Rainbow Six

DLC & Patches

Rainbow Six Siege Update 2.1.3 Today Makes Changes to Glaz’s Scope, Montagne’s LFP586

With Rainbow Six Siege update 2.1.3 today on PlayStation 4, Xbox One, and PC, Ubisoft has tweaked Glaz’s scope to make it easier to know when a shot lands or misses, increased Montagne’s LFP586 hip fire spread, fixed several bugs, and more. For Glaz’s scope, Ubisoft noticed that the blood splatter visual effects were not working properly, making it difficult to know if shots were hitting. To help remedy this, they’ve reduced the noise created by the thermal lens, lowered the contrast of the teal tint of the lens, lowered the contrast of the yellow highlight on opponents, and fixed the blood splatters effect not appearing on successful shots. As for Montagne’s LFP586, Ubisoft says, “We felt like Montagne paired with the LFP586 + laser sight was overall too strong at medium and longer range encounters, so we have increased the hip fire spread of the gun. Montagne won’t be able to quickly shut down his opponent without having to expose himself anymore, given that there is a decent distance between the two.” Here’s the rest of the patch notes for today’s Rainbow Six Siege update: Echo’s Yokai Drone disorients a player if it hits any body part Echo’s Yokai drone’s sonic burst now registers all READ FULL…

Rainbow Six Siege Mid-Season Reinforcements Update Brings Skill Buffs, Weapon Tweaks and More

Ubisoft has announced that Rainbow Six Siege‘s Mid-Season Reinforcements update will go live tomorrow, March 15, and will bring with it major changes to Glaz’s scope alongside skill buffs, and weapon tweaks. The Glaz scope upgrade has been detailed as follows: Thermal visual feedback has been added when aiming down sights through the scope. Defenders will really stand out, even when obscured by smoke from grenades, Capitão’s bolts or Smoke’s gas canisters, thus increasing Glaz’s effectiveness at range. The key weapon balancing changes include “a size reduction for the reticles on the red dot, reflex, and holo sights” to allow better precision. Other changes are as follows: • The DMR’s maximum trigger rate has been lowered to prevent very rapid firing• Echo’s MP5SD2 does more damage at medium range• Thermite’s 556xi is easier to control• Caveira’s Luison’s damage dropoff has been tweaked• Jackal’s C7E’s recoil is getting balanced• Capitao’s PARA-308 is getting a recoil buff Last but not least, some operators will have their special abilities buffed to “help make them more useful in the field.” Ubisoft explains: Doc will now be able to overheal to 140 HP instead of 120 HP, in hopes that this buff will make more…

DLC & Patches

Ubisoft Apologizes For Rainbow Six Siege Connection Issues With Renown Boost

The second season for Ubisoft’s Rainbow Six Siege kicked into full gear earlier this month, but it hasn’t all been good news for the first-person shooter. Over the past few weeks, players have experienced a variety of connection issues that have hampered their enjoyment of the game. Thankfully, those issues seem to have been fixed, but Ubisoft still wants to do right by their players. Here’s what Ubisoft Montreal Community Developer Justin Kruger had to say over at the game’s official subreddit: In light of the connection related issues some players have been experiencing over the past weeks, we will provide a 50% renown boost for a 7 day period, starting today. This boost will be made available on all platforms and for all players. Should we experience any additional issues during this time we will extend the boost to accommodate the lost time. Thank you all for your patience over the past few days and your continued support! Connection issues are sadly an unfortunate problem that will inevitably hit multiplayer games, but it’s good to see Ubisoft responding the right way. It’s easy to see why these problems would be off-putting to problems, but the allure of getting READ FULL STORY…

DLC & Patches

Rainbow Six Siege Update 1.24 Is 7GB on PS4, Here’s All the New Features

[embedded content] Now that the maintenance is over on PlayStation 4, and ending before 9am PT on Xbox One and PC, players have revealed that Rainbow Six Siege update 1.24 is a 7.05GB download. With today’s new update, Ubisoft has added Operation Velvet Shell, the first major content drop of Year Two. It includes the free Coastline map, an updated navigation interface that makes all player activities available in one place, a personalized play button that remembers your last played option, operators Mira and Jackal, and more. Season Pass owners receive instant unlocks of Mira and Jackal, while everyone else will have to wait until February 14 for them to be unlockable with Renown or R6 Credits. Here’s everything that’s new in update 1.24: New Operators Mira has proven her strength and endurance but her best asset is her knowledge in mechanics. She is specialized in armoring process for ballistic protection. Equipped with the Vector 45 ACP and ITA12L as primary weapons, she can find the weaker spot on any machinery and reinforce it. Jackal has developed his expertise in tracking down HVTs and intercepting narcotics shipments with the G.E.O.s. Equipped with the C7E and PDW9 as primary weapons, he triggered an acute sensitivity relating to READ…

