Earlier this month, the official PlayStation YouTube account uploaded a trailer for a game called “Life of Black Tiger.” The mature adventure game, which appears to be a port of a free mobile title, looks like crap—but it has sparked a discussion over the quality of games that players expect to see on consoles. Now, the trailer for Life of Black Tiger, embedded above, was originally uploaded on January 12th. After some backlash, the footage was briefly unavailable for mysterious reasons, though it has since resurfaced online. As of this writing, it has 711,251 views and 27,826 dislikes—all because it looks like PS1 shovelware that appears to have stolen music from an anime. “Please tell me Sony is trolling us,” one YouTube commenter wrote. “I feel so disrespected by this somehow,” another dramatically wrote. Advertisement Of course, just because something looks bad doesn’t mean it actually is. And so, YouTubers such as Jim Sterling have been giving this $9.99 game a shot, so you don’t have to. You can watch a playthrough below: Turns out, it’s just as terrible as it looks. The thing nobody can figure out if READ FULL STORY AT KOTAKU!
Gravity Rush 2 is out today on PS4. I had mixed feelings about the game in general, but I do like a lot of things about it and it’s definitely more fun once you get the hang of it. To that end: some tips! Let’s do this. Watch the anime first. Sony released a short two-part animated “overture” that doesn’t exactly make Gravity Rush 2‘s story EASY to follow, but it does fill in a few blanks from the time between the first game and the second one. It’s also fun to watch, and not very long. Give it a whirl while you’re waiting for the game to download. Take your time and explore. And get gems. The most fun thing you can do in Gravity Rush 2 is simply leap around and explore the game’s many floating cities and towns. There are upgrade gems hidden in the darndest places, and it’s always worth dropping over the edge and seeing what’s underneath a given district. Relatedly… Don’t rush through the story. It’s tempting to hurry through Gravity Rush 2’s main story missions, but I found READ FULL STORY AT KOTAKU!
The PlayStation Store has kicked off a new Flash Sale with all deals on games, movies, and TV shows coming in at $5 or less. …Read More The post US PlayStation Store Flash Sale Discounts Tons of PS4/PS3/PS Vita Games and More Under $5 by Ryan Meitzler appeared first on DualShockers.
[GIF via PlayStation] Sony has also released a behind-the-scenes look at how it turned the world of Gravity Rush into reality. Advertisement Here’s the original Gravity Rush 2 ad. And how it was done. What’s cool is that a lot of it was done with practical effects, like a giant rotating room! Kotaku East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am. READ FULL STORY AT KOTAKU!
Our weeklong look at our favorite games of the year continues, with our latest piece highlighting Tyler’s pick for GOTY, Uncharted 4: A Thief’s End. …Read More The post DualShockers’ Game of the Year Awards: The Case for Uncharted 4: A Thief’s End by Tyler Fischer appeared first on DualShockers.
Will the Xbox One Ever Catch up to PlayStation 4? Our current generation of console gaming has seen highs and lows for Xbox. Apparently, the PlayStation 4 experience is full of highs. Recently revealed estimates say PlayStation 4 has more than doubled the amount of Xbox One sales in its life-span. We learned this from SuperData, the market research firm compiling all available data on console movement. According to them, Sony as sold 55 million units compared to Microsoft’s 26 million. While Microsoft has not revealed its sales numbers, Niko Partners’ Daniel Ahmad, one of our favorite analysts, supplemented the information with his estimation charts. Even independently, the numbers came around the same estimation. Here is the same chart as before. But this time for Xbox sales. Note. Xbox One sales are estimated. Actual sales may vary. pic.twitter.com/ymHSt0KgNg — Daniel Ahmad (@ZhugeEX) January 16, 2017 Here is the same chart for PlayStation consoles are reflected by @Pyrofrost pic.twitter.com/xc1zF99h8q — Daniel Ahmad (@ZhugeEX) January 16, 2017 We have learned that Ahmad used “both public and private data to work out total sales […] to work out absolute minimums.” Basically, taking the information presented and working out the variable numbers within a safe margin. Following December 6th, Sony was happy to deliver…
Following the announcement of the closure of developer Guerrilla Cambridge last week, Sony has confirmed to Eurogamer that DLC support for RIGS Mechanized Combat League is over, but the servers will remain online: For players of RIGS Mechanized Combat League, we would seek to reassure you that the online service is not affected by this closure, but unfortunately it will mean that there will be no further DLC for Rigs. We shall also continue to provide community support. A similar message was relayed on the RIGS Discord by community manager Jeroen Roding. Back in November, Guerrilla Games said, “Post-launch support is an important part of our RIGS Mechanized Combat League plan, and we’re excited to announce that in December we’ll be releasing our first free update!” The December Update brought the new Zurich Arena, APX RIGS, and more. RIGS released on October 13 as a PlayStation VR launch title. [Source: Eurogamer, Reddit, PlayStation Blog] READ FULL STORY AT PLAYSTATIONLIFESTYLE!
