For Honor Tops the UK Sales Charts for Second Straight Week

The 8th week of the 2017 UK Sales Charts are in, and like the 7th week, Ubisoft’s new IP, For Honor, is top dog, holding off Creative Assembly and 343 Industries’ Halo Wars 2. …Read More The post For Honor Tops the UK Sales Charts for Second Straight Week by Tyler Fischer appeared first on DualShockers.

Adam Sarasohn

Four Telltale Veterans Join Ubisoft San Francisco to Work on Upcoming Projects

Ubisoft‘s San Francisco branch has announced that it has hired four Telltale veterans as part of an expansion of its creative pool for storytelling. Senior Design Directors Dennis Lenart and Nick Herman, Narrative Director Pierre Shorette, and Creative Producer Adam Sarasohn are all expected to bring “a wealth of storytelling expertise” to San Francisco studio’s “future projects,” said the developer in a blog post. Ubisoft’s Executive Producer, François Pelland, said that he was excited to welcome these “strong veterans.” “As we continue to expand our portfolio of games, we look to hire the best talent in the industry and infuse team members with a shared passion for development,” he continued. Lenart, Herman, Shorette and Sarasohn have games like The Walking Dead, The Wolf Among Us, Tales from the Borderlands, and Minecraft: Story Mode under their belts. Ubisoft hasn’t yet revealed what it’s up to but we’re told to keep an eye out for information regarding upcoming projects. [Source: Ubisoft] READ FULL STORY AT PLAYSTATIONLIFESTYLE!


Four Telltale Games Veterans Get Hired by Ubisoft

DLC & Patches

The Division Update 1.6, Last Stand Expansion Release on February 28

During yesterday’s State of the Game livestream, Ubisoft announced that The Division will be getting Update 1.6 and the Last Stand DLC on Tuesday, February 28. Because there’s no exclusivity period with Last Stand, it will be available at the same time on PlayStation 4, Xbox One, and PC. Full Update 1.6 patch notes are expected on Monday, but for now, you can see some of the previously revealed changes over here. On the State of the Game, Ubisoft said you can also expect further server fixes and optimizations, as well as some PS4/PS4 Pro improvements, including better performance, a higher resolution, and improved upscaling. The Division Twitter account adds that Update 1.6 will be 11.5GB on PS4, and around 8.5GB – 9GB on Xbox One and PC. Last Stand is the final planned expansion for The Division, but Ubisoft says this is not the end of the game, and they’ll “keep bringing you updates moving forward.” [Source: The Division (1), (2), Reddit] READ FULL STORY AT PLAYSTATIONLIFESTYLE!

Everything Wrong With

Everything Wrong With For Honor

[embedded content] In what’s quickly becoming a tradition here at PlayStation LifeStyle, another game is getting all its flaws pointed in yet another episode of our Everything Wrong With video series. For this episode, we take a look at Ubisoft’s latest new IP, For Honor. While the game itself is a breath of fresh air in a crowded multiplayer market, it does have its fair share of flaws. And before anyone asks, yes, we talk about the network issues still plaguing the title up to this day. What else did we find wrong with it? Hit play in the video above to see Everything Wrong With For Honor! Agree with our complaints? Did we miss anything? Don’t forget to share your thoughts in the comments and let us know. Want more original video content from us? Then be sure to subscribe to our YouTube channel for more video content you can only find here, and of course, the latest game trailers. Essential Reading: READ FULL STORY AT PLAYSTATIONLIFESTYLE!


Steep’s Alaska Map Now Available through Free Update

DLC & Patches

Steep Update 1.06 Is Live, Adds the Free Alaska Map & Raises the Level Cap

[embedded content] Ubisoft has announced that the Alaska update for Steep is now available to download on PlayStation 4, Xbox One, and PC. According to PS4 players, Steep update 1.05 was released first (7.4GB), then it was quickly followed by update 1.06 (5.4GB). The Alaska map includes 21 challenges, two branded challenges, new items and costumes, and one Mountain Story to tackle in new terrain, including spinelines, crests, glaciers, new urban features, and miles of wild nature. Here’s the full details on today’s Steep update: New Features Alaska: A Brand-New Mountain Playground – In addition to the Alps, you can now ride on the steeper mountains of Alaska! This new world includes 21 additional challenges, 2 Invitational Challenges, and a Mountain Story. Oh, and the cool thing? The Alaska massif is as big as the Alps and it’s an entirely free update for Steep players! Level Cap Increase – This one should please achievers and competitive players. With Alaska and new challenges coming your way, we’ve raised the level cap from 25 to 30. New Customization Items – In order to give you a more authentic feeling of riding in Alaska, we’ve added a bunch of new “American-inspired” items to the Store! More will be coming soon over READ…

Ghost Recon

The Ghost Recon Wildlands Open Beta Is Now Live

[embedded content] Letting you explore the Bolivian provinces of Itacua and Montuyoc, the Ghost Recon Wildlands Open Beta is now live on PlayStation 4, Xbox One, and PC. It will end on Monday, February 27 at 3am PT/6am ET. A 24.4GB download from the PlayStation Store (North America, Europe), the Open Beta includes all of the content from the Closed Beta, as well as the province of Montuyoc. Ubisoft’s Mikel Reparaz explains: Montuyoc is a mountainous province that includes the popular Bolivian salt flats. Santa Blanca keeps a huge arsenal and trains its best sicarios in this province, so you can expect a stiffer challenge than you faced in Itacua. There’s a new Santa Blanca warlord to chase, and to find him, you’ll need to raid Santa Blanca encampments and strongholds to destroy their weapons, kill their elite instructors, and interrogate cartel officers across five new story missions (in addition to the six already available in Itacua). And if you want to learn more about your target and the Santa Blanca, you’ll be able to find 12 new Kingslayer Files filled with fascinating dirt on your enemies. Reparaz adds that you’ll also find some new side missions in the beta: The open READ FULL STORY…