Ubisoft Doesn’t Want to Add New Modes to Rainbow Six Siege

[embedded content] At a preview event for Rainbow Six Siege’s Operation Velvet Shell content update, which launches tomorrow, Creative Director Xavier Marquis told PC Gamer they don’t want to add new modes. “It’s something that we do not want to do,” Marquis said, later adding, “The map can be different, the operators can be different, but we need something static and that is Siege mode. Siege is the center of everything.” PC Gamer also interviewed Brand Director Alexandre Remy, who explained why there aren’t any new modes coming to Rainbow Six Siege: We’re constantly looking and prototyping. But the thing is, when doing that we concluded that there are some foundations to Siege that we want to keep: attack versus defense, destruction, operators, and [only having] one life. That is the DNA of the game, so when you look at what game modes would sufficiently refresh the experience but remain faithful to those rules, there’s not that many. Siege is its own game mode. Back when Siege was first released, the team thought they were going to make new content, Remy admits, “but as we moved forward we realized there’s so much depth with operators and destruction. That has a lot to offer, so the focus is…

PC

Rainbow Six: Siege Revamping Competitive Play, Deemphasizing Pesky Microtransactions

In a new dev diary, Ubisoft Montreal outlined changes for Rainbow Six: Siege’s second year. Alongside plans to revamp the roster of operators, competitive leagues will be restructured and cash-free loot provided to all players. Advertisement Years in Siege have four seasons that add eight new operators and at least four new maps. However, some of the best changes this year are not added content but usability tweaks and community adjustments. The first among these are alterations to the game’s competitive scene. To help develop the game’s pro scene, the team is pouring focus on the PC version and expanding the number of leagues. There is a profession league, a higher tier Challenger league, and a community focused GO4 league. Console version will add their own Major leagues. Loot will be altered as well to (hopefully) reduce spending on in game currency. Players will now receive loot merely by playing the game. No need to horde up credits for special purchases or choose between a cool gun skin. The more you play, the larger your arsenal will get. That definitely sound better than spending five bucks on a bunch of READ FULL STORY AT KOTAKU!

DLC & Patches

Rainbow Six Siege Update Now Out, Check Out the Patch Notes

As we mentioned late yesterday, the Rainbow Six Siege update for all platforms seems to be out — at least on the PlayStation 4. Given that this is the shooter’s first update since last year (well, December), it brings with it a host of new fixes and tweaks. Check out the full patch notes below for Rainbow Six Siege update 5.3 and see what’s new. General Pause Button in Custom Lobby During Operator Selection Phase We have added a Pause button to the UI that will allow the host of a Player-hosted lobby to pause the match during the Operator Selection phase. To utilize this functionality, the host will need to press [End]/[Start+D-Pad Up] to stop the timer. Press the button again to resume the timer. Gameplay Fixed – Barricade pieces remain stuck in place if hit from a perpendicular angle.Fixed – In rare instances, a drone is able to use a dead Attacker’s shield to move the Defuser.Fixed – When deploying a reinforced wall, it is possible to pass through the reinforcement.Fixed – Muzzle brake also hides the flash for side arms.Fixed – When a shield user goes prone while attempting to use an observational tool (drone), READ FULL…

Rainbow Six Siege Update 5.3 Welcomes a Slew of Requested Fixes

On the eve of release, Ubisoft has published the official patch notes for Rainbow Six Siege patch 5.3, which welcomes a slew of requested fixes. It’s the first major update to Siege since the rollout of the shooter’s hefty December update, and the primary concern here appears to be bug fixes. There is one admittedly small change coming to custom lobbies, as players will soon be able to pause proceedings while selecting their Operator of choice. Have a gander at the full patch notes below and remember, update 5.3 will go live tomorrow, January 11, for all platforms. General Pause Button in Custom Lobby During Operator Selection Phase We have added a Pause button to the UI that will allow the host of a Player-hosted lobby to pause the match during the Operator Selection phase. To utilize this functionality, the host will need to press [End]/[Start+D-Pad Up] to stop the timer. Press the button again to resume the timer. Gameplay Fixed – Barricade pieces remain stuck in place if hit from a perpendicular angle.Fixed – In rare instances, a drone is able to use a dead Attacker’s shield to move the Defuser.Fixed – When deploying a reinforced wall, it is possible to…