Cavalier Game Studios

RIME Developer Tequila Works Says Not All Indies Have a Place at Retail

Although Tequila Works’ RIME is hitting store shelves alongside a digital release, the studio’s producer Miguel Paniagua doesn’t think that all indies have a place in physical stores. During an interview with MCV, Paniagua was of the view that the funds required for a disc release are better spent improving the overall quality of a game. He went on to say that digital publishing and self-publishing enables studios to minimize costs and so they’re “probably better on their own.” In RIME‘s case, it was its publishers (Grey Box, Six Foot) that decided on a retail release because the game is “not like a typical indie project.” We announced it in 2013, we had a trailer in 2014 that was also very popular, so the name of Rime, I think [publisher Grey Box] thought it was worth it to take on the stores. I don’t know if other indie games will work the same way, though. Interestingly, Tequila Works itself is helping to bring Cavalier Game Studios’ The Sexy Brutale to retail but according to the studio’s founder Charles Griffiths, the disc release (PlayStation 4 only) came as a result of Tequila’s relationship with a distributor. He personally believes that more can READ FULL STORY…

It's Unclear Why Indie Game Rime Costs $10 More On Switch

Yesterday, the developers of the colorful adventure game Rime announced that it will be out on May 26 for PC, PS4, Xbox One. Later, it’ll also come to Nintendo Switch, although you’ll have to pay an extra $10 for the privilege. Advertisement Rime, which was originally announced as a PS4 exclusive before the developers at Tequila Works pulled the rights from Sony and turned it into a multiplatform game, will be $30 on PC/PS4/XB1 and $40 on Switch. It’s not clear why we’ll have to pay a premium for the Nintendo version, and the explanations from both parties have been vague. “We set prices for our products based on the costs of development and publishing for each specific platform,” said a representative for Grey Box, the publisher of Rime, when I asked what the deal was. Advertisement When I pushed for more details—is the extra charge because they have to ship on proprietary cartridges instead of Blu-rays?—the representative added: “I can confirm cost of manufacturing is also a factor, in addition to the statement below about development and publishing costs.” Rime is the first third-party game whose makers are charging more money on the Switch, which launched last Friday, and…

Grey Box

Rime Releases on May 26 for PS4, Xbox One & PC

[embedded content] Tequila Works announced today that Rime is releasing on May 26 for PlayStation 4, Xbox One, and PC, priced at $29.99 USD/€34.99/£29.99 through both retail and digital stores. The Nintendo Switch version will arrive “shortly afterward,” priced at $39.99 USD/€44.99/£39.99. Re-revealed earlier this year as a multi-platform title, Tequila Works says their goal with Rime “was not only to create an enchanting and engaging adventure, but to craft a game where you see the world through the eyes of a child. We decided to move in this direction because there’s something so universal about it; after all, we were all children at some point.” Here’s what to expect from Rime: Rime is a single-player puzzle adventure game about discovery, experienced through the eyes of a young boy who awakens on a mysterious island after shipwrecking off its coast. Players must navigate the island’s secrets by making use of light, sound, perspective and even time. Inspired by the rugged, sunbaked terrain of the Mediterranean coast, Rime paints its breathtaking world with a fusion of vibrant colours and moving musical undertones to set the stage for the deeply personal journey that awaits within. Addressing the higher price tag of the Switch version, Tequila Works said, READ FULL…


Rime headed to Switch in May, costs $10 more than other platforms

Rime is headed to Nintendo Switch and other platforms (PC, PS4, Xbox One) on May 26th, but the once PS4-exclusive game will be priced $10 higher on the Nintendo Switch than on other platforms. The game will be sold for $29.99 on all other platforms, while Nintendo Switch owners will enjoy a $10 price hike to $39.99.Eurogamer reached out to developer Tequila Works and publisher Grey Box and got a half-answer as to why the Nintendo Switch version is priced at $10 premium compared to the other systems. Grey Box sent this answer:“We set prices for our products based on the costs of development and publishing for each specific platform.”It should also be noted that the Nintendo Switch version of the game is the same as the other verisons, though Grey Box points out that the Switch’s portable functionality makes it have “added freedom.” Perhaps that added freedom translates to a $10 premium? Grey Boy says the developers are looking at the use of Switch-specific features, but have nothing to confirm at this time. READ FULL STORY AT NINTENDOTODAY!

