Husk is a horror game that deals with themes like domestic abuse and childhood trauma. It’s being billed as a tribute to horror classics like Silent Hill. Also, it takes place in a town called “Shivercliff,” because everyone makes mistakes. The game will be out next month. READ FULL STORY AT KOTAKU!
Guillermo del Toro is a Savage on Twitter Earlier today we told you about the strained relationship between famed developer Hideo Kojima and publisher Konami. In a recent interview with Glixel, Geoff Keighley, the brains behind The Game Awards, spoke about the Kojima/Konami split and about just how difficult the development process of Metal Gear Solid 5: The Phantom Pain really was. You can read all about that here. Well, Keighley isn’t the only one sticking up for Kojima lately. Guillermo Del Toro, notable filmmaker (Hellboy, Pacific Rim, etc), who collaborated with Kojima on the cancelled Silent Hills game, took to Twitter following last night’s Game Awards, and threw a couple of zingers towards game publisher Konami. As you may or may not know, Del Toro cannot stand Konami. For one, he’s good buds with Hideo Kojima, who left Konami on bad terms and is well aware that Kojima was essentially “locked in a separate room on a different floor than his development team” during the last six months or so of the MGSV development. Also, Konami prevented Hideo Kojima from accepting an award last year at The Game Awards for Metal Gear Solid V. Last but not least, Konami cancelled a…
***WARNING! This blog post will contain themes and imagery that some may find disturbing*** Human beings love monsters. All throughout history humans have created monsters to fear, and to help us come to terms with some of the fundamental aspects of our reality. Whether as part of cultural mythology, art, literature or modern media, fictional and mythological monsters have always played a… READ FULL STORY AT THEGG!
[embedded content] In 2006, Climax Los Angeles pitched a new PlayStation 3 exclusive Silent Hill game to Konami with the gameplay snippet from above. The proposed story featured a priest, Father Hector Santos, who leaves El Paso, Texas for a town in Arizona. On the way, his niece Anna calls him for help. We can speculate that things went south from there. The gameplay would have been what was expected of the Silent Hill franchise, including some combat, exploration, and puzzle-solving. During Father Santos’ journey, the environment would have changed as it slowly became corrupted by the past of the Silent Hill town. Obviously, as this is an unreleased Silent Hill game, Konami never gave Climax the thumbs up. The studio reworked it to pitch it again as an episodic title for both the PS3 and Xbox 360, and Konami didn’t approve it once again. All we have is what might have been. And we probably won’t have anything else regarding Silent Hill again other than remasters. [Source: VG24/7] READ FULL STORY AT PLAYSTATIONLIFESTYLE!