[embedded content] Final Fantasy XV update 1.09 is now live on PlayStation 4 and Xbox One, and players have revealed that it’s a 4.65GB download on PS4. With the update, Square Enix has added a new Steady Mode on PlayStation 4 Pro, which “enables the player to enjoy a smooth gameplay experience with a stable frame-rate.” According to the above video from VG Tech, you can expect 1080p visuals and a near locked 30 frames-per-second when in Steady Mode. Here’s everything Square Enix says was added with update 1.09 today: Implementation of additional display options for PlayStation 4 Pro Addition of content in collaboration with Terra Battle Introduction of rankings to Timed Quests First Timed Quest reward – the Afrosword, a Greatsword inspired by Grammy Award winning DJ and Producer Afrojack New car decals for players to customize their Regalia Three new songs added to the Music Player. Enlarged font sizes for the subtitles and various menu screens Various bug fixes According to the Japanese Final Fantasy XV website, the online multiplayer DLC should cost around $15 USD on its own when it eventually launches. [Source: Final Fantasy XV (1), (2), (3), Reddit (1), (2), (3), VG Tech via Nova Crystallis, NeoGAF] READ FULL STORY AT…
Final Fantasy XII: The Zodiac Age looks shiny in a brand new gameplay trailer. …Read More The post PS4 Exclusive Final Fantasy XII: The Zodiac Age Gets New Trailer Showing Gameplay and Features by Giuseppe Nelva appeared first on DualShockers.
Gravity Rush 2’s Kat looks super-cute dressed as NieR: Automata’s YoRHa 2B. …Read More The post Gravity Rush 2 Gameplay Trailer Shows Super-Cute NieR: Automata Free DLC Costume by Giuseppe Nelva appeared first on DualShockers.
[embedded content] Square Enix has just released a new trailer for Final Fantasy XII: The Zodiac Age, which is a PlayStation 4 remaster of Final Fantasy XII International Zodiac Job System, which was only released in Japan in 2007. The trailer shows off the game’s improved graphics and shows a bit of its story and characters. Final Fantasy XII: The Zodiac Age improves on the original with high-definition graphics, audio improvements such as support for both the game’s English and Japanese voice tracks, as well as performance and quality of live improvements including shorter load times and an auto-save feature. Final Fantasy XII: The Zodiac Age is scheduled for release on the PS4 on July 11 in North America and Europe and July 13 in Japan. Check out the English version of the trailer above or the Japanese version below: [embedded content] [Source: Square Enix NA (YouTube), Square Enix Japan (YouTube) via Gematsu] READ FULL STORY AT PLAYSTATIONLIFESTYLE!
Square Enix released a brand new update for Final Fantasy XV, bringing new options, a bit of content and returning features. …Read More The post Final Fantasy XV Update 1.09 Released; Adds “Stable Mode” For PS4 Pro and More by Giuseppe Nelva appeared first on DualShockers.
In last year’s Final Fantasy XII: The Zodiac Age trailer, it looked like we’d be stuck with Vaan’s spray-on abdominals. But now it seems like we won’t. Thank goodness for that! Advertisement Below is a comparison from last year showing how Vaan’s PS2 abs stack up to the ones in the remaster’s debut trailer. Still freaky! Earlier this spring, people noticed that Square Enix had apparently fixed Vaan’s abs. See? They look normal. In the most recent trailer for Final Fantasy XII: The Zodiac Age, we see that, yes, Vaan no longer has spray-on abs. These new abs might be Square Enix’s best remastering yet. READ FULL STORY AT KOTAKU!
The free NieR: Automata costume recently announced for Gravity Rush 2 is officially coming west. …Read More The post Free Nier: Automata Costume for Gravity Rush 2 Confirmed for Western Release and Dated by Giuseppe Nelva appeared first on DualShockers.
Final Fantasy XII: The Zodiac Age looks sweeet in a batch of new screenshots directly from Square Enix …Read More The post PS4 Exclusive Final Fantasy XII: The Zodiac Age Gets New Screenshots Showing Story and Gameplay by Giuseppe Nelva appeared first on DualShockers.
