Skyrim on Nintendo Switch May Be a Last Gen Port

It Looks Like Skyrim for the Nintendo Switch Will Not Be a Port from Xbox One/ PS4 Just 2 days ago, Nintendo officially announced that The Elder Scrolls 5: Skyrim will be coming to the Nintendo Switch console in Fall of 2017. We all knew Skyrim was coming to the Switch from several promotional images, but we didn’t know what version of the game (originally released in 2011) would arrive on the system. To be clear, we still don’t know exactly what the Switch version of Skyrim will contain, but from the description on the official Nintendo website, it looks like it’s safe to assume that it won’t be the most current PS4/ Xbox One version. Skyrim was released in November 2011 on PC, Xbox 360, and PS3. Then the game got three expansions in the form of DLC, which were all bundled together and sold with the original game as the Legendary Edition in June of 2013. Just a few months ago, the game got a current gen face-lift, and additional features on top of all the DLC and was hyped as The Elder Scrolls 5: Skyrim Special Edition. The version of Skyrim that will be released on the…


Nintendo Switch Presentation: Skyrim Confirmed to Be Coming to Switch

Nintendo Switch Event: Skyrim Confirmed to Be Released on the Upcoming Switch Despite Bethesda’s waffling, Todd Howard has appeared at the Nintendo Switch event and confirmed that Elder Scrolls V: Skyrim will be coming to the Nintendo Switch. Howard stated that Bethesda “loves to make games and worlds you can get lost in, that you can make your own, and that you never want to put down” and encourages players to enjoy the vast world of Skyrim on the go. Bethesda is excited for the opportunity to finally work with Nintendo, citing their long legacy of fun and innovation. Be sure to check out our Skyrim: Special Edition review here, where we said that “If you’ve never had the chance to climb the snowy mountains of Skyrim, face off against its fierce Frost Trolls, or absorb the souls of dead dragons you’ve bested then jumping into Skyrim Special Edition is a no brainer.” Bethesda had avoided confirming the existence of a Skyrim port after the original Switch trailer had been revealed, but insiders were confident that the game would be coming to the upcoming console. At least we know the truth now, thanks to Todd. Happy gaming! Keep it locked to COGconnected as…

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As Expected, Skyrim Is Coming To Switch


The Pressures of Business on Gaming; Thoughts from Bethesda

Bethesda VP: “Half-Baked” Games Are Just Not an Option  Every gaming veteran(veteran veteran) will have a grasp on how the industry has evolved. We’ve come a long way since cartridges, and farther since shelf prices started hitting $59.99. But from thereon, developers have noted a struggle. Many games, memorable titles and those that retain legendary status, take a long time to make. As a matter of fact, games are taking longer and longer to make. Unfortunately, business pressures have left many devs without the time they need to make their intended product. And Bethesda Vice President Pete Hines recently chimed in about the stigma. “We do believe that, ultimately, if the game isn’t good and isn’t right, then this has all been for nothing,” Hines told Gamesradar. “If it’s not ready, if it’s not what it needs to be, then we don’t feel like we have any other choice. We don’t feel like it is an option or a choice to put out something that is half-baked or not all the way there.” His words are pretty much backed by Bethesda’s history. Part of what makes Bethesda itself come under scrutiny, is that they keep trying to top themselves. Objectively, one could argue for days that all their games are rich…


Skyrim Special Edition Update 1.05 Now Available on PS4

A 476MB download, The Elder Scrolls V: Skyrim Special Edition update 1.05 (aka Update 1.3) is now available on PlayStation 4. It previously released on PC, and will come to Xbox One in the near future. There isn’t much included with this update, but you will find general stability and performance improvements, a fix for an issue where Slow Time effects weren’t behaving properly, and a fix for an issue with being unable to log into If you haven’t checked them out yet, there’s over 1,600 mods available for PS4. Here’s a look at some of the most popular ones to come out recently: Alidon’s Ultimate Armory – A custom armory full of unique spells, armors, weapons, enchantments, a teleport room, and Skyrim’s most powerful vanilla and custom followers. Auriel’s Weaponry: The Holy Bow Shield and Sword – Give to Auriel’s artifacts the power they deserve! Infused by the Magicka of the Aetherius, the Bow and the Shield of the Sun God are strengthened and his Sword is revealed! Phenderix Magic World DLC – Phenderix Magic World is one of the largest mods available for The Elder Scrolls V: Skyrim Special Edition. The new features added by this mod will completely enhance your experience and READ FULL…

