (PS4) – February 7, 2017 Gravity Rush 2 (PS4) – January 20, 2017 Outlast 2 (PS4) – Q1 2017 Final Fantasy XII: The Zodiac Age (PS4) – 2017 Gran Turismo Sport (PS4) – 2017…

Arkane Studios

8-Minutes of Prey (2017) – A Marvelous Extended Gameplay Walkthrough

Prey New Gameplay Walkthrough Video Released Today, Bethesda released an extended gameplay walkthrough for Prey, the first-person sci-fi action game from Arkane Studios – creators of the award-winning Dishonored series which includes the 2012 ‘Game of the Year’ and its recently released critically-acclaimed follow-up, Dishonored 2. Prey blends simulation and narration, dropping you into a carefully crafted world, then setting you free to play as you want. You can check out the new walkthough video with narration from Creative Director, Raphael Colantonio and Lead Designer, Ricardo Bare here: New details about the game will be revealed in Game Informer’s upcoming exclusive cover story. In the game, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted. As you dig into the dark secrets of Talos I and your own past, you must survive using the tools found on the station, your wits, weapons, and mind-bending abilities. Prey is slated for release in 2017 on the Xbox One, PlayStation 4 and…

Arkane Studios

Prey Looks Great in 9 Minutes of Extended Gameplay; Shows Powers, Combat, RPG Elements and More


Bethesda’s Prey Showcases Gameplay in Awesome New Trailer

Prey Gameplay Revealed at Game Awards 2016 Among the huge announcements and world premiere trailers of the Game Awards tonight, Bethesda Softwork presented a new trailer showcasing the gameplay of its upcoming game Prey, developed by Arkane Studios. Check it out below. The trailer, introduced by director Raphael Colantonio, looks amazing! Prey is set to release in the Spring of 2017 and will be available on the PS4, Xbox One and PC. Prey was first announced at Bethesda’s E3 2016 press conference, and a few snippets of gameplay have been shown since, including trailers for both a male and female version of the protagonist. You are Morgan Yu, the subject of morally dubious experiments designed to improve the human race. You awaken aboard the Talos 1 in the year 2032 and must uncover the secrets hiding in the depths of the space station while being hunted by the mysterious alien force that has taken over. You’ll have to rely on the tools you find on the station – along with your wits, weapons and mind-bending abilities – to combat the growing threat and, hopefully, survive. Check out the original trailer video below. SOURCE The post Bethesda’s Prey Showcases Gameplay in Awesome New Trailer appeared first…

Arkane Studios

The Game Awards 2016 – New Prey Gameplay Trailer

[embedded content] Giving us another look at next year’s Prey, Bethesda and Arkane unveiled a new gameplay trailer at The Game Awards, featuring a voice-over from protagonist Morgan Yu and lots of gameplay. Prey is scheduled for release in spring 2017 on PlayStation 4, Xbox One, and PC. READ FULL STORY AT PLAYSTATIONLIFESTYLE!


Prey Looks Like A New System Shock

During the Game Awards, Bethesda showed off gameplay of the new Prey. The trailer shows main character Morgan Yu shooting and sci-fi super-powering his way through a space station, taking on shadow monsters and transforming into weapons of mass destruction like a coffee cup. Given how much they’ve promoted it, there had BETTER fucking be an official Prey coffee cup in the pre-order package that I will never touch. In short, though, it looks like System Shock meets Dishonored, which is to say, pretty sweet. Advertisement Prey, which doesn’t really have much to do with the previous Prey, is in development at Dishonored developer Arkane’s Austin studio. It’s a new beginning after Human Head Studios’ Prey 2, which also didn’t have much to do with the original Prey, was scrapped. Where Prey 2 was set to be full of open-world parkour shenanigans, Arkane’s Prey derives clear inspiration from games like System Shock, while also continuing Arkane’s grand tradition of wacky yet terrifying powers (see: possessing coffee cups). Prey will be out next year. READ FULL STORY AT KOTAKU!

Arkane Studios

Prey Showcases its Gameplay in Awesome New Trailer

Today, during the ceremony for The Game Awards, hosted by Geoff Keighley, Bethesda Softwork presented a new trailer showcasing the gameplay of its upcoming game Prey, developed by Arkane Studios. …Read More The post Prey Showcases its Gameplay in Awesome New Trailer by Giuseppe Nelva appeared first on DualShockers.


Prey Featurette Delves Into the History of TranStar

[embedded content] Picture the scene: President Kennedy, having survived the assassination attempt of ’63, spearheads America’s space race and establishes the creation of Talos I, a highly advanced space station owned by the TranStar Corporation. Welcome to the alternate timeline of Prey, the 2017 sci-fi title in development at Arkane Studios. To educate budding fans on the history behind TranStar, a new featurette has found its way online today, one accompanied by an extensive overview of the story underpinning the game. In the alternate future of Prey, President Kennedy survives the assassination, which sets off a turn of events leading to the central conflict. After recovering from the attempt on his life, Kennedy threw his nation further into the space race by taking control of a U.S./Russian joint program and transforming a Russian satellite into a fully functional R&D facility meant to study non-terrestrials. This facility later became Talos I, a highly advanced space station owned by the TranStar Corporation. After awakening on Talos I, Morgan finds the station overrun by a previously contained non-terrestrial entity called Typhon, which the scientists had been studying and using to improve the scope of human abilities. Aided by strange alien-based powers, Morgan must survive the…