Slideshow

ClickSticks Custom PS4 Controller by The Controller People

[embedded content] Not sure if any of our readers have noticed it, but PlayStation LifeStyle has been doing more and more hardware reviews since we know that gamers don’t just buy games, we buy the best TVs, controllers and whatever we can make our gaming time more pleasurable. For this week, we’re taking a look at The Controller People’s “ClickStick” custom PS4 controller. ClickSticks aren’t your usual bumpers (they work the same) but The Controller People has two kinds of ClickSticks, which are the “Trigger” and the “Stud.” Check out the features of the controller in our latest 60 Second video overview. You can check out more info about The Controller People on their website, and its price is competitive to the same kind of custom PS4 controllers out in the market. We’ll be doing a full controller review of the ClickSticks soon. Related Reading: READ FULL STORY AT PLAYSTATIONLIFESTYLE!

a way out

PlayStation LifeStyle Best of E3 2017 Awards

Welcome to our annual Best of E3 awards, where we honor the games most deserving from the Electronic Entertainment Expo. Every year has plenty of commendable titles, but there are a special few that rise to the top. This is our list of the ten best games from E3 2017, with a few honorable mentions that we couldn’t let go without giving them a little recognition. Our criteria for this selection was that they had to be games we saw on the show floor. Even hands-off gameplay demonstrations counted, but we did not include games that were only shown as trailers, so something like Bioware’s Anthem didn’t qualify for this list, as it was not actually seen aside from the gameplay trailer. Basically, these are games that we had appointments to see. We also wanted to try to give good representation of a wide variety of genres, so you’ll notice some diversity in there. We tried to judge the games not on how much we were excited for them overall, but on what we saw at E3 and how it helped to advance our knowledge of the game. Our Best of E3 awards are about the E3 appointments and what READ…

Editor's Letter

Editor’s Letter – PlayStation LifeStyle Weekly Round Up, Open Discussion and More

Now that E3 is over, we can relax a bit, but not much since gamescom is right around the corner and all signs are pointing that Sony will have a presence of some sort there. While we have a bit of a lull, I wanted to ask our readers (YOU!) what you want to see from an upcoming “week in review” end-of-week feature we’re planning of kicking off this coming month. Do you want to see the news you’ve missed and we didn’t report (just like The Catch-Up), or would you want it to be a compilation of the week’s biggest news, reviews and features all in one convenient place? Maybe a mixture of both? This is your time to to speak up and let us know what you from it. In addition to that, we’ll also be kicking off an “open forum”-like post where people can talk about anything. Of course, there will still be guidelines and rules, and we might suggest a weekly topic or two, but for the most part, it’s a free for all where everyone can talk about games, movies, comics, what’s bugging you and more. These are just two of the community-focused stuff READ…

Evil Controllers PS4 Evil Shift Hardware Preview – A Natural Custom Controller (PS4)

[embedded content] I’m not the type of person who thinks that I need a custom controller. We’ve done a bunch of reviews for brands like SCUF that have paddles on the back and other crazy features to help the pro gaming scene, but I’m comfortable with my standard controller. I felt like games are designed with the standard controller in mind and I didn’t need any fancy extra features. At least I felt that way until I sat down with the brothers behind Evil Controllers. These sharp and talented minds are doing more than checking boxes and adding bullet points. They are creating the natural evolution of the controller. Think back to early game controllers. A directional pad,  and the A and B buttons. We didn’t need much more for control of simpler games in a simpler time. Over time, as our need for additional control inputs in games has evolved, so have our controllers. The current DualShock 4 has 18 buttons (more if you count the ability to use the touchpad in sections) in addition to the dual analog sticks. That’s natural evolution, and today’s games would be impossible to play without every one of those inputs. The issue…

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E3 2017 – Gran Turismo Sport Hands-On Preview – Nothing Else Like It (PS4)

Gran Turismo is a staple of almost every PlayStation console. At this point, a PlayStation console without a Gran Turismo game in some form feels like blasphemy (I’m looking at you, Vita). Gran Turismo Sport is taking a while to finally release on the PS4, but as Sony showed us at their booth this year at E3 2017, the wait is nearly over. We went hands (and feet)-on with the game, and have a preview ready for you below. Sheer Spectacle If you happened to take a look at Sony’s E3 booth this year, then you’d be hard-pressed to miss Polyphony Digital’s section. There were eight cockpits, each hooked into a PS4 Pro, running the E3 build of Gran Turismo Sport. These cockpits also included the just-announced Thrustmaster T-GT racing wheel, a $799.99 feat of engineering that has so many acronymic technologies, it’s dizzying. Sony (or perhaps it was Polyphony Digital?) decided to turn up the spectacle on their game to 11. As if it wasn’t enough to have eight players compete in a race, the competition was being broadcast to the audience, which consisted of anyone passing by the booth while at E3, and potentially others watching online. A READ…