Grey Box

Rime Launches for PS4, Xbox One, and PC on May 26, 2017, Nintendo Switch Late This Summer

Today, publishers Grey Box and Six Foot and developer Tequila Works announced that the highly-anticipated puzzle adventure game, Rime, is finally set to release both at retail and digitally on May 26, 2017 for PS4, Xbox One, …Read More The post Rime Launches for PS4, Xbox One, and PC on May 26, 2017, Nintendo Switch Late This Summer by Tyler Fischer appeared first on DualShockers.

Grey Box

Tequila Works Gives an Overview of Rime’s PS4 Pro Enhancements, Says It Wants to Balance It Out

Rime developer Tequila Works has said that it’s targeting a frame-rate and resolution of 30fps/1080p on the PlayStation 4 and Xbox One and although the game will offer a higher frame-rate on the PS4 Pro, the studio wanted to achieve a balance between “having more frame rate than in a normal PS4 but adding some visual improvements that helped Rime to look even better.” Speaking to Wccftech, Lead Progammer Carlos Vázquez said that the increase in frame-rate for PS4 Pro will vary between 5-10fps “depending on the game’s area.” Additionally, he gave a quick rundown of improvements as follows: –          Much better quality of the shadows.–          Temporal antialiasing has better quality, obtaining more definition and quality in the AA filter.–          The LODs’ distance has been tweaked to increase the visual quality of fauna and flora during the time they are rendered.–          More definition in the texture filter.–          The VFX, shaders, materials and translucency has better quality too so we can have, for example, more realistic metals, better screen space reflections and better detail level in general. As for HDR, Vázquez says that the support Rime offers is the default one that comes with Unreal Engine, and the developer didn’t feel READ FULL STORY…


Tequila Works Discusses Rime’s Rocky Development

Former PlayStation exclusive Rime has been the subject of many rumors since it was first announced in 2013. Now that the game is finally set to release this May for PlayStation 4, Xbox One, Nintendo Switch and PC, developer Tequila Works is starting to open up about the game’s development cycle. While they admit that there were times they thought the project would have to be canceled at certain points, it was never due to any funding issues. “There were a lot of moments where we thought that the game wasn’t going to be released,” said the game’s creative director Raul Rubio to IGN. ” In fact, I was completely sure of that once. Fortunately, that didn’t happen.” Rubio told the outlet that when the game was in trouble it was always due to technical issues the team was trying to overcome, and that when the most recent cancellation rumors were spreading the studio was in the process of moving to a larger office. Despite the rocky development cycle (more of which is detailed over at IGN’s excellent interview), Rubio does believe that Rime is a better game for it. “We are now using Unreal Engine 4,” said the director. “That engine has evolved, READ…


The Sexy Brutale for Xbox One, PS4 and PC Gets Launch Date and New Murderous Trailer

Sexy Brutale Gets Launch Date and New Trailer The never-ending masked ball turned murderous adventure puzzle game The Sexy Brutale will be launching on April 12th for Windows PC, the PlayStation 4 and Xbox One. The game is the first co-production between RiME creator Tequila Works and UK-based developer Cavalier Game Studios. The first gameplay trailer was released giving a deeper look into the game. The trailer features elderly priest Lafcadio Boone, who is attempting to prevent a recurring series of murders that are taking place over the course of a single, endlessly-looping day within The Sexy Brutale casino mansion. To progress, Boone must hide, watch and learn the colorful stories of the other guests at the ball in order to save them from grisly deaths at the hands of the mansion’s staff. Every life they save will get them closer to the secrets of The Sexy Brutale and its owner – the enigmatic Marquis. The Sexy Brutale casino mansion opens April 12, 2017 on PS4, Xbox One and PC. Source: Press Release The post The Sexy Brutale for Xbox One, PS4 and PC Gets Launch Date and New Murderous Trailer appeared first on COGconnected.


