The Legend of Zelda: Breath of the Wild’s vast scope is growing even bigger with a new look at the game’s expansion content from E3 2017. …Read More The post The Legend of Zelda: Breath of the Wild Gets DLC Shown in New Trailer at Nintendo Spotlight by Ryan Meitzler appeared first on DualShockers.
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E3 2017 hasn’t even started yet (the event kicks off on the 13th of June, and the streams starts on the 10th of June), and yet game developers and publishers have been dropping one awesome news story after another. You see, I was just informed by FDG Entertainment that their action/adventure game “Oceanhorn” (don’t miss out on our PS4 review!)… READ FULL STORY AT THEGG!
GIF When Link’s gotta go fast, Hyrule pays the hilarious price. In the video below, Zelda fan DeliciousTea Gaming uses a modded version of Breath of the Wild to make Link run at mach speed on the Wii U. Thing is, Link’s speeding body triggers BOTW’s physics, meaning he can damage enemies just by slamming into them. Behold: My favorite part is when Link runs so fast, the game struggles to load enemies at all. Ha. READ FULL STORY AT KOTAKU!
My childhood friends thought the original The Legend of Zelda for the NES was easy: just gather the eight triforces and defeat Ganon. I had a hard time just finding the second labyrinth. I eventually learned that my trek through Hyrule at the age of seven was actually the Second Quest, a remixed journey with rearranged labyrinths and a much harder difficulty level. Because I’d typed in my user name as “Zelda,” a secret that unlocks the Second Quest, I never actually beat Zelda—until, 30 years later, I played Breath of the Wild. The Second Quest The Legend of Zelda was unlike any of its gaming contemporaries. Titles like Kung-Fu, Castlevania, Gyromite, Popeye, Donkey Kong, as well as Super Mario Bros were simpler in scope and required pattern memorization more than equipment strategy. There was nothing to prepare me for the challenges I encountered in the Second Quest, especially without the benefit of a simpler First Quest to teach me the ropes. The Second Quest throws the toughest foes in the game at you from the beginning. The fierce Knights AKA Darknuts are everywhere. Gibdos and Pols Voices come at you while sword-debilitating red Bubbles make you READ FULL STORY…
When going on a date in Hyrule, location is everything. One player decided to take the timid priestess Paya to his favorite location in the game: Hyrule Castle. After all, nothing’s more romantic than Ganon’s evil lair. Reddit user BOOXMOWO had spent countless hours drawing enemies and friendly character far away from their designated locations when they had an idea: why not bring their favorite character into the depths of Ganon’s territory. The NPC in question is Paya, the bashful Shiekah apprentice from Kakariko Village. In an extensive Imgur thread, they outline what it took to bring her all the way across the game’s huge map. The answer is boxes. Lots of boxes. Stealing twenty crates from various enemy camps, BOOXMOWO hauled them to Kakariko Village, battling off moblins and random ninja ambushes all the while. The process took seven hours. At the village, the boxes were then arranged into an elaborate series of miniature mazes that broke Paya’s AI pathfinding and slowly but surely guided her out of the town. It made for a strange sight. The journey towards Hyrule Castle proved difficult. Paya is a flighty NPC, running away at the first sign of trouble. READ FULL STORY…
Reader Khris Ramirez, who last year made those awesome Pokemon x Gundam models, is back with a new one based on Zelda. Pokémon vs Gundam Reader Khris likes Pokémon. He also likes Gundam. Here are three model kits that combine both of… Read more It combines an SD Neo Zeong model kit with a Nendoroid Link, then paints the whole thing in a very appropriate Hylian colour scheme. You can see more of Khris’ work at his Facebook page. READ FULL STORY AT KOTAKU!
GIF Breath of the Wild players have developed a cheat code mod that lets you spawn almost any object, item, character, or boss into your game. The raw power this affords Link is incredible. Advertisement Here’s MrBean35000vr, testing out a sliver of things you can do with the “Accio Master Code” on the Wii U version of the game: Want to spawn a million King of Hyrules to fight against a Guardian? You can do that. Want to make it rain bananas? Go nuts. At one point, MrBean ties Link to a tornado of metal boxes, which perpetually spawn and hit everything that stands in their way. During another segment, MrBean tries to see how many pigeons he can spawn, only to find that BOTW will trigger a Blood Moon to wipe the game once it starts struggling with too many rendered objects. He also gifts Link endless Rupees, only to find that BOTW’s carry limit is 999,999. Fun fact. And of course, MrBean had to see what would happen if he put all of BOTW’s bosses in a single room. It’s sheer chaos. Link doesn’t stand a chance. The READ FULL STORY AT KOTAKU!
I (Robin Ek, TGG) got some good news to share with those who just happens to own a PS Vita unit. You see, FDG Entertainment informed me less than 10-minutes ago that Cornfox & Bros super neat Zelda inspired game “Oceanhorn” is set for a release to the PS Vita by tomorrow: “Hi TGG team , we’re excited to announce… READ FULL STORY AT THEGG!