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The Elder Scrolls: Bottle Flip

Today on Highlight Reel we have Skyrim flips, unnatural intervals, kiss physics, photo opportunities, serious slapping, and much more! Watch the video then talk about your favorite highlight in the comments below. Be sure to check out, like, and share the original videos via the links below. Subscribe to Kotaku on YouTube for more! Advertisement Highlight Reel is Kotaku’s regular roundup of great plays, stunts, records and other great moments from around the gaming world. If you record an amazing feat while playing a game (here’s how to record a clip), send it to us with a message confirming that the clip is yours at Or, if you see a great clip around that isn’t yours, encourage that person to send it in! READ FULL STORY AT KOTAKU!


Huge Skyrim Mod Enderal Gets A 20-Hour Expansion Pack

The massive total conversion mod for Skyrim, Enderal, is getting DLC that will add 10 to 20 hours of quest content. It’s scheduled to arrive sometime in 2017. Advertisement Enderal is less a Skyrim mod and more a completely new game built upon the bones of Skyrim, taking place in its own world with its own lore. Enderal: Forgotten Stories will offer even more of that world, adding two new guild quest lines, new bounty missions, new weapons as well as a “secret ending” to the main quest line. Forgotten Stories is being developed largely by Nicolas Samuel, the writer for Enderal, as the rest of SureAI’s team are involved with other projects at this time. “This does not mean that SureAI doesn’t exist anymore or is somehow compromised,” Samuel said in the announcement post for the DLC. “It simply means that Forgotten Stories is more of a private side-project by me as Enderal’s writer.” READ FULL STORY AT KOTAKU!

Supposedly, First PS4 More Powerful Than Nintendo Switch

WHAT!? I Said, The Nintendo Switch is Not as Powerful as Day One PlayStation 4 A Nintendo Switch PS4 disparity. Who saw this coming? Stand and be recognized. The first reason why gamers everywhere would have suspected Nintendo Switch’s lack of power was probably its size. A console that would be extra fun, portable, and convenient, sure. But as a powerhouse console, Nintendo Switch was probably never expected–nor meant–to compete with others in that regard. But the evidence for said lower performance comes in Switch’s graphics card. It utilizes Nvidia’s last generation Maxwell processing architecture instead of this year’s Pascal architecture. Apparently, Nintendo’s Tegra chip just isn’t compatible with this latest design. Of course, they could wait for their upgraded chip. But you know as well as I do, ain’t nobody got time for that. Take it with a grain of salt, however. These sources, who spoke to the good people at GamesBeat, are supposedly very close to Nintendo Switch. They’ve remained anonymous, but their info alludes to Switch’s suitable optimization towards game aesthetics. Albeit, high-end games that will undoubtedly be available on PS4 pro and impending Scorpio are sure to graphically supersede anything we see on Nintendo Switch. So maybe Nintendo Switch…


Gaming Hall of Fame to Induct Fallout 4 and Skyrim Director

Bethesda’s Todd Howard Will Be Inducted into the Gaming Hall of Fame Todd Howard’s induction makes him the 22nd addition to the Academy of Interactive Arts & Science’ Hall of Fame. And he is to be officially recognized in February, at the DICE Awards in Las Vegas. Gamers may be familiar with Howard’s more recent work as Director of Skyrim and Fallout 4. But, for over a decade, he has been involved in well-know titles raking in thousands of hour of immersive gameplay. So it happens. By joining the Gaming Hall of Fame, Todd Howard falls among the venerable ranks of Hideo Kojima, Leslie Benzies, Tim Sweeney, Gabe Newell, Shigeru Miyamoto, and BioWare founders Greg Zeschuk and Ray Muzyka. Known for many titles spanning his career, he was recently recognized for all of them by receiving this year’s Lifetime Achievement Award. Hitherto, his titles have pushed the boundaries of player immersion, Fallout 4 being his most recent. Now Howard’s contributions are furthered recognized by his induction into the Gaming Hall of Fame. Probably no surprise to many. Regardless of player reception to his individual productions, there’s no denying that his extensive work with Bethesda has improved gaming. From 1994 onward, he’s worked on and headed The