DLC & Patches

Ubisoft Apologizes For Rainbow Six Siege Connection Issues With Renown Boost

The second season for Ubisoft’s Rainbow Six Siege kicked into full gear earlier this month, but it hasn’t all been good news for the first-person shooter. Over the past few weeks, players have experienced a variety of connection issues that have hampered their enjoyment of the game. Thankfully, those issues seem to have been fixed, but Ubisoft still wants to do right by their players. Here’s what Ubisoft Montreal Community Developer Justin Kruger had to say over at the game’s official subreddit: In light of the connection related issues some players have been experiencing over the past weeks, we will provide a 50% renown boost for a 7 day period, starting today. This boost will be made available on all platforms and for all players. Should we experience any additional issues during this time we will extend the boost to accommodate the lost time. Thank you all for your patience over the past few days and your continued support! Connection issues are sadly an unfortunate problem that will inevitably hit multiplayer games, but it’s good to see Ubisoft responding the right way. It’s easy to see why these problems would be off-putting to problems, but the allure of getting READ FULL STORY…

For Honor

For Honor Players Claim To Be Troubled By Lag

For Honor’s handling of multiplayer is causing frustrations for some players as lag rears its head, ruining fights and disrupting matches in the online melee fighting game. Advertisement “It’s almost unplayable like this,” one Reddit poster said. “I’m lucky if I can play one complete game out of every three.” “Finally able to join a game,” another said. “The Orochi in the other team is teleporting around the place.” Lag is to be expected in online experiences, as player connection speeds vary, but For Honor is drawing particular scrutiny from its player base. The main source of concern centers on how the game handles its online matches. It does not use dedicated servers. All matches are handled on a peer to peer basis. Peer to peer is one way that online games function. With peer to peer, there is no dedicated server tracking player information. Rather, an individual’s client is designated as the game’s host. While this is cheaper than having numerous servers, it has the potential to create more lag, particularly if the host does not have a great connection. Advertisement For READ FULL STORY AT KOTAKU!

Ghost Recon

Ghost Recon Wildlands Open Beta Pre-Loading on PS4, Xbox One & PC Has Begun

[embedded content] A 24.4GB download, the Ghost Recon Wildlands Open Beta client is now available for pre-load on PlayStation 4 (North America, Europe), Xbox One, and PC. If you still have the Closed Beta installed on your system, you can download a 20.8GB update that turns it into the Open Beta. The beta itself starts at 3am PT/6am ET on Thursday, February 23 and runs until Monday, February 27. It includes all of the same content from the Closed Beta, plus the Montuyoc province. Here’s a brief overview of what to expect: Team up with up to 3 friends to defeat the infamous Santa Blanca Cartel. Discover the vivid and dangerous landscapes of Bolivia Choose how you approach your targets and ultimately defeat the boss If you participate in the beta and play Wildlands before March 31 (on the same Ubisoft account), you’ll receive access to the Unidad Conspiracy reward, which includes three exclusive missions. [embedded content] Depending on your region, you can access an interactive website for Ghost Recon Wildlands where you can unlock four unique emblems and a 2-hour XP boost by completing some mini-games. Ghost Recon Wildlands releases on March 7. [Source: PlayStation Store (NA, EU), Reddit, VG247 (1), (2)] READ FULL STORY AT PLAYSTATIONLIFESTYLE!


Rainbow Six Siege Patch 2.1.1 Coming Tomorrow, Patch Notes Revealed

Ubisoft is deploying patch 2.1.1 for Rainbow Six Siege across all platforms tomorrow, and has just revealed the entire list of patch notes. It comes with a plethora of fixes and improvements, all of which are listed below: High Impact Fixes Fixed – Players sometimes spawn with the point of view of a distant camera.Fixed – Player sometimes spawns as immobile drone, which carries over to the action phase.Fixed – Black Mirror can be activated from the front.Fixed – When Mira’s OWM is placed on a reinforced wall, defenders can melee X-KAIROS pellets, exothermic charge or any other gadgets on the other side of the glass.Fixed – Teammates killing themselves on Exothermic Charges, X-KAIROS charges, and claymores registered as a team kill.Fixed – Operators’ skin textures in headgear pictures and character model preview are low-resolution.Fixed – Diamond weapon skin can only be applied to Mira and Jackal.Fixed – Diamond weapon skin unavailable in Shop. Gameplay Fixed – The “heavy breathing” from DBNO Operators lingers after being revived.Fixed – The client will crash at the splash screen when signing out from an account in the switch profile menu.Fixed – Players teleport briefly after joining a game in progress.Fixed – Team kills recorded…


Ghost Recon Wildlands’ GDC Trailer Gives a Glimpse on How its Massive World Was Created


Rainbow Six Siege Patch 2.1.1 Fixes Multiple Bugs; Coming February 21