The Legend of Zelda: Breath of the Wild is one of the greatest video games Nintendo has ever made. And considering the track record of the company the revived the games industry in 1983, that’s really saying something. Plus, since the game is playable on the handheld/console hybrid the Nintendo Switch, this is a Zelda game you can take everywhere. Now it seems like Link’s next adventure, while not as grand in scope, will be even more mobile. According to The Wall Street Journal, The Legend of Zelda might be Nintendo’s next mobile game. Since announcing its smartphone gaming initiative in partnership with DeNA two years ago, Nintendo has slowly but consistently released a variety of games for phones and tablets. First there was the Mii-themed social app Miitomo in March 2016 followed by the auto-runner Super Mario Run that holiday and most recently the free-to-play strategy/dating game Fire Emblem Heroes this past February. As a reminder to readers/shareholders, Pokemon Go is a whole separate deal. You could totally fit a non-Switch phone/tablet in there. We know a mobile Animal Crossing is in the works but besides that Nintendo’s future mobile games remain a mystery. However, we can expect the company READ FULL STORY AT…
Nintendo’s beloved Zelda series is headed to smartphones, states The Wall Street Journal in an unconfirmed report. Advertisement It’s somewhat unclear if this is a port or an entirely new game like Super Mario Run. If true, that seems most likely. According to The Wall Street Journal, sources say this is Nintendo’s latest effort to expand its mobile line-up. The Zelda smartphone app would apparently follow Animal Crossing, which WSJ reports is likely to be out in the second half of 2017. Sources say that the Zelda app’s release date, WSJ adds, could change. Advertisement Both Nintendo and mobile company DeNA declined to comment to The Wall Street Journal. Kotaku reached out prior to publication to Nintendo, but has yet to hear back. The Wall Street Journal also added that The Pokémon Company is apparently planning a new card-game app. The company, however, also declined to comment. Kotaku also reached out for comment regarding this, but has yet to hear back. READ FULL STORY AT KOTAKU!
GIF Even the best players run into bad luck. Dying to some enemies should be enough to kill a speedrunners attempt at a fast time. But thanks to some quick thinking and a tricky glitch, a Wind Waker HD speedrunner brought Link back from the dead and saved their run. Advertisement gymnast86 is a Zelda speedrunner who runs a host of titles. He was the first runner to push Breath of the Wild under a one one hour runtime. Now, he focuses on The Wind Waker HD ever since a Holy Grail glitch shook up the community and cut massive amounts of time off the game. His main category is “All Dungeons,” which seeks to complete all the game’s puzzle filled dungeons before defeating Ganon. It avoids using a luck dependent trick used in the Any% category, which seeks the complete the game as fast as possible. About halfway through a new run, gymnast takes some damage while exploring the Tower of the Gods. Entering a room full of stout Armos and laser shooting Beamos, he takes damage and dies. “It definitely was unexpected,” gymnast told Kotaku. “I usually never have READ FULL STORY AT KOTAKU!
GIF Paisley Princess takes all of the excitement and charm of a grand adventure game and shrinks it down to a snug 5×5 scale box for a pint sized bit of hacking and dungeon delving. It’s this week’s Indie Pick. Advertisement Designed by Will Blanton (aka 01010111) Paisley Princess is a cute, Zelda-esque adventure that you can play right inside your browser. Taking control of a tiny adventurer, you are order by the king and queen to do what many adventurers have done across games: save the princess. Venturing into nearby forests, you pick up a “crap sword” and “crap shield” before descending into a dungeon to complete your quest. The gameplay itself is pretty basic. You scurry about and slam into bats and snakes and other baddies to slay them. Along the way, you can collect coins to spend back in town for better weapons and shields. It’s a very tight, well managed core loop that makes progression feel meaningful without straying from the simple design philosophy of moment to moment play. GIF In a lot of ways, combat reminds me of Crypt of the READ FULL STORY AT KOTAKU!
GIF Of all the weapons in Breath of the Wild, the Guardian gear must be the hardest for a prop-maker to recreate properly. Yet here we are, with a replica Guardian Sword, blue glow and all. Advertisement This full-scale replica built by Adafruit Industries, which is 34 inches long, was 3D printed and is full of tiny little LEDs to give it that sweet lighting effect. If you want to try and build one yourself, or just see how this one was made, Adafruit have a making-of guide on their site. READ FULL STORY AT KOTAKU!
Speedrunning is all about going fast, which can mean shattering world records or performing wild feats. But for many players, speedrunning is less about spectacle and more about self-improvement. Advertisement From Any%, which seeks to beat a game as fast as possible to the daunting 100% runs that collect every little knick knack, there’s all sorts of ways to speedrun a game. Players have raced to destroy all of Mario Kart 64’s trees, played for days to fully complete Breath of the Wild, and even tried to see how fast they can get banned from online games. It’s all about setting a goal and achieving it. GrandPOOBear, a speedrunner who focuses on a difficult Super Mario World hack, took up the hobby after a major snowboarding accident. “I broke my knee,” GrandPOOBear told Kotaku over a Discord call. “I broke my back. I had a ton of injuries.” Left in extensive recovery, he filled his time with video games. The hobby eventually ballooned into a full-time job as a streamer. “I just decided that I wanted to get really good at one thing,” GrandPOOBear said. Advertisement READ FULL STORY AT KOTAKU!