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E3 2017 – Middle-earth: Shadow of War Preview – Preparing an Army (PS4)

[embedded content] Middle-earth: Shadow of Mordor was an unexpected surprise and a much-lauded game, even earning our Game of the Year award in 2014. Taking familiar open-world elements, it added the Nemesis system, which made each and every enemy, every death, and every AI interaction feel deep and meaningful. Orcs remember Talion. Their looks change after prolonged battles with them, maybe a scare where one was cut, or burns where another was hit with a flaming arrow. As the orcs defeated Talion, their rank grew within the orc hierarchy, so often you would find some little grunt that had once gotten that final blow on you ended up being a Warchief after not too long. Shadow of War is the next game in the series and once again takes amazing strides in moving the Nemesis system forward. Instead of just trying to recruit allies to his cause and undermine the hierarchy, Talion is looking to create an army and take back Mordor from Sauron and forces of evil. One of the fascinating parts of this story is that it is all within Tolkien’s canon, so we ultimately know the outcome of Talion’s mission. He’s going to fail and Sauron retains…

Friday the 13th

Friday the 13th Game Giveaway

[embedded content] Now that the ruckus known as E3 is now over, we can once again dig down and do another PlayStation LifeStyle game giveaway! For this week, we have six (6) Friday the 13th: The Game digital US (R1) PS4 codes to give away courtesy of Gun Media! How to win one? Super simple! Just leave a comment telling us how you’d kill of Jason Voorhees and why it would work. Winning comments will be picked this weekend and be sent their code through the email they have registered with Disqus. (Note: Once contacted, the winner has 48 hours to reply, or we’ll send the code to someone else) You can check out our Friday the 13th: The Game review right here. There’s also free stuff that awaits you once you’ve downloaded it. Stay tuned for more game giveaways here on PlayStation LifeStyle! READ FULL STORY AT PLAYSTATIONLIFESTYLE!

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E3 2017 – Marvel’s Spider-Man Preview – Gorgeous Web Slinging (PS4)

You know your game has high expectations when you close out Sony’s E3 press conference. Insomniac Games has been hard at work since at least 2016, when Marvel’s Spider-Man was first publicly introduced to gamers around the world at last year’s E3. We were able to take a sneak peek at an extended version of the trailer shown this year, and have our impressions ready for you below. A Strong Showing Marvel’s Spider-Man was a centerpiece to Sony’s press conference, and for good reason. The game looked intricately detailed, running at a smooth click and showing off the platforming chops of Insomniac Games interspersed with an incredibly fluid combat system. I do remember thinking that perhaps this trailer was too good to be true. My mind even drifted to the thought that we were seeing pre-rendered footage. A representative from Insomniac Games began the presentation by telling us that a huge source of inspiration for the game’s web slinging traversal was the Spider-Man 2 game from over a decade ago. Indeed, that game had movement mechanics that have not really been replicated since its release in 2004. Spider-Man the character has a very unique method of moving around, and READ…

Features

Top 5 PS4 Controller Mods That Won’t Make You a Cheater

[embedded content] In this week’s Top 5 Tuesday video, we take a look at the DualShock 4 controller accessories (or mods if you want to call them that) that you can buy, that aren’t only useful, but will make your gaming experience worlds better. Just to be clear, we’re not talking about mods that let you cheat in games, but rather, accessories that you can use that will making gaming a more pleasurable experience, a better alternative to what’s out there now, and to give you an added edge without cheating.  Check out the top five PS4 controller mods we think you should get. Did we miss anything? If so, list them down in the comments below. Stay tuned for more accessory and hardware reviews hitting the site very soon. For more videos like these, don’t forget to subscribe to the PlayStation LifeStyle YouTube channel for your weekly dose of top five videos, as well as for other original content. Essential Reading: READ FULL STORY AT PLAYSTATIONLIFESTYLE!

MICROSOFT

Now Loading…Should Sony Be Worried of the Xbox One X?