Final Fantasy XII: The Zodiac Age shines in a brand new trailer showcasing its story and cutscenes. …Read More The post PS4 Exclusive Final Fantasy XII: The Zodiac Age Shows its Improved Graphics in Story Trailer by Giuseppe Nelva appeared first on DualShockers.
Square Enix is flipping the switch and letting everyone play Final Fantasy XIV for free on PlayStation 3 until the game’s servers are shut down on June 16, 2017. The final “Free Login Campaign” for PS3 will start this May 1, 2017 and will last until the service ends. Full details straight from Square Enix can be seen below. Campaign Schedule From Monday, May 1, 2017 at 12:01 a.m. (PDT) to Thursday, June 15, 2017 until the start of Stormblood early access maintenance Eligibility Users that have registered the PlayStation®3 version of FINAL FANTASY XIV and play using the PlayStation®3 Users with multiple platforms registered to one service account will only be eligible to play for free when logging in from the PlayStation®3 Notes Regarding the Free Login Campaign on PlayStation®3 During the campaign period, players who have only registered the PlayStation®3 version without subscribing for any number of days will be unable to utilize additional services or website related features such as logging into the Lodestone. In the event players are eligible for multiple campaigns, the number of remaining days displayed will be for the current campaign only. Service accounts that have been canceled or suspended are not READ…
The first Dragon Quest Heroes was a a satisfying combination of Dragon Quest characters and creatures with Dynasty Warriors-style battles and structure. With an overworld to traverse filled with random encounters and hidden treasures, Dragon Quest Heroes II feels a lot more like . . . well, Dragon Quest. Advertisement Being more a fan of the Dynasty Warriors games than the Dragon Quest series, I must admit I did not pay a lot of attention to this sequel leading up to today’s launch on PC and PlayStation 4. I liked the first game well enough and figured I was in for more of the same. As I watched and played through the game’s opening moments, there was no indication otherwise. The graphics are still sharp as hell, and the English voice acting this time around is top-notch stuff (the accents really make the Toriyama character designs work for me), but as the opening moments wrapped up and I was launched into a hack-and-slash battle, I figured I was getting what I expected. But after that massive battle, the introduction of red-haired envoy Desdemona and the massive boss fight, something was very READ FULL STORY AT KOTAKU!
Today, Dragon Quest Heroes II from developer Omega Force and publisher Square Enix launches in North America on the PS4 (it is scheduled to hit PS4 in Europe on April 28th) and worldwide on PC, accompanied by …Read More The post Dragon Quest Heroes II Out Today on PS4 in North America and PC; Launch Trailer Released by Tyler Fischer appeared first on DualShockers.
Dragon Quest Heroes II for PC and PlayStation 4 adds many new systems that allow it to fit in perfectly with the Dragon Quest series. …Read More The post Dragon Quest Heroes II Review — A Much Bigger Adventure Than Expected by Azario Lopez appeared first on DualShockers.
[embedded content] Dragon Quest Heroes II makes one hell of a first impression. Within minutes of booting up the sequel, I was greeted with an open plain to explore. One that was filled with groups of slime and other familiar foes from Enix’s legendary role-playing franchise. This sense of open space and grandeur is an impressive departure from the original, which didn’t have any sort of connected world, but rather had the player using an airship to go to specific locales. This felt more like the Dragon Quest that I knew, and the seeds of an interesting continent to explore was quickly implanted into my brain. This shakeup felt as if Dynasty Warriors developer Omega Force had responded to the criticism of the original in a major way. After a few additional minutes of exploring, I had stumbled across a nearby town. Called Accordia, the town was filled with kids running about and shops looking to sell me all sorts of weaponry. Since it was located smack dab in the middle of the world, there were also a series of branching paths that led to each of the seven areas that make it up. I was instantly giddy with excitement, and it felt as if this was…