Rime

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Tequila Works Discusses Rime’s Rocky Development

Former PlayStation exclusive Rime has been the subject of many rumors since it was first announced in 2013. Now that the game is finally set to release this May for PlayStation 4, Xbox One, Nintendo Switch and PC, developer Tequila Works is starting to open up about the game’s development cycle. While they admit that there were times they thought the project would have to be canceled at certain points, it was never due to any funding issues. “There were a lot of moments where we thought that the game wasn’t going to be released,” said the game’s creative director Raul Rubio to IGN. ” In fact, I was completely sure of that once. Fortunately, that didn’t happen.” Rubio told the outlet that when the game was in trouble it was always due to technical issues the team was trying to overcome, and that when the most recent cancellation rumors were spreading the studio was in the process of moving to a larger office. Despite the rocky development cycle (more of which is detailed over at IGN’s excellent interview), Rubio does believe that Rime is a better game for it. “We are now using Unreal Engine 4,” said the director. “That engine has evolved, READ…

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The Sexy Brutale for Xbox One, PS4 and PC Gets Launch Date and New Murderous Trailer

Sexy Brutale Gets Launch Date and New Trailer The never-ending masked ball turned murderous adventure puzzle game The Sexy Brutale will be launching on April 12th for Windows PC, the PlayStation 4 and Xbox One. The game is the first co-production between RiME creator Tequila Works and UK-based developer Cavalier Game Studios. The first gameplay trailer was released giving a deeper look into the game. The trailer features elderly priest Lafcadio Boone, who is attempting to prevent a recurring series of murders that are taking place over the course of a single, endlessly-looping day within The Sexy Brutale casino mansion. To progress, Boone must hide, watch and learn the colorful stories of the other guests at the ball in order to save them from grisly deaths at the hands of the mansion’s staff. Every life they save will get them closer to the secrets of The Sexy Brutale and its owner – the enigmatic Marquis. The Sexy Brutale casino mansion opens April 12, 2017 on PS4, Xbox One and PC. Source: Press Release The post The Sexy Brutale for Xbox One, PS4 and PC Gets Launch Date and New Murderous Trailer appeared first on COGconnected.

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Check Out the First 27 Minutes of Rime in New Gameplay Video

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Watch Over 20 Minutes of Rime Gameplay Right Now

[embedded content] Remember Rime? Tequila Works’ gorgeous adventure game that debuted a few years ago? While we saw the game’s re-reveal trailer last week which confirmed that it’s not a PlayStation exclusive anymore, there’s now a ton of gameplay released for it. As part of IGN’s “IGN First” program, Tequila Works has now unveiled 27 minutes worth of Rime gameplay! Not only does the animation look endearing, the music is nothing to scoff at, either. Set for release this May 9, Rime will see a physical release and will be available for the PS4, Xbox One, Nintendo Switch and PC for $29.99. Anyone looking forward to this? Could this be this year’s breakout indie game? [Source: IGN] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

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Rime Physical Release Confirmed for PS4 & Xbox One, Costs $29.99

[embedded content] After re-revealing Rime for PlayStation 4, Xbox One, Nintendo Switch, and PC yesterday, developer Tequila Works and publishers Grey Box and Six Foot offered up some more details today on the puzzle adventure game. First up, Rime is getting a physical release on PS4 and Xbox One, with a physical Switch release being considered. According to Amazon, Rime will cost $29.99 USD and launch on May 9 (the official release window is May 2017). Creative Director Raúl Rubio also addressed the fact they’re bringing Rime to four platforms, instead of just one. “It is true that bringing Rime to other platforms has meant additional workload for the team, but being able to share our vision with a wider audience makes that extra effort worth it,” he told MCV. Here’s the full description for Rime: A land of discovery stretches out before you. Explore the beautiful, yet rugged, world of RiME, a single-player puzzle adventure game releasing in May 2017. In RiME, you play as a young boy who has awakened on a mysterious island after a shipwreck. You see wild animals, long-forgotten ruins and a massive tower that beckons you to come closer. Armed with your wits and a will to overcome – and the guidance of a READ…

Grey Box

Rime is Getting a Physical Launch

Yesterday, developer Tequila Works “re-revealed” its single-player puzzle adventure game, Rime (which was formerly a PS4 exclusive), for not only PS4, but Xbox one, PC, and the upcoming Nintendo Switch. Further, the developer revealed the game is …Read More The post Rime is Getting a Physical Launch by Tyler Fischer appeared first on DualShockers.

Deadlight

Gorgeous Open World Game “Rime” Officially Headed to Xbox One, PS4, PC and Switch

Rime is Back on Track!  Originally announced at Gamescom 2013, Rime is an open world adventure game that was supposed to be a PS4 exclusive. Since the announcement, it has not been smooth sailing for the whimsical game. It was leaked in 2014 that the game was originally pitched to Microsoft as Echoes of the Sieren, but they passed. But then on March 16, 2016, it was announced the game will no longer be a PlayStation exclusive either. Tequila Works issued a statement at the time saying they had “chosen to reacquire the rights to its open world adventure game, RiME,” and “is working hard to realize its aspirations for it”. Tequila Works and Sony then parted ways with Tequila Works requiring the rights. Now, it seems good things are on the horizon for Rime as the game was today re-revealed for the PS4, Xbox One, PC and Switch. Rime is an anticipated open-world indie game set on an island from which a boy is trying to escape. According to IGN, in Rime, “Players must navigate the island’s secrets by making use of light, sound, perspective and even time.” Tequila Works also developed Deadlight. In an August interview with IBTimes,…