New Trailer Shows Skyblivion Fan Project Is Still Alive And Well

The folks over at TES Renewal Project released a new trailer yesterday updating fans on their progress with Skyblivion, a mod aimed at recreating all of Oblivion inside of Skyrim. Advertisement In a four minute video depicting a trip through Cyrodiil, the capital province of the Empire in Tamriel featured in Oblivion, we see everything from city ports to idyllic mountain streams. It’s just a glimpse of the progress that’s been made on the fan project over the past year, which also includes things like the addition of the manually created NPCs, quests, and voiced dialogue, as well as its first in-game creature. Skyblivion is just one of many mods the group has undertaken. There are others like Skywind and Beyond Skyrim: Cyrodiil, both of which we’ve reported on before, that also try to incorporate the people and places of earlier games in the series into the more advanced engines of Oblivion and Skyrim. These projects are huge undertakings that rely on the passion and generosity of strangers in the community in order to elaborate on and connect the visions of the games’ original developers. A decade after Oblivion was released, and even longer since Morrowind first game out, mods…


Enderal Mod for Skyrim Finally Wins ‘Best Fan Creation’ – The Game Awards 2016 Now Complete

If you were paying close attention to The Game Awards 2016, you would’ve noticed that something was missing. On Thursday all the winners were announced except for one category. With all the drama surrounding one particular award, …Read More The post Enderal Mod for Skyrim Finally Wins ‘Best Fan Creation’ – The Game Awards 2016 Now Complete by Leif Conti-Groome appeared first on DualShockers.


A Day After Awards Show, Skyrim Mod Enderal Recognized As ‘Best Fan Creation’

The 2016 edition of The Game Awards came and went on Thursday night with all trophy winners announced save one. But we found out today that Skyrim mod Enderal did indeed win the fraught Best Fan Creation category. Show host Geoff Keighley confirmed the win to Kotaku, saying that not mentioning them last night was a mistake. Advertisement “We tried to cover all the winners across the pre-show and main show but inadvertently didn’t congratulate Enderal for winning Best Fan Creation,” Keighley told me in a text today (full disclosure: we’re friends). The fan creation category became controversial this year when two nominees, the Metroid-based ASMR 2 and Pokémon Uranium, were both removed from contention last week. Advertisement Keighley recently said on a livestream that those Nintendo-based games were pulled because the Japanese gaming giant had never cleared them and issued takedown notices against them. He argued that including them could have made The Game Awards liable for takedowns as well. “It was a bummer to see that happen,” he had said. Their removal had left the Best Fan Creation category with two nominees: Enderal and Brutal Doom 64, but neither was shown nor mentioned during the awards. A reader noted the…


Here's Skyrim: Special Edition Looking Prettier With Mods

The whole point of Skyrim’s special edition was to improve the game’s visuals, but just because Bethesda did it officially doesn’t mean folks aren’t out there trying to make things look even better. As is the cast with most PC games (Skyrim especially, see above), some of the most effective ways have come from the use of ENB, a series of mods that mess with everything from lighting to shaders. Advertisement Advertisement Users in ENB’s forums are sharing screenshots they’ve taken using their custom configurations. They’re very nice (click the magnifying glass icon on each image to expand). It’s up to you to decide how much nicer they are than mods already out for the original Skyrim, though. Note that because ENB is about customising the mods to suit your own tastes, each of these screens uses slightly different settings. If you want to try it out yourself, you can get the downloads here. READ FULL STORY AT KOTAKU!


Skyrim Special Edition Update 1.04 Is Live on PS4, Fixes Crashes

Following a PC release last week, Skyrim Special Edition update 1.04 (aka Update 1.2) is now live on PlayStation 4, Bethesda has announced. The Xbox One version of the update is expected later this week. Here’s what changed with today’s Skyrim Special Edition update on PS4, which is 477MB: General stability and performance improvements Fixed issue with water flow not rendering properly Fixed crash related to changing from werewolf back to human form Fixed crash related to reloading after changing Load Order of mods General bug fixing and improvements with browsing Mods In the Known Issues section on Bethesda’s website, they explain what to do if you get stuck in the world: There are some obscure areas where you can accidentally get stuck in the level geometry and be rendered unable to escape by normal means. On all platforms, if you are outdoors, you can attempt to Fast Travel elsewhere via your World Map. This will not be possible if there are enemies nearby. If you are indoors or otherwise in an area or situation where you cannot Fast Travel, you will have to reload a previous save and be wary of the area in the future. Bethesda also explained how to access the Dawnguard,…