In our first post-E3 2017 Now Loading, we share our thoughts on yet another face-off between Sony and Microsoft’s gaming consoles. Given Microsoft finally announced the price, release date and name of the Xbox One X (formerly known as Project Scorpio), and how it’s definitely more powerful than the PS4 Pro, should Sony worry? While the PS4 has a big lead over the Xbox One in terms of hardware sales, there is the chance that Microsoft can still catch up. I mean, Sony did it last generation with the PS3, and there’s no reason to believe Microsoft can’t do the same. For this week’s Now Loading, the staff weighs in on whether Sony should be worried about the Xbox One X. Now Loading…Should Sony Be Worried of the Xbox One X? Zarmena Khan @Zarmena Yes and no. Like I said before, at this point in the cycle, hardly anyone is going to switch from Sony to MS just for better graphics so the probability of regular READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Bandai Namco

E3 2017 – Ni no Kuni 2 Hands-On Preview – Building a Better Kingdom (PS4)

[embedded content] Every so often a truly unique gem rises above the rest of the games, and some of these titles are strong enough to shine long far beyond their release year. Ni no Kuni: Wrath of the White Witch is one such game, having landed as our RPG of the year in 2013 in spite of it being an English port of the Japanese version that released in 2011. That’s right, it was that good. Ni no Kuni meshes stunning Studio Ghibli style art with some of the best JRPG mechanics to create one of the few games that I was ever sad to get a Platinum on, just because the adventure had come to an end. The announcement of Ni no Kuni 2 has me back on the edge of my seat and E3 2017 finally gave me a chance to go hands-on with it, if only for a brief period. Once again, Level 5 is blurring the line between interactivity and animation. Headed by an all-star development team straight from Studio Ghibli, and the same team that made the first game, Ni no Kuni II: Revenant Kingdom is in good hands. Don’t expect Ni no Kuni II to READ…

Eugene Jarvis

Nex Machina Review – Jarvis Approved (PS4)

[embedded content] Looking back upon Finnish indie developer Housemarque’s titles, it’s clear that the studio always held designer Eugene Jarvis in high regard. After all, their hit PlayStation 4 launch title Resogun was practically an HD version of Defender. That’s why it’s so cool to see the developer actually collaborate with the legendary game designer on Nex Machina, a twin-stick shooter in the vein of Jarvis’ Robotron: 2084 and Smash TV. Like classic twin-stick shooters, the core action in Nex Machina is as simple as pointing the right stick at enemies. That’ll send an endless barrage of bullets at the colorful baddies that pop into the world, and there’s no ammo management to worry about here. It manages to separate itself from its arcade counterparts thanks to some additional depth, which is found via a dash move, an upgrade system that makes the player more powerful over time, and powerful sub-weapons that have a cooldown between uses. Since Eugene Jarvis is a consultant on the game, it’s no surprise that a lot of his influence shines during the fast-paced action. Every world is made up of tiny levels, and within those players will be tasked with saving humans a la Robotron. This’ll net players extra points that are…

Bend Studio

E3 2017 – Days Gone Preview – A Living Apocalypse (PS4)

[embedded content] It took me three times seeing Days Gone to finally understand it. Last year’s E3 gameplay showed a unique gimmick with the swarm of infected, but felt flat and emotionless. This year’s stage presentation showed a more nuanced side of the infected world, but again failed to really differentiate itself from the swath of post apocalyptic open world games we’ve already got. It wasn’t until I got to sit down with Bend Studio and see an alternate take on this year’s stage presentation that I understood the scope of the dynamic open world they’ve created in Days Gone. Though the demonstration was the same as Sony’s showcase, it was quickly obvious that many things were different. Instead of a warm summer day, the world was powdered with snow, and the wolves Deacon had to worry about weren’t there. Events in the game are completely unscripted. These are non mission specific moments that can happen at any point. Take for example the rope that clotheslines Deacon and sends him toppling from his motorcycle, creating a perfect opportunity for some bandits to attack. Different Freaks This time, the wolves don’t distract Deacon and he can catch the trap before READ…

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E3 2017 – God of War Preview – More Than Just Vengeance (PS4)

God of War. Few games are as iconic, or conjure up such strong emotions in gamers. Kratos’ epic anthology of games has spanned much of Greek mythology. But now, in a soft reboot of the franchise, God of War is set to take place in the world of Norse mythology. We were able to take a deeper dive into the trailer shown at Sony’s E3 2017 press conference, and have our impressions below. Hitting Deeper Director and Writer Cory Barlog was on-hand to step us through some things that you may have missed in the trailer, since although it was short, it was full of details. There’s a lot going on, so Cory was happy to dissect the video with us, and explain what in the world is going on in the Norse lands. It all starts with the beginning of the trailer. We see Kratos rowing a boat, with his new axe on his back. If you look closely, you can see some symbols on the weapon. These symbols become important in the story, for reasons not yet disclosed, or perhaps left a mystery by Sony Santa Monica purposely, to give gamers time to discover their meanings. A READ…