Check Out the First 27 Minutes of Rime in New Gameplay Video

Grey Box

Watch Over 20 Minutes of Rime Gameplay Right Now

[embedded content] Remember Rime? Tequila Works’ gorgeous adventure game that debuted a few years ago? While we saw the game’s re-reveal trailer last week which confirmed that it’s not a PlayStation exclusive anymore, there’s now a ton of gameplay released for it. As part of IGN’s “IGN First” program, Tequila Works has now unveiled 27 minutes worth of Rime gameplay! Not only does the animation look endearing, the music is nothing to scoff at, either. Set for release this May 9, Rime will see a physical release and will be available for the PS4, Xbox One, Nintendo Switch and PC for $29.99. Anyone looking forward to this? Could this be this year’s breakout indie game? [Source: IGN] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Grey Box

Rime Physical Release Confirmed for PS4 & Xbox One, Costs $29.99

[embedded content] After re-revealing Rime for PlayStation 4, Xbox One, Nintendo Switch, and PC yesterday, developer Tequila Works and publishers Grey Box and Six Foot offered up some more details today on the puzzle adventure game. First up, Rime is getting a physical release on PS4 and Xbox One, with a physical Switch release being considered. According to Amazon, Rime will cost $29.99 USD and launch on May 9 (the official release window is May 2017). Creative Director Raúl Rubio also addressed the fact they’re bringing Rime to four platforms, instead of just one. “It is true that bringing Rime to other platforms has meant additional workload for the team, but being able to share our vision with a wider audience makes that extra effort worth it,” he told MCV. Here’s the full description for Rime: A land of discovery stretches out before you. Explore the beautiful, yet rugged, world of RiME, a single-player puzzle adventure game releasing in May 2017. In RiME, you play as a young boy who has awakened on a mysterious island after a shipwreck. You see wild animals, long-forgotten ruins and a massive tower that beckons you to come closer. Armed with your wits and a will to overcome – and the guidance of a READ…

Grey Box

Rime is Getting a Physical Launch

Yesterday, developer Tequila Works “re-revealed” its single-player puzzle adventure game, Rime (which was formerly a PS4 exclusive), for not only PS4, but Xbox one, PC, and the upcoming Nintendo Switch. Further, the developer revealed the game is …Read More The post Rime is Getting a Physical Launch by Tyler Fischer appeared first on DualShockers.


Gorgeous Open World Game “Rime” Officially Headed to Xbox One, PS4, PC and Switch

Rime is Back on Track!  Originally announced at Gamescom 2013, Rime is an open world adventure game that was supposed to be a PS4 exclusive. Since the announcement, it has not been smooth sailing for the whimsical game. It was leaked in 2014 that the game was originally pitched to Microsoft as Echoes of the Sieren, but they passed. But then on March 16, 2016, it was announced the game will no longer be a PlayStation exclusive either. Tequila Works issued a statement at the time saying they had “chosen to reacquire the rights to its open world adventure game, RiME,” and “is working hard to realize its aspirations for it”. Tequila Works and Sony then parted ways with Tequila Works requiring the rights. Now, it seems good things are on the horizon for Rime as the game was today re-revealed for the PS4, Xbox One, PC and Switch. Rime is an anticipated open-world indie game set on an island from which a boy is trying to escape. According to IGN, in Rime, “Players must navigate the island’s secrets by making use of light, sound, perspective and even time.” Tequila Works also developed Deadlight. In an August interview with IBTimes,…

Grey Box

Rime Is Now Coming to PS4, Xbox One, PC & Switch in May 2017

[embedded content] Announced as a PlayStation 4 exclusive at gamescom 2013, Rime is now coming to PS4, Xbox One, PC, and Nintendo Switch in May 2017, developer Tequila Works has revealed to IGN. You can see how it’s looking in the above gameplay trailer. “Rime is a single-player puzzle adventure game about a young boy shipwrecked on a mysterious island after a torrential storm,” Tequila Works says. “Players must use their wits to decipher the challenges and secrets of an expansive world strewn with rugged terrain, wild creatures and the crumbling ruins of a long-forgotten civilization. With subtle narrative, colorful artwork and a sweeping score, Rime offers players a meaningful journey filled with discovery.” Further details about Rime weren’t given today, but we will learn about what happened with Sony, what changes the game has undergone over the past few years, and more later this month. What do you think about Rime going multiplatform? [Source: IGN, Rime Game] READ FULL STORY AT PLAYSTATIONLIFESTYLE!