Back in the eighties, Rogue hit the scene with its ASCII graphics, creating the roguelike genre of games. These letters and numbers from the ASCII programming language created procedurally generated dungeons made up of these letters for …Read More The post Brut@l Review — ASCII Goodness by Tomas Franzese appeared first on DualShockers.
Rising Star Games
Mama’s got a sweet new treat for your 3DS. Dessert is coming in April. …Read More The post Cooking Mama: Sweet Shop Will Be Served to the West by Jordan Loeffler appeared first on DualShockers.
Stormcloud Games and Rising Star Games released a new trailer for the PC version of Brut@l today that covers the game’s detailed map editor. …Read More The post Brut@l’s Map Editor Showcased in New Trailer by Tomas Franzese appeared first on DualShockers.
Released for PlayStation Vita in 2015, rhythm-action game Superbeat: Xonic is coming to PlayStation 4 and Xbox One in April 2017, Rising Star Games announced today. On PS4, Superbeat: Xonic will be available both physically and digitally in North America and Europe. With the PS4 and Xbox One versions of Superbeat: Xonic, you’ll find over 65 music tracks, including 10 songs that were available as DLC on PS Vita. Brand-new music will be released as DLC, and Rising Star Games says that “in total, players will experience dozens of music tracks and boogie through 200 different play patterns.” Here’s the description for Superbeat: Xonic: The team at PM Studios is the creative force behind DJ MAX Fever, a widely acclaimed rhythm title for the PlayStation Portable system which released in the North American market in 2008. Equipped with brand-new user interfaces and rhythms, PM Studios crafted an even more innovative and interactive music game experience in 2015 – Superbeat: Xonic for the PlayStation Vita system. Now, Superbeat: Xonic is back with even more killer songs for the PlayStation 4 and Xbox One. Key Features: All about rhythm! – PM Studios will bring you back to the beat once again with a high-speed, intuitive system found only in Superbeat: Xonic! READ FULL…
Being the youngest writer here at DualShockers, I didn’t really get involved in gaming until the mid 2000’s with my Game Boy Advanced and Xbox (original). That said, I still appreciate what older games did for the …Read More The post Brut@l PC Preview — A Cool Reminder of Classic ASCII Roguelikes by Tomas Franzese appeared first on DualShockers.
Stormcloud Games and Rising Star Games released two more trailers for Brut@l today, featuring the Ranger and Warrior classes. …Read More The post Ranger and Warrior Classes Featured in New Brut@l Trailers by Tomas Franzese appeared first on DualShockers.
Stormcloud Games and Rising Star Games released two new trailers for Brut@l today that showcased the Amazon and Mage classes. …Read More The post Brut@l Amazon and Mage Classes Featured in New Trailers by Tomas Franzese appeared first on DualShockers.
Stormcloud Games and Rising Star Game released a new trailer for the PC version of Brut@l today which covers the game’s co-op features. …Read More The post Co-Op Prominently Featured in New Brut@l Trailer by Tomas Franzese appeared first on DualShockers.
88 Heroes, the frantic 2D platformer in the works at developer Bitmap Bureau, has been slated for a March release on all platforms. Set to hit Xbox One, PC and PS4, those on the latter platform can look forward to a physical release to boot courtesy of publisher Rising Star Games. That’s not all; the PS4 version of 88 Heroes will come packing two exclusive characters in the form of Cath Letics and The Mime (the details of which you can find below) as well as an exclusive H8 Mode. Comprised of eight all-new levels, expect that new addition to herald a “super-charged hardcore challenge.” Here’s the skinny on those two heroes, which brings the total roster up to 90. Cath Letics – her super-sprint and long jump skills are activated by hammering the action button just like in an athletics videogame of yesteryear; The Mime – push the action button and The Mime will perform the classic “trapped in a glass box” mime action, confusing and befuddling enemies and making them turn away. Pitched as a “frantic, funny and crowd-pleasing platformer,” 88 Heroes tasks players with completing all 88 levels in just under an hour and a half (spoilers: it’s READ…
Today, publisher Rising Star Games and developer Bitmap Bureau announced that their chaotic 2D action platformer 88 Heroes will release sometime in March for PS4, Xbox One, Mac, Linux, and PC. Additionally, Rising Star Games also announced …Read More The post 88 Heroes Coming to PS4/PC/Xbox One in March; Exclusive PS4 Physical Edition and Content Announced by Tyler Fischer appeared first on DualShockers.
Today, developer Stormcloud Games and publisher Rising Star Games announced the PC release date for their game Brut@l, which released onto PS4 back in August of 2016. The date? February 9, 2017. …Read More The post Brut@l Launches February 9th on PC by Tyler Fischer appeared first on DualShockers.
A new trailer has been released for Earth’s Dawn, the upcoming Japanese 2D action game from Rising Star Games. The game-play is fast and flashy, featuring at least two playable characters. The sharp visual style and dark atmosphere look compelling and players will be fighting back hordes of E.B.E. aliens, which ruined the world decades ago. We hadn’t seen much of the game since the localization announcement back in June, but luckily the launch is just a few weeks away on November 1st. The game is scheduled for release on PS4, Xbox One and PC. [embedded content]
[embedded content] The first title from Japanese developer Oneoreight Studios, side-scrolling action game Earth’s Dawn is releasing on November 1 in North America and Europe for PlayStation 4. Available through physical and digital stores, Amazon lists it at $29.99 USD. Set in a future where alien invaders have destroyed much of the Earth, Earth’s Dawn sees you playing as an elite soldier who uses bionic alien implants to reclaim the planet. After creating your own unique character, and customizing their skills and crafting new weapons and equipments, you’ll use sword, gun, and advanced attacks to defeat the enemies. Director Kuroki Takeshi said: When you add dashing in between your attacks, then you’ll notice the game’s addictive nature. In some battles, players will have their combat skills graded. The more varied and exciting their combat approach, the higher the grade and reward. It’s fun starting with a few slash attacks, knocking the enemy up in the air, jumping into the air with more melee attacks, juggling them in the air with gunshots, and then maybe throw them in-midair to finish a combo. Our dev team is often competing to see who can get the highest number of hits in a combo as we are very competitive! By leveling up,…