Sony launched a new trailer for Gravity Rush 2, coming to PlayStation 4 on January 18 in Europe, January 19 in Japan, and January 20 in North America. …Read More The post PS4 Exclusive Gravity Rush 2 Gets Trailer Showing Fast gameplay and Critical Praise by Azario Lopez appeared first on DualShockers.
So over the past few days, Guerrilla Games released a story trailer for a game which I’ve been excited for since I saw it at the PS4 Pro conference a few months ago: “Horizon Zero Dawn”. With this trailer, we got a few more story details, but just enough to leave us intrigued without dumping it all on us. Today… READ FULL STORY AT THEGG!
Research institute GfK has released its information and full year figures for the UK physical games market in 2016. …Read More The post In the UK: FIFA 17 Was The Top Selling Game at Retail for 2016; Hardware and Software Sales Fall for the Year by Tyler Fischer appeared first on DualShockers.
Sony launched a new video for their action adventure game Gravity Rush 2, coming to PlayStation 4 on January 18 in Europe, January 19 in Japan, and January 20 in North America. …Read More The post Explore the Beautiful World of Gravity Rush 2 in 9 Minutes of New Gameplay by Azario Lopez appeared first on DualShockers.
[embedded content] 2017 is shaping up to be a year filled with live action trailers for games starring adorable cats, and you won’t find any complaints about that here. Following in the footsteps of Tom Clancy’s Ghost Recon Wildlands, Sony has put out a new live action video promoting Gravity Rush 2. The four minute video (which you can watch embedded above) shows a student working on her graduation thesis (dealing with none other than Newton’s Law of Gravity), and dealing with a rather mischievous kitten. PlayStation LifeStyle recently reviewed the first major PlayStation 4 exclusive of 2017, and the game received a positive critique. Here’s what our own Keri Honea had to say about the gravity bending platformer: Gravity Rush 2 lacks quite a bit in the story department, even with the side missions, but the improved combat and series-unique exploration make it difficult to put the game down. Even when Kat’s flailings are incredibly annoying and detrimental, and even with the awful stealth missions, it’s even more difficult to not have fun this adventure. Previous experience isn’t required either, as Kat basically has to learn everything all over from the beginning anyway. If Gravity Rush was always a game you meant to get…
Fortunately, This Has Not Affected Guerrilla Amsterdam and Horizon Zero Dawn Sony just confirmed that they will soon shut down their Guerrilla Games studio in Cambridge. Previously known as SCEE Cambridge Studio, Guerrilla Cambridge may represent a first step in Sony’s reorganization of European studios. Obviously this was a big decision, one that may or may not benefit Sony’s game development going forward. But the PlayStation publisher claimed that it resulted from a need to rearrange focus: “Whilst we accept that this decision will mean that we risk losing high calibre staff, by focusing on other Studios with exciting new projects in development, (including continued work on PlayStation VR), we believe we will be in a stronger position going forward and able to offer the best possible content of the highest quality to our players.” And Sony has clarified that shutting down Cambridge was not based on the studio’s delivery of content. They gave us PlayStation VR game RIGS: Mechanized Combat League, PS Vita’s Killzone: Mercenary and have contributed to development of other major PlayStation titles for 19 years. Sony added: “This decision should not take anything away from the incredible games and services that Guerrilla Cambridge has delivered.” As for the rest of Guerrilla Games, we’ll keep you updated as things move…
In a statement today, Sony Interactive Entertainment announced that they’ll be closing Guerrilla Cambridge, the developer behind RIGS Mechanized Combat League and Killzone Mercenary. Previously known as SCEE Cambridge Studio, they also worked on the MediEvil series, LittleBigPlanet for PlayStation Portable, 24: The Game, Primal, and more over the past 19 years. All Guerrilla Cambridge staff will be laid off, but Sony will try to “reallocate people onto other projects” where possible and assist team members by speaking with local developers about job openings. Sony’s statement added: It is regrettable that this decision will lead to compulsory redundancies. Whilst we accept that this decision will mean that we risk losing high calibre staff, by focusing on other Studios with exciting new projects in development, (including continued work on PlayStation VR), we believe we will be in a stronger position going forward and able to offer the best possible content of the highest quality to our players. This decision should not take anything away from the incredible games and services that Guerrilla Cambridge has delivered. And here’s Sony’s explanation behind the closure: Within SIE Worldwide Studios, we have a regular process of review in order to consider projects coming to completion and the deployment of resources. In such…