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Rime Is Now Coming to PS4, Xbox One, PC & Switch in May 2017

[embedded content] Announced as a PlayStation 4 exclusive at gamescom 2013, Rime is now coming to PS4, Xbox One, PC, and Nintendo Switch in May 2017, developer Tequila Works has revealed to IGN. You can see how it’s looking in the above gameplay trailer. “Rime is a single-player puzzle adventure game about a young boy shipwrecked on a mysterious island after a torrential storm,” Tequila Works says. “Players must use their wits to decipher the challenges and secrets of an expansive world strewn with rugged terrain, wild creatures and the crumbling ruins of a long-forgotten civilization. With subtle narrative, colorful artwork and a sweeping score, Rime offers players a meaningful journey filled with discovery.” Further details about Rime weren’t given today, but we will learn about what happened with Sony, what changes the game has undergone over the past few years, and more later this month. What do you think about Rime going multiplatform? [Source: IGN, Rime Game] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Confirmed: indie adventure game Rime coming to Switch in May

Last month it was suggested that Rime might be coming to the Nintendo Switch, and now Spanish developer Tequila Works has confirmed that their indie adventure title will indeed be released on the Switch.The game was first revealed back in 2013, which is a pretty long development cycle for an indie game.Rime combines the visuals of The Wind Waker with gameplay inspired by The Last Guardian and other adventure games. Tequila Works previously released the critically acclaimed Deadlight back in 2012.Rime will be released on the Switch and other platforms in May. Check out the new trailer below. READ FULL STORY AT NINTENDOTODAY!

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Adventure Game Rime Now Coming To PS4, Xbox, PC and Switch

Action-puzzle game Rime was today re-revealed for the PS4, Xbox One, PC and Switch after over a year of silence from developer Tequila Works. Rime, slated for May, was previously a PS4 exclusive. Advertisement Here’s the new trailer: Rime is an anticipated open-world indie game set on an island from which a boy is trying to escape. According to IGN, in Rime, “Players must navigate the island’s secrets by making use of light, sound, perspective and even time.” Tequila Works, who also developed Deadlight, announced Rime at Gamescom in 2013. Threats of cancellation followed its debut. In an August interview with IBTimes, Rime’s developers said that they were silent, in part, because “we are only going to allow people to play the game when it’s fully ready. We have no bulls**t excuse of ‘Oh, it’s a work in progress, don’t worry, it will look better.’” They did not elaborate on their split with Sony. READ FULL STORY AT KOTAKU!

Rime Gets Re-Revealed; Coming to PS4, Xbox One, PC, and Nintendo Switch in May

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The Most Anticipated Games of 2017

This generation of consoles initially started off lackluster given the glut of remastered last-gen titles and the noticeable lack of new AAA games that actually took advantage of the “next-gen” hardware. However, things really turned around in 2016 with a great deal of titles that catered to fans of indie games and big studio projects. Now that 2016 is almost over, we’re looking forward to what gaming has in store for us in 2017. 2016 seems to have been just the beginning, as next year will provide us with a virtual avalanche of games to play. Initially, this list was only going to cover ten games. However, given the sheer amount of noteworthy titles on the horizon, the list has been expanded to cover 30 titles that gamers would do well to keep on their radar. Like I did for last year’s list, I compiled these entries from answers I gathered on Twitter when I asked my followers what games they were most looking forward to. Also, because I know someone is going to bring it up, I am fully aware that I already listed some of these games in 2016’s list. However, since those titles were delayed, I think…

gamescom

Stunning Open World Game “Rime” Heading to Xbox One, PS4 and Switch Says Rating Board

Rumor Has It That the Turbulent Rime Is Venturing Into the Realm of Multi-Platform Availability Relatively Soon For those of you with an excellent memory, you probably recall all the details for Gamescom 2013 as if it were yesterday. So you remember Rime then, an open world adventure game that was slated to be released by developers Tequila Works. Sony announced the game as a PS4 exclusive and it was said it would feature beautiful colorful aesthetics. For those who need a refresher check out the following trailer. The game is visually beautiful and very reminiscent of recent titles like The Last Guardian or Ni No Kuni. Unfortunately, it has not been smooth sailing for the whimsical game from the beginning. It was leaked in 2014 that the game was originally pitched to Microsoft as Echoes of the Sieren, but they passed. But then on March 16, 2016, it was announced the game will no longer be a PlayStation Exclusive by Sony either. Tequila Works issued a statement at the time saying they had “chosen to reacquire the rights to its open world adventure game, RiME,” and “is working hard to realize its aspirations for it”. Tequila Works and Sony

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Rime Developer Denies Development Issues, Talks Sony Split

[embedded content] Few games make as impressive a debut as Rime did at gamescom 2013. Upon seeing the gorgeous looking PlayStation 4 title, fans were instantly excited about Tequila Works’ latest game. Since then, the studio has parted ways with Sony (who was set to publish the title), and rumors of a troubled development have spread as the game got pushed into 2017. Tequila Works’ José Herráez, who handles the indie developer’s PR, says that isn’t the case. In an interview with Gaming Bolt, Herráez stated that “the game is progressing perfectly.” That perfect progress won’t result in more information this year, although he did state that more gameplay and platform availability will be announced “very early next year.” Herráez was also asked about the split from Sony, which he claimed came down to a simple decision. “We decided that having the IP rights for one of our properties, and a game that was always conceived and planned, and dreamt of by Tequila Works, should remain in house,” said Herráez. “And that was why we reacquired the rights to the IP, and we came to this agreement with Sony, it was all on friendly terms. And of course, you know this industry has…